Grass Terrain: Difference between revisions

added max boat screenshot to new gallery section
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{{stub|lede is too short, needs overviews of each track}}
 
{{BMC terrain info
{{BMC terrain info
|id F=GrassTerrain
|id F=GrassTerrain
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|name  =Grass Terrain
|name  =Grass Terrain
|image F=
|image F=BMCF Grass terrain icon.svg
|image M=
|image M=


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|music    =Street Party
|music    =Street Party
}}
}}
'''Grass Terrain''' is a type of [[Terrain (BMC)|Terrain]] in ''[[Bloons Monkey City]]''.
'''Grass Terrain''' is a type of [[Terrain (BMC)|Terrain]] in ''[[Bloons Monkey City]]''. It is the most common terrain type, with no restricted towers.
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{{TOC}}
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|path lengths M=1152.09
|path lengths M=1152.09
}}
}}
{{empty}}
This vertically symmetrical map has a track going from northwest to southeast, making plenty of right angle turns in the process.
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|path lengths M=1401.91
|path lengths M=1401.91
}}
}}
{{empty}}
This map has a track which, after starting in the northwest corner, makes three large, vertical, parabolic turns, creating two large fields for tower placement in the process.
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|path lengths M=1284.37
|path lengths M=1284.37
}}
}}
{{empty}}
Consisting mostly of straightaways with a few right angle turns, this map first goes north through a tunnel before turning east, than running parallel to the east edge of the map, and finally exiting in a staircase-like fashion to the northwest.
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|path lengths M=2103.03
|path lengths M=2103.03
}}
}}
{{empty}}
This map has a symmetrical flower pattern created by five curves that each follow most of the circumference of a circle.
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|path lengths M=1601.58
|path lengths M=1601.58
}}
}}
{{empty}}
With a more rugged path than other maps of this terrain type, the path of this map, after emerging from the west, makes small loops in the north, east, and south before a final straightaway parallel to its first.
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|path lengths M=1836.41,1982.85
|path lengths M=1836.41,1982.85
}}
}}
{{empty}}
The path of this map swerves under an overpass, constantly turning around, before reaching the east and splitting into two horizontal paths west, one of which goes over the tunnels.
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|path lengths M=1523.32
|path lengths M=1523.32
}}
}}
{{empty}}
Vertically symmetrical, this map features a primarily horizontal path and two lakes which can fit three water towers each.
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|path lengths M=1348.01
|path lengths M=1348.01
}}
}}
{{empty}}
This map stumbles from northwest to southeast using only right angles and two loops. The southwest of this map is a large lake.
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|path lengths M=1471.09
|path lengths M=1471.09
}}
}}
{{empty}}
The map features two corridors on the north and south end which the path circumnavigates, and a large open area with a lake in the northeast large enough for five water towers.
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|path lengths F=2994.66
|path lengths F=2994.66
}}
}}
{{empty}}
Only appearing in the Bloon Dunes, this map mostly comprises a spiral path that loops 3 times with no space for towers in between before abruptly ducking into a tunnel.
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