Knockback: Difference between revisions
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there's probably some obscure knockback sources i missed (no the unused battd powers don't count) Tags: Removed redirect Disambiguation links |
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'''Knockback''' is a projectile behavior in the {{series|Bloons TD}} that causes [[Bloon]]s to move slower, stop moving, or move backwards on the track for a short time. It first appeared in ''[[Bloons TD 6]]'' and also appears in ''[[Bloons TD Battles 2]]'' and ''[[Bloons Adventure Time TD]]''. It is similar to [[slow]]ing, except it can apply a negative multiplier to cause Bloons to move backwards. | '''Knockback''' is a projectile behavior in the {{series|Bloons TD}} that causes [[Bloon]]s to move slower, stop moving, or move backwards on the track for a short time. It first appeared in ''[[Bloons TD 6]]'' and also appears in ''[[Bloons TD Battles 2]]'' and ''[[Bloons Adventure Time TD]]''. It is similar to [[slow]]ing, except it can apply a negative multiplier to cause Bloons to move backwards. | ||
Knockback effects typically apply different speed modifiers to different types of Bloons. These are categorized into "Heavy" Bloons ([[Lead Bloon]]s and [[Ceramic Bloon]]s), [[MOAB-Class Bloon]]s, and "light" Bloons (every other Bloon type). They cannot affect [[BAD]]s or [[Boss Bloon]]s, and some knockback effects cannot affect MOAB-Class Bloons at all. | Knockback effects typically apply different speed modifiers to different types of Bloons. These are categorized into "Heavy" Bloons ([[Lead Bloon]]s and [[Ceramic Bloon]]s), [[MOAB-Class Bloon]]s, and "light" Bloons (every other Bloon type). They cannot affect [[BAD]]s or [[Boss Bloon]]s, and some knockback effects cannot affect MOAB-Class Bloons at all or only affect certain types of them.<!--fusty no swipe bfb--> | ||
==Sources of knockback== | ==Sources of knockback== | ||
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<!-- striker jones does not inflict knockback, he inflicts pushback (yes, there's a difference) --> | <!-- striker jones does not inflict knockback, he inflicts pushback (yes, there's a difference) --> | ||
*[[Battle Cat!|Battle Cat]] when transformed | *[[Battle Cat!|Battle Cat]] when transformed | ||
*[[Beast Handler (BTD6)|Beast Handler]] with [[Barracuda]] | *[[Beast Handler (BTD6)|Beast Handler]] with [[Barracuda]] and above | ||
*[[Dart Monkey (BTD6)|Dart Monkey]] with [[Juggernaut (BTD6)|Juggernaut]] | *[[Dart Monkey (BTD6)|Dart Monkey]] with [[Juggernaut (BTD6)|Juggernaut]] and above | ||
*[[Dartling Gunner (BTD6)|Dartling Gunner]] with [[Buckshot (BTD6)|Buckshot]] | *[[Dartling Gunner (BTD6)|Dartling Gunner]] with [[Buckshot (BTD6)|Buckshot]] and above | ||
*[[Desperado (BTD6)|Desperado]] with [[Enforcer]] | *[[Desperado (BTD6)|Desperado]] with [[Enforcer]] and above | ||
*[[Pat Fusty (BTD6)|Pat Fusty]]'s slap attack | *[[Pat Fusty (BTD6)|Pat Fusty]]'s slap attack | ||
*[[Rosalia (BTD6)|Rosalia]]'s enhanced laser shot | *[[Rosalia (BTD6)|Rosalia]]'s enhanced laser shot | ||
*[[Super Monkey (BTD6)|Super Monkey]] with [[Knockback (BTD6)|Knockback]] | *[[Silas (BTD6)|Silas]]'s Ice Walls | ||
*[[Super Monkey (BTD6)|Super Monkey]] with [[Knockback (BTD6)|Knockback]] and above | |||
====[[Artifact]]s==== | ====[[Artifact]]s==== | ||
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| 0.1× | | 0.1× | ||
| 0.5× | | 0.5× | ||
|2 | |2 seconds | ||
|Affects BADs. | |Affects BADs. | ||
|- | |- | ||
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==Navigation== | ==Navigation== | ||
{{ | {{attack mechanics nav}} | ||
[[Category:Game mechanics in BTD6]][[Category:Game mechanics in Battles 2]][[Category:Game mechanics in BATTD]] | [[Category:Game mechanics in BTD6]][[Category:Game mechanics in Battles 2]][[Category:Game mechanics in BATTD]] | ||
Latest revision as of 00:32, 7 September 2025
For other uses, see Knockback (disambiguation).
Knockback is a projectile behavior in the Bloons TD series that causes Bloons to move slower, stop moving, or move backwards on the track for a short time. It first appeared in Bloons TD 6 and also appears in Bloons TD Battles 2 and Bloons Adventure Time TD. It is similar to slowing, except it can apply a negative multiplier to cause Bloons to move backwards.
Knockback effects typically apply different speed modifiers to different types of Bloons. These are categorized into "Heavy" Bloons (Lead Bloons and Ceramic Bloons), MOAB-Class Bloons, and "light" Bloons (every other Bloon type). They cannot affect BADs or Boss Bloons, and some knockback effects cannot affect MOAB-Class Bloons at all or only affect certain types of them.
Sources of knockback
[edit | edit source]- Battle Cat when transformed
- Beast Handler with Barracuda and above
- Dart Monkey with Juggernaut and above
- Dartling Gunner with Buckshot and above
- Desperado with Enforcer and above
- Pat Fusty's slap attack
- Rosalia's enhanced laser shot
- Silas's Ice Walls
- Super Monkey with Knockback and above
- Essence Of Vortex (tier 4+ towers and level 15+ Heroes)
- Flaming Hot Punch-A-Rang (Boomerang Monkeys with Red Hot Rangs)
| Item | Speed multipliers | Duration | Notes | ||
|---|---|---|---|---|---|
| Light | Heavy | MOAB-Class | |||
| Beauteous Wings | -1× | 0.1× | — | 1.25 seconds | |
| Butt Push | -1× | 0.1× | 0.5× | 2 seconds | Affects BADs. |
| Little Dude | -1× | 0.1× | — | 0.5 seconds | |
| Shield Bash | -1× | 0.1× | 0.5× | 0.25 seconds | |
| Time Bomb | -1× | 0× | — | 3 seconds | |
| Train Boss | -0.5× | -0.5× | -0.1× | 2 seconds | Duration increases to 4 seconds with the Unstoppable Force upgrade. |
- Dartling Gunner with Buckshot
- Fusty the Snowman's slap attack
- Pat Fusty's slap attack
- Super Monkey with Knockback
See also
[edit | edit source]Navigation
[edit | edit source]| Attack mechanics | ||||||||
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