Dreadrock Bloon: Difference between revisions

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'''Dreadrock Bloons''', also called '''Rock Bloons''', are Bloons in ''[[Bloons TD 6 (mobile)|Bloons TD 6]]'' which are continuously summoned by [[Dreadbloon (BTD6)|Dreadbloon]] while its Ceramic Armor Shell is active, after reaching a skull. Dreadrock Bloons are much faster than Dreadbloon and are prioritized by attacks set to Strong targeting over any other Bloon type including Dreadbloon. Dreadrock Bloons are immune to the same tower category as Dreadbloon was at the time they were spawned.  
'''Dreadrock Bloons''', also called '''Rock Bloons''', are [[Bloon]]s in ''[[Bloons TD 6]]'' that [[Dreadbloon (BTD6)|Dreadbloon]] continuously summons while its Ceramic Armor Shell is active, after reaching a skull. Dreadrock Bloons are much faster than Dreadbloon, and attacks set to Strong prioritize targeting them over any other Bloon type, including Dreadbloon itself. Dreadrock Bloons are immune to the same tower category as Dreadbloon was at the time they spawn. Leaking them loses [[life|lives]] depending on Dreadbloon's current tier.


== Mechanics ==
== Mechanics ==


=== Spawning ===
=== Spawning ===
Dreadbloon starts summoning Dreadrock Bloons from the entrance when a skull is reached, and stops summoning them when its Shell is destroyed. Therefore in [[Boss Bloon Event]]s and [[Boss Challenge]]s, Dreadbloon never summons any Dreadrock Bloons during its [[Primary]] immunity phase, since no skull was reached when it is in that phase. Primary-immune Dreadrock Bloons only occur during [[Boss Rush]].
Dreadbloon starts summoning Dreadrock Bloons from the entrance when a skull is reached, and stops summoning them the next time its Shell is destroyed. Therefore in [[Boss Bloon Event]]s and [[Boss Challenge]]s, Normal Dreadbloon never summons any Dreadrock Bloons during its [[Primary]] immunity phase, since no skull was reached when it is in that phase. Primary-immune Dreadrock Bloons only occur during Elite difficulty and [[Boss Rush]].


Dreadbloon summons a specific number of Dreadrock Bloons in the first 5 seconds after regrowing its Shell, and additionally summons Dreadrock Bloons in certain intervals the whole time the Shell is active.
Dreadbloon summons a specific number of Dreadrock Bloons in the first 5 seconds after regrowing its Shell, and additionally summons Dreadrock Bloons in certain intervals the whole time the Shell is active.


=== Properties ===
=== Properties ===
{{Outdated|The following information may be outdated. Verify if Bloon Sabotage slows rock bloons, verify which instakills work and which do not.}}
The health of Dreadrocks and the number of lives lost upon leaking them increase at higher tiers of Dreadbloon, and are higher during the Elite version than the Normal version. Their health and speed are also affected by the Boss [[challenge rule]]s.
The health of Dreadrocks and the number of lives lost upon leaking them increase at higher tiers of Dreadbloon, and are higher during the Elite version than the Normal version. Their health and speed are also affected by the Boss [[challenge modifier]].


Dreadrock Bloons inherit the category immunity of Dreadbloon when it was spawned, and does not change its immunity even if Dreadbloon does. Like Dreadbloon, if a Dreadrock Bloon is hit by a projectile of the category it is immune to, the projectile is destroyed.
Dreadrock Bloons inherit the category immunity of Dreadbloon when it was spawned, and do not change their immunity even if Dreadbloon does. Like Dreadbloon, if a Dreadrock Bloon is hit by a projectile of the category it is immune to, the projectile is destroyed.


Dreadrock Bloons are prioritized by attacks with the Strong targeting over any other Bloon type. This includes attacks such as [[First Strike Capability (BTD6)|First Strike Capability's]] ability, which always target Strong regardless of what the tower itself is targeting.
Dreadrock Bloons are prioritized by attacks with the Strong targeting over any other Bloon type. This includes attacks that always target Strong regardless of the tower's current [[targeting option]], such as [[First Strike Capability (BTD6)|First Strike Capability's]] ability.


Uniquely, Dreadrock Bloons have some properties of [[Boss Bloon|Boss]] and [[MOAB-Class Bloon]]s, but lack others. For example Dreadrock Bloons are vulnerable to the extra damage from attacks that deal bonus [[Boss damage]] or [[MOAB-Class damage]], but they cannot be targeted by attacks that can only target MOAB-Class Bloons such as [[Sticky Bomb (BTD6)|Sticky Bomb]] or [[MOAB Eliminator (BTD6)|MOAB Eliminator]]. They also cannot be targeted by attacks that can only target non-MOAB-Class Bloons, such as [[Glue Gunner (BTD6)|Glue Gunner]] with no upgrades.
Uniquely, Dreadrock Bloons have some properties of [[Boss Bloon|Boss]] and [[MOAB-Class Bloon]]s, but lack others. Dreadrock Bloons are vulnerable to the extra damage from attacks that deal bonus [[Boss damage]] or [[MOAB-Class damage]]. Attacks that can only target MOAB-Class Bloons, such as [[Sticky Bomb (BTD6)|Sticky Bomb]] or [[MOAB Eliminator (BTD6)|MOAB Eliminator]] cannot target them, nor can attacks that only target non-MOAB-Class Bloons, such as [[Glue Gunner (BTD6)|Glue Gunner]] with no upgrades. They are subject to any modifiers affecting Boss Health and Boss Speed.


Dreadrock Bloons can be insta-killed by [[XXXL Trap (BTD6)|XXXL Trap]] unless they are immune to the [[Support]] category, but are immune to other insta-kill methods such as [[Legend of the Night (BTD6)|Legend of the Night's]] passive black hole ability (which triggers when Dreadrock Bloons reach the exit, but does not prevent lives from being lost). Dreadrock Bloons are immune to most slowing, stunning, and knockback effects but are affected by the [[Bloon Sabotage (BTD6)|Bloon Sabotage]] ability.  
Dreadrock Bloons are immune to insta-kill methods such as [[Pirate Lord (BTD6)|Pirate Lord's]] hooks and [[Legend of the Night (BTD6)|Legend of the Night's]] passive black hole ability (which triggers when Dreadrock Bloons reach the exit, but does not prevent lives from being lost by them).  


== Stats ==
== Stats ==


=== Normal ===
=== Normal ===
<section begin="Normal"/>{{BTD6 boss bloon health|250|500|750|8000|20000}}
{| class="wikitable stat" style="text-align:center"
{| class="wikitable stat" style="text-align:center"
|+Dreadrock Bloons
|+Spawning and lives lost
!Tier
!Tier
!Extra # in first 5s
!Extra # in first 5s
!Spawn cooldown
!Spawn cooldown
!Health
!Lives lost
!Lives lost
|-
|-
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|5
|5
|4s
|4s
|250
|5
|5
|-
|-
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|7
|7
|3s
|3s
|500
|10
|10
|-
|-
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|10
|10
|3s
|3s
|750
|15
|15
|-
|-
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|14
|14
|2.5s
|2.5s
|8,000
|20
|20
|-
|-
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|19
|19
|2s
|2s
|20,000
|25
|25
|}
|}<section end="Normal"/>


=== Elite ===
=== Elite ===
<section begin="Elite"/>{{BTD6 boss bloon health|500|2200|8000|19500|40000}}
{| class="wikitable stat" style="text-align:center"
{| class="wikitable stat" style="text-align:center"
|+Dreadrock Bloons
|+Spawning and lives lost
!Tier
!Tier
!Extra # in first 5s
!Extra # in first 5s
!Spawn cooldown
!Spawn cooldown
!Health
!Lives lost
!Lives lost
|-
|-
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|5
|5
|3s
|3s
|500
|20
|20
|-
|-
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|7
|7
|2.5s
|2.5s
|2,200
|30
|30
|-
|-
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|10
|10
|2s
|2s
|8,000
|50
|50
|-
|-
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|14
|14
|1.5s
|1.5s
|19,500
|75
|75
|-
|-
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|19
|19
|1s
|1s
|40,000
|100
|100
|}
|}<section end="Elite"/>


== Update history ==
== Update history ==
{{BTD6 change list by name|Dreadrock Bloon}}
{{BTD6 change list by name|Dreadrock Bloon|disclaimer=y}}


==Gallery==
==Gallery==
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== Navigation ==  
== Navigation ==  
{{BTD6 bloon nav}}
{{BTD6 bloon nav}}
{{dreadbloon nav}}
[[Category:Boss Bloons in BTD6]]
[[Category:Boss Bloons in BTD6]]

Latest revision as of 02:59, 11 May 2026

For the boss that summons Dreadrock Bloons, see Dreadbloon (BTD6).
Dreadrock Bloon
Speed 18 (0.72× Red Bloon speed)
Size 8

Dreadrock Bloons, also called Rock Bloons, are Bloons in Bloons TD 6 that Dreadbloon continuously summons while its Ceramic Armor Shell is active, after reaching a skull. Dreadrock Bloons are much faster than Dreadbloon, and attacks set to Strong prioritize targeting them over any other Bloon type, including Dreadbloon itself. Dreadrock Bloons are immune to the same tower category as Dreadbloon was at the time they spawn. Leaking them loses lives depending on Dreadbloon's current tier.

Mechanics

[edit | edit source]

Spawning

[edit | edit source]

Dreadbloon starts summoning Dreadrock Bloons from the entrance when a skull is reached, and stops summoning them the next time its Shell is destroyed. Therefore in Boss Bloon Events and Boss Challenges, Normal Dreadbloon never summons any Dreadrock Bloons during its Primary immunity phase, since no skull was reached when it is in that phase. Primary-immune Dreadrock Bloons only occur during Elite difficulty and Boss Rush.

Dreadbloon summons a specific number of Dreadrock Bloons in the first 5 seconds after regrowing its Shell, and additionally summons Dreadrock Bloons in certain intervals the whole time the Shell is active.

Properties

[edit | edit source]

The health of Dreadrocks and the number of lives lost upon leaking them increase at higher tiers of Dreadbloon, and are higher during the Elite version than the Normal version. Their health and speed are also affected by the Boss challenge rules.

Dreadrock Bloons inherit the category immunity of Dreadbloon when it was spawned, and do not change their immunity even if Dreadbloon does. Like Dreadbloon, if a Dreadrock Bloon is hit by a projectile of the category it is immune to, the projectile is destroyed.

Dreadrock Bloons are prioritized by attacks with the Strong targeting over any other Bloon type. This includes attacks that always target Strong regardless of the tower's current targeting option, such as First Strike Capability's ability.

Uniquely, Dreadrock Bloons have some properties of Boss and MOAB-Class Bloons, but lack others. Dreadrock Bloons are vulnerable to the extra damage from attacks that deal bonus Boss damage or MOAB-Class damage. Attacks that can only target MOAB-Class Bloons, such as Sticky Bomb or MOAB Eliminator cannot target them, nor can attacks that only target non-MOAB-Class Bloons, such as Glue Gunner with no upgrades. They are subject to any modifiers affecting Boss Health and Boss Speed.

Dreadrock Bloons are immune to insta-kill methods such as Pirate Lord's hooks and Legend of the Night's passive black hole ability (which triggers when Dreadrock Bloons reach the exit, but does not prevent lives from being lost by them).

Stats

[edit | edit source]

Normal

[edit | edit source]
Base health
Tier 1-player 2-player 3-player 4-player
1 250 300 350 400
2 500 600 700 800
3 750 900 1,050 1,200
4 8,000 9,600 11,200 12,800
5 20,000 24,000 28,000 32,000
Spawning and lives lost
Tier Extra # in first 5s Spawn cooldown Lives lost
1 5 4s 5
2 7 3s 10
3 10 3s 15
4 14 2.5s 20
5 19 2s 25

Elite

[edit | edit source]
Base health
Tier 1-player 2-player 3-player 4-player
1 500 600 700 800
2 2,200 2,640 3,080 3,520
3 8,000 9,600 11,200 12,800
4 19,500 23,400 27,300 31,200
5 40,000 48,000 56,000 64,000
Spawning and lives lost
Tier Extra # in first 5s Spawn cooldown Lives lost
1 5 3s 20
2 7 2.5s 30
3 10 2s 50
4 14 1.5s 75
5 19 1s 100

Update history

[edit | edit source]
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  • Added damage state visuals
Rock Bloons in the higher tiers of Normal Dreadbloon are very outscaled, and so their health values are being increased.
— Update notes
  • Buff Normal tier 4: Dreadrock Bloon health increased ― 5000 → 9000
  • Buff Normal Tier 5: Dreadrock Bloon health increased ― 12000 → 22500
Previously we scaled Rock Bloon HP in Boss Rush faster than Dreadbloon in order to keep them relevant from start to finish within a rough 100 tier expectation. Players pushing beyond this expected range were finding obvious annoyance with this as the Rock Bloons would eventually outscale the Boss, so we’re reducing their scale to match in line with Dreadbloon but increasing the number of Rock Bloons that spawn.
— Update notes
  • Nerf Dreadrock Bloon (Boss Rush): Health scaling reduced ― ×1.07 → ×1.055
  • Buff Dreadrock Bloon (Boss Rush): Dreadrock Bloons per spawn increased ― 3 → 6
  • Nerf Dreadrock Bloon (Elite tier 3): Health reduced ― 10,000 → 9,000
  • Neutral Dreadrock Bloon: Health now scales with boss health/speed modifiers
Dreadbloon’s difficulty has been due too much to the Rock Bloons, so their strength is being reduced in favour of a more linear speed increase on the boss itself. Also Tier 1 Normal Dreadbloon’s damage reduction is being removed as we felt this hitting immediately was far too limiting to starting strategies, particularly in Rush game modes
— Update notes
  • Nerf Dreadrock Bloon speed decreased ― 22 units/s → 18 units/s
  • Nerf Normal Dreadrock Bloon health decreased at all tiers
    • Tier 1 ― 300 → 250
    • Tier 2 ― 600 → 500
    • Tier 3 ― 900 → 750
    • Tier 4 ― 9,000 → 8,000
    • Tier 5 ― 22,500 → 20,000
  • Nerf Elite Dreadrock Bloon health decreased at all tiers
    • Tier 1 ― 600 → 500
    • Tier 2 ― 2,500 → 2,200
    • Tier 3 ― 9,000 → 8,000
    • Tier 4 ― 22,000 → 19,500
    • Tier 5 ― 45,000 → 40,000
  • Buff Blimp instakills (XXXL Trap, Monkey Pirates, Pirate Lord) no longer target Rock Bloons (undocumented)
    • Note: This fixed a bug in Rogue Legends with the Discord Artifact when interacting with x4x and x5x Buccaneer
  • Neutral Dreadrock Bloon: Should now be correctly affected by Boss Challenge rule modifiers (bug fix)
[edit | edit source]

Screenshots

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See the screenshot guidelines for more information on what screenshots are needed and how to add them.

Sprites

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Trivia

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  • Internally, Dreadrock Bloons have the Moabs and Boss tags, but lack the Bad tag which may explain some of its inconsistent properties.
[edit | edit source]