Pat Fusty (Battles 2): Difference between revisions
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{{ | {{pat fusty hat}} | ||
{{BTDB2 hero info | {{BTDB2 hero info | ||
|id=PatFusty | |id=PatFusty | ||
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==Mechanics== | ==Mechanics== | ||
===Slam attack=== | ===Slam attack=== | ||
Pat Fusty's attack | Pat Fusty's basic attack uses his fists to slam a target Bloon within range every 1.1 seconds, which generates area of effect around the target. He alternates between using his left and right fists, which is purely visual. | ||
The slam deals 3 [[Damage type|unstoppable-type]] [[damage]] to the target and +2 damage if it is a [[Ceramic Bloon (Battles 2)|Ceramic Bloon]], and can only hit the target. The area of effect deals 2 unstoppable-type damage, +2 to Ceramic Bloons, and can hit up to 8 Bloons, including the target. The attack cannot target or hit [[Camo Bloon (Battles 2)|Camo Bloon]]s. | |||
{|class="wikitable" | {|class="wikitable" | ||
|+Levels | |+Levels | ||
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!16 | !16 | ||
|Range increases to 29 units. Both the slam and the AoE now deal +5 damage to Ceramic Bloons and +5 damage to MOAB-Class Bloons. | |Range increases to 29 units. Both the slam and the AoE now deal +5 damage to Ceramic Bloons and +5 damage to MOAB-Class Bloons (except [[DDT (Battles 2)|DDT]]s). | ||
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!17 | !17 | ||
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===Slap attack=== | ===Slap attack=== | ||
Starting at level 5, Pat does a backhand slap instead of a slam on every fifth attack. The slap works similarly to a slam, dealing 3 unstoppable-type damage to the target and +2 damage if it is a Ceramic, but | Starting at level 5, Pat does a backhand slap instead of a slam on every fifth attack. The slap works similarly to a slam, dealing 3 unstoppable-type damage to the target and +2 damage if it is a Ceramic, but its area of effect inflicts [[knockback]] on up to 6 Bloons instead of dealing damage. The knockback causes Bloons to move backwards at twice their speed for 1 second, but it cannot knock back [[BFB (Battles 2)|BFB]]s or above. | ||
{|class="wikitable" | {|class="wikitable" | ||
|+Levels | |+Levels | ||
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!16 | !16 | ||
|Slap now deals +5 damage to Ceramic Bloons and +5 damage to MOAB-Class Bloons. | |Slap now deals +5 damage to Ceramic Bloons and +5 damage to MOAB-Class Bloons (except DDTs). | ||
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!19 | !19 | ||
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===Rallying Roar=== | ===Rallying Roar=== | ||
[[File:BTDB2 pat fusty rallying roar aa.png|50px|right]] | [[File:BTDB2 pat fusty rallying roar aa.png|50px|right]] | ||
'''Rallying Roar''' is unlocked at level 3. It applies a [[buff]] to all towers within 35 distance units of Pat, including himself, for 7 seconds. It grants +1 [[damage]] to affected towers and +20% [[attack speed]] to [[Primary]] towers. It has a 50-second cooldown and a 12-second initial cooldown. | '''Rallying Roar''' is unlocked at level 3. It applies a [[buff]] to all towers within 35 distance units of Pat, including himself, for 7 seconds. It grants +1 [[damage]] and +1 [[pierce]] to affected towers and +20% [[attack speed]] to [[Primary]] towers. It has a 50-second cooldown and a 12-second initial cooldown. | ||
{|class="wikitable" | {|class="wikitable" | ||
|+Levels | |+Levels | ||
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!14 | !14 | ||
|Radius increases to 40 units. | |Radius increases to 40 units. Now grants +3 damage and +2 pierce. Duration increases to 12.5 seconds. | ||
|} | |} | ||
===Big Squeeze=== | ===Big Squeeze=== | ||
[[File:BTDB2 pat fusty big squeeze aa.png|50px|right]] | [[File:BTDB2 pat fusty big squeeze aa.png|50px|right]] | ||
'''Big Squeeze''' is unlocked at level 10. It causes Pat to grab the strongest [[MOAB-Class Bloon]] within 35 distance units and crush its outer layer, which takes 3.8 seconds. While being crushed, the target Bloon is untargetable by all towers, immune to all damage, and unable to collide with any [[projectile]]s. He cannot grab [[BAD (Battles 2)|BAD]]s and requires a [[Camo detection]] buff to grab [[DDT (Battles 2)|DDT]]s | '''Big Squeeze''' is unlocked at level 10. It causes Pat to grab the strongest [[MOAB-Class Bloon]] within 35 distance units and crush its outer layer, which takes 3.8 seconds. While being crushed, the target Bloon is untargetable by all towers, immune to all damage, and unable to collide with any [[projectile]]s. He cannot grab [[BAD (Battles 2)|BAD]]s and requires a [[Camo detection]] buff to grab [[DDT (Battles 2)|DDT]]s. Additionally, for 6.5 seconds after activation, all towers within his range gain a +3 damage buff, and for 4.5 seconds, Pat cannot attack or use Rallying Roar. Once crushed, the Bloon's children are stunned for 2 seconds. It has a 30-second cooldown and no initial cooldown. | ||
At level 20, it grabs the six strongest Bloons within range instead of one, takes 1.8 seconds to squeeze instead of 3.8 seconds, stops Pat from attacking or using Rallying Roar for 2 seconds, and grants nearby towers +9 damage for 4 seconds instead of +3 for 6.5 seconds. | At level 20, it grabs the six strongest Bloons within range instead of one, takes 1.8 seconds to squeeze instead of 3.8 seconds, stops Pat from attacking or using Rallying Roar for 2 seconds, and grants nearby towers +9 damage for 4 seconds instead of +3 for 6.5 seconds. | ||
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==Navigation== | ==Navigation== | ||
{{BTDB2 tower nav}} | {{BTDB2 tower nav}} | ||