Update history:Bloons Card Storm/Version 3.3: Difference between revisions
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|version=3.3 | |version=3.3 | ||
|release date={{timestamp|26 March 2025 02:07:51 UTC}}<ref>[https://steamdb.info/app/2876550/history/?changeid=28141309 SteamDB]</ref> | |release date={{timestamp|26 March 2025 02:07:51 UTC}}<ref>[https://steamdb.info/app/2876550/history/?changeid=28141309 SteamDB]</ref> | ||
|build=1416 | |||
|prev=3.0 | |prev=3.0 | ||
|prev minor=3.2 | |prev minor=3.2 | ||
|next minor=3.4 | |||
|next=4.0 | |next=4.0 | ||
}} | }} | ||
'''Version 3.3''' is a minor update to [[Bloons Card Storm | {{TOC|right|clear=y}} | ||
'''Version 3.3''' is a minor update to [[Update history:Bloons Card Storm/Version 3.0|''Bloons Card Storm'' v3.0]]. It introduced balance changes to address the aggro meta. | |||
==Changes== | ==Changes== | ||
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|name=Obyn Greenfoot | |name=Obyn Greenfoot | ||
|quote=Obyn is now suffering from hyper aggro decks in concert with the nerfs to his Shields (*cough* Nature’s Favor *cough*). His Wolves have always struggled to see much play, so we’re buffing their attack to see if they can help him out early game. | |quote=Obyn is now suffering from hyper aggro decks in concert with the nerfs to his Shields (*cough* Nature’s Favor *cough*). His Wolves have always struggled to see much play, so we’re buffing their attack to see if they can help him out early game. | ||
|changes=*{{buff|Wolf: | |changes=*{{buff|Wolf: ATK increased|20|30}} | ||
}}{{BCS changes | }}{{BCS changes | ||
|version=3.3 | |version=3.3 | ||
| Line 20: | Line 23: | ||
|quote=Obyn is now suffering from hyper aggro decks in concert with the nerfs to his Shields (*cough* Nature’s Favor *cough*). His Wolves have always struggled to see much play, so we’re buffing their attack to see if they can help him out early game. | |quote=Obyn is now suffering from hyper aggro decks in concert with the nerfs to his Shields (*cough* Nature’s Favor *cough*). His Wolves have always struggled to see much play, so we’re buffing their attack to see if they can help him out early game. | ||
|hide quote=y | |hide quote=y | ||
|changes store=*{{buff| | |changes store=*{{buff|ATK increased|20|30}} | ||
}} | }} | ||
===[[Rad Bloon]] / [[Zee Jay (BCS)|Zee Jay]]=== | ===[[Rad Bloon]] / [[Zee Jay (BCS)|Zee Jay]]=== | ||
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===[[Monkey (BCS)|Monkey]]s=== | ===[[Monkey (BCS)|Monkey]]s=== | ||
{{quote|Both of these Monkeys are very underutilized, so we’re buffing them a little.|Update notes}} | {{quote|Both of these Monkeys are very underutilized, so we’re buffing them a little.|Update notes}} | ||
====[[Monkey Village (BCS)|Monkey Village]]==== | |||
{{BCS changes | {{BCS changes | ||
|version=3.3 | |version=3.3 | ||
| Line 50: | Line 54: | ||
|quote=Both of these Monkeys are very underutilized, so we’re buffing them a little. | |quote=Both of these Monkeys are very underutilized, so we’re buffing them a little. | ||
|hide quote=y | |hide quote=y | ||
|changes=*{{buff| | |changes=*{{buff|ATK modifier increased|+15|+20}} | ||
|changes store=*{{buff| | |changes store=*{{buff|ATK modifier increased|+15|+20}} | ||
}} | }} | ||
====[[Tack Sprayer (BCS)|Tack Sprayer]]==== | |||
{{BCS changes | {{BCS changes | ||
|version=3.3 | |version=3.3 | ||
| Line 58: | Line 63: | ||
|quote=Both of these Monkeys are very underutilized, so we’re buffing them a little. | |quote=Both of these Monkeys are very underutilized, so we’re buffing them a little. | ||
|hide quote=y | |hide quote=y | ||
|changes=*{{buff| | |changes=*{{buff|ATK increased|20|25}} | ||
*{{buff| | *{{buff|Defender modifier increased|+10|+15}} | ||
|changes store=*{{buff| | |changes store=*{{buff|ATK increased|20|25}} | ||
*{{buff|Defender modifier increased|+10|+15}} | *{{buff|Defender modifier increased|+10|+15}} | ||
}} | }} | ||
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===[[Bloon (BCS)|Bloon]]s=== | ===[[Bloon (BCS)|Bloon]]s=== | ||
{{quote|Booster Bloon packs a little too much punch for its cost, so we’re bringing its own Health down a little. Meanwhile, we like the possibilities of Buddy and Signal Bloons but they aren’t seeing much play. Buddy Bloon should stick around a little more now and Signal Bloon gains an extra charge.|Update notes}} | {{quote|Booster Bloon packs a little too much punch for its cost, so we’re bringing its own Health down a little. Meanwhile, we like the possibilities of Buddy and Signal Bloons but they aren’t seeing much play. Buddy Bloon should stick around a little more now and Signal Bloon gains an extra charge.|Update notes}} | ||
====[[Booster Bloon]]==== | |||
{{BCS changes | {{BCS changes | ||
|version=3.3 | |version=3.3 | ||
| Line 71: | Line 77: | ||
|quote=Booster Bloon packs a little too much punch for its cost, so we’re bringing its own Health down a little. | |quote=Booster Bloon packs a little too much punch for its cost, so we’re bringing its own Health down a little. | ||
|hide quote=y | |hide quote=y | ||
|changes | |changes=*{{nerf|Health reduced|70|50}} | ||
}} | }} | ||
====[[Buddy Bloon]]==== | |||
{{BCS changes | {{BCS changes | ||
|version=3.3 | |version=3.3 | ||
| Line 79: | Line 85: | ||
|quote=[W]e like the possibilities of Buddy and Signal Bloons but they aren’t seeing much play. Buddy Bloon should stick around a little more now [...] | |quote=[W]e like the possibilities of Buddy and Signal Bloons but they aren’t seeing much play. Buddy Bloon should stick around a little more now [...] | ||
|hide quote=y | |hide quote=y | ||
|changes=*{{neutral| | |changes=*{{neutral|Delay increased|2|3|note=This allows Buddy Bloon to keep its On Play effect for longer}} | ||
*{{buff|Health increased|50|75}} | |||
}} | }} | ||
====[[Signal Bloon]]==== | |||
{{BCS changes | {{BCS changes | ||
|version=3.3 | |version=3.3 | ||
| Line 89: | Line 95: | ||
|quote=[W]e like the possibilities of Buddy and Signal Bloons but they aren’t seeing much play. [...] Signal Bloon gains an extra charge. | |quote=[W]e like the possibilities of Buddy and Signal Bloons but they aren’t seeing much play. [...] Signal Bloon gains an extra charge. | ||
|hide quote=y | |hide quote=y | ||
|changes | |changes=*{{buff|Charges increased|1|2}} | ||
}} | }} | ||
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|name=Desperate Defense | |name=Desperate Defense | ||
|quote=This defense was definitely not quite desperate enough! | |quote=This defense was definitely not quite desperate enough! | ||
|changes=*{{buff| | |changes=*{{buff|ATK modifier increased|+10|+25}} | ||
}} | }} | ||