Pink Bloon (BCS): Difference between revisions

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{{for|the Pink Bloon in general|Pink Bloon}}
{{pink bloon hat}}
{{BCS bloon info
{{BCS bloon info
| id = PinkBloon
| id = PinkBloon
|numeric id=21
| name = Pink Bloon
| name = Pink Bloon
| image = BCS PinkBloon_CardArt.png
| image = BCS PinkBloon_CardArt.png
|icon=BCS PinkBloon Icon.png
| description =  
| description =  
| flavor = May have once got past Quincy's bow.
|pack=Classic
| class = Basic
| class = Basic
| rarity = Rare
| rarity = Rare
| introduced = Firstlook test
| cost = 4
| cost = 4
| charges = 1
| charges = 1
| health = 100
| health = 100
| delay = 0
| delay = 0
| flavor = May have once got past Quincy's bow.
| introduced = Firstlook test
}}
}}
The '''Pink Bloon''' is a [[Bloon (BCS)|Basic Bloon]] card in ''[[Bloons Card Storm]]''. It has no special properties. It has a Delay of 0, so it will attack the opponent at the end of the same turn it's played on under normal circumstances. Two Pink Bloon cards are unlocked by default.
'''Pink Bloon''' is a [[Bloon (BCS)|Basic Bloon]] [[card]] in ''[[Bloons Card Storm]]''. It has no additional effect. It has a delay of 0, so it will attack the opponent at the end of the same turn it's played on under normal circumstances. Two Pink Bloon cards are unlocked by default.


Pink Bloons can naturally spawn from the [[Storm (BCS)|Storm]]. They appear twice: in twos on Round 23 (Player 2) and Round 24 (Player 1), and fours on Round 29 (Player 2) and Round 30 (Player 1).
Pink Bloons can naturally spawn from the [[Storm (BCS)|Storm]]. They appear twice: in twos on Round 23 (Player 2) and Round 24 (Player 1), and fours on Round 29 (Player 2) and Round 30 (Player 1).
The card artwork depicts a [[Pink Bloon]] speeding ahead of two inaccurately thrown darts. The entire scene is blurry, except the Pink Bloon and the darts; the Pink Bloon creates a blur as it moves.


==Tips==
==Tips==
{{BCS last updated|3.4|section=y}}
{{BCS last updated|6.2|section=y}}
*The Pink Bloon is best used as a finisher; if the opponent has 100 or less health, or if the 0 delay rush would leave 100 or less health, a single Pink Bloon is enough to defeat the opponent, assuming no Defenders or Shields are present or active, nor [[Quincy (BCS)|Quincy]]'s or [[Adora, High Priestess (BCS)|Adora's]] passive ability.
*Pink Bloon is best used as a finisher, being the only 0-delay Bloon that does high damage on its own. It also works well in burn decks, which involve depleting Health of the opponent instantly.
**Storing multiple Pinks can be helpful to finish off an opponent at higher thresholds, if you can afford them all in one turn: 200 or less health with two Pinks, 300 or less health with three Pinks.
*If the opponent lacks any card or ability that stops it, a single Pink Bloon can defeat the opponent if they're at 100 or less health; one Pink Bloon is essentially 100 damage face if the conditions are met.
**You can combine with [[Bloon Strike]](s) to do enough damage to the hero, allowing the Pink Bloon to finish them off.
**Many methods can prevent Pink Bloons. Defenders, large amounts of shields, protection auras ([[Hero Protection]] and [[Corvus Academy of Arts]]), [[Adora (BCS)|Adora]]'s passive ability, and 0-delay stoppers (e.g. [[Druid of Peace]], [[ARBITR]]) are among the reliable ways to limit the damage of Pinks. [[Quincy (BCS)|Quincy]] passive does damage Pinks, but not enough to be full protection.
**When fighting against the Pink, a player should keep their health above 100, otherwise the opponent can play a pink bloon to finish off the health.
**The best defense against a Pink Bloon is to use Defenders or Shields, or have an active [[Adora, High Priestess (BCS)|Adora's]] passive (4 orbs is enough to fully pop a Pink). However, versus aggro, avoid losing too much Health from 1-delay Bloons, or else a Pink may quickly end the game in defeat.
*Unlike other sources of instant damage such as [[Bloon Strike]], Pinks can be affected by health-boosting effects (e.g. Dark Castle's +5 health, [[Fortify]], and [[Growth Gas Bloon]]), [[Zee Jay (BCS)|Zee Jay]]'s Passive Awesomeness, and generate Bloontonium.
*Unlike other sources of instant damage such as [[Bloon Strike]], Pinks can be affected by health-boosting effects (e.g. Dark Castle's +5 health, [[Fortify]], and [[Growth Gas Bloon]]), [[Zee Jay (BCS)|Zee Jay]]'s Passive Awesomeness, and generate Bloontonium.
**Avoid [[Improved Fortification]], because this nullifies the Pink Bloon's unique 0 delay.
**Avoid [[Improved Fortification]], because this nullifies the Pink Bloon's unique 0 delay.
*The best defense against a Pink Bloon is to use Defenders or Shields, or have an active [[Adora, High Priestess (BCS)|Adora's]] passive ability.
*[[Amelia (BCS)|Amelia]] players can use Pink as part of a Burn deck by using it with other burn Bloons such as Double Yellow, combining it with [[The Prestige]] to finish off the opponent.
**Among the shields, Obyn and his [[Wall Of Trees (BCS)|Wall Of Trees]] and [[Nature's Clarity]] cards offer the greatest amount of Shield. His passive ability also generates shield per round.
*Pink Bloon with three [[Fortify]] plus one [[Double Trouble]] is an OTK for an opponent who lacks anything that stops a Pink, dealing a total of 500 damage. This combo costs 20 Gold, but due to the lack of ways to draw Fortify easily, it’s recommended to use other OTK combos.
**With at least 2 sacrifices, Adora's passive will fully pop any non-buffed Pink.
*With the [[Storm (BCS)|Storm]], take note in advance for the Pink Bloons, which can be deadly for a player without healing, an active Adora's passive, or significant shield. [[Red Bloon Apopalypse]] before the round can also block Pinks from entering.
*If an opponent is attempting to tank a very high HP bloon with [[Hero Protection]], a Pink can be used to intercept it, provided that the high HP bloon is not at 0 delay.
*If an opponent is attempting to tank a very high HP bloon with [[Hero Protection]], a Pink can be used to intercept it, provided that the high HP bloon is not at 0 delay. This is more common during the Storm than as a played card.
*Pink Bloon with three [[Fortify]] plus one [[Double Trouble]] is an OTK for an opponent who lacks Shields, Defenders, nor [[Quincy (BCS)|Quincy]]'s or [[Adora, High Priestess (BCS)|Adora's]] passive ability. This combo costs 20 Gold.
*[[Elite Defender (BCS)|Elite Defender]] and [[Robo Monkey (BCS)|Robo Monkey]] can deal with two pinks by themselves without having to reload. Bring a Return To Sender or something similar to deal with them.
*Pinks are best equipped for aggro and midrange.
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*With the Storm, take note in advance for the Pink Bloons, which can be deadly for a player without healing and/or active Adora's passive.
== Update history ==
{{BCS change list by name|Pink Bloon}}-->


==Gallery==
==Gallery==
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==Navigation==
==Navigation==
{{BCS bloon nav}}
{{BCS bloon nav}}
{{pink bloon nav}}