Arcane Spike (BTD6): Difference between revisions
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'''Arcane Spike''' is the [[Wizard Monkey (BTD6)|Wizard Monkey]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It doubles the attack speed of Wizard Monkey's main attack, and increases its [[damage]] from 3 to 6, with +10 additional [[MOAB-Class damage]] (or +11 with {{BTD6 mk|Arcane Impale}}). With {{BTD6 mk|Arcane Impale}}, this upgrade grants +1 [[Ceramic damage]]. This upgrade allows the main attack to damage [[Lead Bloon (BTD6)|Lead Bloons]], but not [[Purple Bloon (BTD6)|Purple Bloons]]. | '''Arcane Spike''' is the [[Wizard Monkey (BTD6)|Wizard Monkey]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It doubles the attack speed of Wizard Monkey's main attack, and increases its [[damage]] from 3 to 6, with +10 additional [[MOAB-Class damage]] (or +11 with {{BTD6 mk|Arcane Impale}}). With {{BTD6 mk|Arcane Impale}}, this upgrade grants +1 [[Ceramic damage]]. This upgrade allows the main attack to damage [[Lead Bloon (BTD6)|Lead Bloons]], but not [[Purple Bloon (BTD6)|Purple Bloons]]. | ||
Additionally, when crosspathed with the middle path this upgrade grants +6 bonus MOAB damage to [[Fireball (BTD6)|Fireballs]] and +2 damage to [[Wall of Fire (BTD6)|Wall of Fire]]. Like [[Arcane Mastery (BTD6)|Arcane Mastery]], Arcane Spike's fireballs have 19 pierce. | |||
Additionally when crosspathed with the middle path this upgrade grants +6 bonus MOAB damage to [[Fireball (BTD6)|Fireballs]] and +2 damage to [[Wall of Fire (BTD6)|Wall of Fire]]. | |||
==Stats== | ==Stats== | ||
{{BTD6 stat list by tiers|Wizard Monkey|400}} | {{BTD6 stat list by tiers|Wizard Monkey|400}} | ||
== Costs and sell values == | |||
{{BTD6 cost list by upgrade|Wizard Monkey|1|4}} | |||
== Strategy == | == Strategy == | ||
{{BTD6 last updated|51.2|section=y}} | |||
Arcane Spike is used as a transition to {{BTD6|Archmage}}, with decent MOAB-class damage but poor performance against normal bloons. It should be used for blimp damage with cleanup support from other towers, especially since this pattern extends to Archmage. Against normal bloons, its low pierce and damage leaves it entirely unable to handle dense rushes such as 63. {{BTD6|Berserker Brew}} is a useful buff against blimps, but can lead to popping {{BTD6|Ceramic Bloon}}s into {{BTD6|Yellow Bloon}}s in mid-game, which can hurt cleanup options that depend on layer skipping such as [[Velociraptor]]. This only really matters when using 4-0-2 in [[CHIMPS]] runs, however, and there's still many high pierce bloon control options such as {{BTD6|Really Big Bombs}} that can handle these dense rushes. | |||
4-2-0 does more single target damage and is the better stepping stone to Archmage. 4-0-2's extra pierce is rarely relevant against blimps during mid-game, and does not improve its performance against bloon rushes enough to justify the tower for that role, especially since itself has precise layer-skipping concerns.<!--recall that alchbuff 7d yellow clumps, vs black/white, when pop ceramic--> 4-2-0 also gets much more value out of Alch buffs boosting Wall of Fire. | |||
==Update history== | ==Update history== | ||
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{{main gallery|Wizard Monkey}} | {{main gallery|Wizard Monkey}} | ||
===Screenshots=== | ===Screenshots=== | ||
<gallery> | |||
BTD6 Arcane Spike 400.png|Arcane Spike with no crosspath | |||
BTD6 Arcane Spike 410.png|Arcane Spike with 410 crosspath | |||
BTD6 Arcane Spike 420.png|Arcane Spike with 420 crosspath | |||
BTD6 Arcane Spike 401.png|Arcane Spike with 401 crosspath | |||
BTD6 Arcane Spike 402.png|Arcane Spike with 402 crosspath | |||
</gallery> | |||
===Assets=== | ===Assets=== | ||