Pre-game Prep: Difference between revisions
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{{BTD6 mk info | {{BTD6 mk info | ||
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|prerequisites =Longer Boosts | |prerequisites =Longer Boosts | ||
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'''Pre-game Prep''' is a [[Power]]s [[Monkey Knowledge (BTD6)|Monkey Knowledge]] upgrade in ''[[Bloons TD 6]]''. | '''Pre-game Prep''' is a [[Power]]s [[Monkey Knowledge (BTD6)|Monkey Knowledge]] upgrade in ''[[Bloons TD 6]]''. When active, a pile of 20 [[Road Spikes (BTD6)|Road Spikes]] will be placed at each of a track's exits. In [[Reverse (BTD6)|Reverse mode]], it is place at the reversed exit(s), not the usual one(s). If a track has multiple exits, then extra Road Spikes will be added accordingly, but not if the track has multiple paths all converging into one exit. If a track has an exit that is also used as an entrance (such as [[Balance]]), the Road Spikes will pop Bloons as they enter, effectively being wasted. MOAB-Class Bloons with bigger hitboxes may also trigger the spikes before they actually reach the exit. It is not affected by the [[Just One More]] Monkey Knowledge upgrade. | ||
== Update history == | |||
{{BTD6 change list by name|Pre-game Prep}} | |||
==In other languages== | ==In other languages== | ||