Homing Projectiles: Difference between revisions
m this is not needed tbh |
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{{BTD6 artifact info | {{BTD6 artifact info | ||
|id=HomingProjectiles | | id = HomingProjectiles | ||
|type=Artifact | | type = Artifact | ||
| name = Homing Projectiles | |||
|name =Homing Projectiles | | image = BTD6 ArtifactHomingProjectiles.png | ||
|image=BTD6 ArtifactHomingProjectiles.png | | description legendary = Grants homing projectiles for Dart Monkey, Bomb Shooter, Tack Shooter, Super Monkey, Druid, Engineer, Dartling Gunner and all Heroes | ||
| introduced = 47.0 | |||
}} | |||
'''Homing Projectiles''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It affects the [[projectile]]s for a number of [[tower]]s, changing ones that would normally travel in a straight line to instead home in on Bloons. It applies to [[Dart Monkey (BTD6)|Dart Monkeys]], [[Bomb Shooter (BTD6)|Bomb Shooters]], [[Tack Shooter (BTD6)|Tack Shooters]], [[Super Monkey (BTD6)|Super Monkeys]], [[Druid (BTD6)|Druids]], [[Engineer Monkey (BTD6)|Engineer Monkeys]], and [[Dartling Gunner (BTD6)|Dartling Gunners]] and most [[Hero|Heroes]]. The projectiles will track a new target after being spawned and after colliding with a Bloon, with a targeting range of 2,000 units and can turn at 720°/s. It only has a Legendary version. | |||
|description legendary=Grants homing projectiles for Dart Monkey, Bomb Shooter, Tack Shooter, Super Monkey, Druid, Engineer | |||
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==Tips== | |||
| | {{BTD6 last updated|56.3|section=1}} | ||
| | *Focus on upgrade paths with high pierce like [[Juggernaut (BTD6)|Juggernaut]] and [[Blade Shooter (BTD6)|Blade Shooter]] to maximize the amount of Bloons the homing projectile can pop at once; the projectiles have a similar level of homing as [[Monkey Sub (BTD6)|Monkey Sub]] darts and can even turn 180 degrees to use their full pierce. Towers that shoot in an arc like Bomb Shooters and Druids also benefit greatly as a lesser amount of their projectiles will miss Bloons. For Heroes, this assists any Hero dependent on non-homing projectiles, making it effective on [[Captain Churchill (BTD6)|Captain Churchill]] to maximize multi-explosions on maps without straight lines. | ||
}} | *Avoid mixing Homing Projectiles with [[Quantum Leap]], as the extreme projectile speed reduction has anti-synergy with homing effects. | ||
== Update history == | == Update history == | ||
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|da =Varmesøgende projektiler - legendarisk | |da =Varmesøgende projektiler - legendarisk | ||
|de =Zielsuchende Projektile Legendär | |de =Zielsuchende Projektile Legendär | ||
|es =Proyectiles rastreadores legendarios | |es =Proyectiles rastreadores legendarios | ||
|es-la=Proyectiles teledirigidos legendarios | |es-la=Proyectiles teledirigidos legendarios | ||
| Line 44: | Line 33: | ||
|nl =Doelzoekende projectielen Legendarisch | |nl =Doelzoekende projectielen Legendarisch | ||
|no =Målsøkende prosjektiler – legendarisk | |no =Målsøkende prosjektiler – legendarisk | ||
| | |pl =Samonaprowadzające się pociski – Legendarny | ||
|pt-br=Projéteis Teleguiados - Lendário | |pt-br=Projéteis Teleguiados - Lendário | ||
|ru =Самонаводящиеся снаряды, легендарные | |ru =Самонаводящиеся снаряды, легендарные | ||