Bounty Hunter: Difference between revisions

m Undo revision 83046 by Qwertyxp2000 (talk) "both abilities"?
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{{BTD6 upgrade info
{{BTD6 upgrade info
|id=Bounty Hunter
| id = Bounty Hunter
 
| name = Bounty Hunter
|name         =Bounty Hunter
| icon = BTD6 Desperado 040UpgradeIcon.png
|icon         =BTD6 Desperado 040UpgradeIcon.png
| image = BTD6 040-Desperado.png
|image       =BTD6 040-Desperado.png
| description = Marked to Pop ability: Marks extra Bloons, then proceeds to attack all Marked Bloons. Marked Bloons take more damage and give more cash. All Desperados can target Marked Bloons.
|description =Marked to Pop ability: Marks extra Bloons, then proceeds to attack all Marked Bloons. Marked Bloons take more damage and give more cash. All Desperados can target Marked Bloons.
| tower = Desperado
 
| path = 2
|tower=Desperado
| tier = 4
|path =2
| cost = 6000
|tier =4
| xp = 18000
 
|cost =8000
|xp   =18000
}}
}}
'''Bounty Hunter''' is the [[Desperado (BTD6)|Desperado]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the [[damage]] of its pistol from 6 to 12 and grants it +12 damage to [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s, increases the damage of its rifle attack from 12 to 24 and damage to [[Fortified Bloon (BTD6)|Fortified Bloon]]s from +12 to +24, and unlocks a non-damaging attack that places marks on Bloons, the Marked to Pop [[Activated Ability]], and an improved version of the Take Aim ability. If at least one Bounty Hunter is present, it grants all Desperados the capability to prioritize marked Bloons.
'''Bounty Hunter''' is the [[Desperado (BTD6)|Desperado]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. Its pistol does +6 damage versus [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s, its rifle gains +10 damage to Ceramics that is mutually exclusive to its [[Fortified Bloon (BTD6)|Fortified Bloon]] bonus damage, unlocks a non-damaging attack that places marks on Bloons, the Marked to Pop [[Activated Ability]], and an improved version of the Take Aim ability. If at least one Bounty Hunter is present, it grants all Desperados the capability to prioritize marked Bloons.


==Mechanics==
==Mechanics==
===Marking attack===
===Marking attack===
The marking attack places a mark on a target Bloon every 9 seconds. Marked Bloons take double damage from all sources and give twice as much [[cash]] per pop (affected by cash per pop modifiers in later [[round]]s), but it only affects one layer. It can affect [[MOAB-Class Bloon]]s, though they do not display any visual indication that they are affected. This attack is affected by [[attack speed]] modifiers, but cannot have its attack speed reduced to be below 9 seconds. It has the same range as the rifle and is active regardless of which weapon the Desperado is currently using. [[Crosspath]]ing with any upgrade reduces its range to the range of the pistol attack and causes its marks to affect all layers, which appears to be a bug.
The marking attack places a mark on up to 2 target Bloons every 6 seconds. Marked Bloons take double damage from Desperados and give twice as much [[cash]] per pop (affected by cash per pop modifiers in later [[round]]s), but it only affects one layer. It can affect [[MOAB-Class Bloon]]s, though they do not display any visual indication that they are affected. This attack is affected by [[attack speed]] modifiers, but cannot have its attack speed reduced to be below 3 seconds. It has the same range as the rifle and is active regardless of which weapon the Desperado is currently using.


===Mark prioritization===
===Mark prioritization===
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===Marked to Pop===
===Marked to Pop===
Marked to Pop is an [[Activated Ability]] that temporarily stops all the Desperado's other attacks, switching it to a non-damaging attack that rapidly marks Bloons for 2 seconds (marking up to 30 Bloons without any attack speed modifiers), then switching it to an attack that rapidly attacks only marked Bloons for 1 second, before returning it to using its other attacks. Both attacks have infinite [[range]], but can only target Bloons within [[line of sight]]. The second attack deals 30 damage per hit (before the damage multiplier from being marked), can damage all Bloon types, and has a chance to [[crit]] for 4× damage (like all attacks with [[Bullseye (BTD6)|Bullseye]]).
Marked to Pop is an [[Activated Ability]] that temporarily stops all the Desperado's other attacks, switching it to a non-damaging attack that rapidly marks Bloons for 2 seconds (marking up to 10 Bloons without any attack speed modifiers), then switching it to an attack that rapidly attacks only marked Bloons for 1 second, before returning it to using its other attacks. Both attacks have infinite [[range]], but can only target Bloons within [[line of sight]]. The second attack deals 30 damage per hit (before the damage multiplier from being marked), can damage all Bloon types, and has a chance to [[crit]] for 4× damage (like all attacks with [[Bullseye (BTD6)|Bullseye]]).
 
Crosspathing with any upgrade applies the following changes:
*The first attack's marks affect all layers instead of just one.
*The first attack's duration increases to 3 seconds and the second attack's duration increases to 6 seconds.
*The second attack's damage per shot increases to 100.
*The second attack's rate of fire is halved.


Both the ability's attacks benefit from [[Quickdraw (BTD6)|Quickdraw]], [[Standoff]], [[Wanderer]], and [[Nomad]] in the same way as the pistol and rifle attacks.
Both of this ability's attacks benefit from [[Quickdraw (BTD6)|Quickdraw]], [[Standoff]], [[Wanderer]], and [[Nomad]] in the same way as the pistol and rifle attacks.


===Take Aim===
===Take Aim===
Bounty Hunter has an improved version of [[Deadeye]]'s Take Aim ability. It applies +50% range instead of +25%, reduces spread by 80% instead of 50%, and allows the affected tower to damage {{BTD6|Black Bloon}}s, {{BTD6|White Bloon}}s, and {{BTD6|Purple Bloon}}s. Like on Deadeye, this ability is bugged and ''increases'' spread by 20% when crosspathed with any upgrade.
Bounty Hunter has an improved version of [[Deadeye]]'s Take Aim ability. It applies +50% range instead of +25%, reduces spread by 80% instead of 50%, and allows the affected tower to damage {{BTD6|Black Bloon}}s, {{BTD6|White Bloon}}s, and {{BTD6|Purple Bloon}}s.


==Stats==
==Stats==
{{cleanup|Add a "min cooldown" part to the main marking attack}}
{{BTD6 stat list by tiers|Desperado|040}}
{{BTD6 stat list by tiers|Desperado|040}}


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==Strategy==
==Strategy==
{{strategy needed}}
{{BTD6 last updated|54.0|section=y}}
Bounty Hunter is a major farming support tower, with its Take Aim ability being able to increase [[Monkey City (BTD6)|Monkey City]] range to cover more {{BTD6|Banana Farm}}s in the transition to [[Monkeyopolis (BTD6)|Monkeyopolis]]. It can also directly make income when combined with blimp instakills, namely [[XXXL Trap (BTD6)|XXXL Trap]] and [[Pirate Lord (BTD6)|Pirate Lord]], as the marked status is not applied to multiple layers. It is not very effective compared to conventional farming methods, however.
 
Outside of farming, the marked status help Desperados deal much more damage to single targets, such as against Rounds 60, 80, and 100. The improved Take Aim's temporary Bloon weakness removal assists towers such as [[The Biggest One (BTD6)|The Biggest One]] (versus DDTs), [[Recursive Cluster (BTD6)|Recursive Cluster]], [[Arctic Knight]], and [[Ring of Fire (BTD6)|Ring of Fire]], in addition to extra range and [[Camo detection]]. It is also a solid choice on [[Monkey Village (BTD6)|Monkey Village]]s, such as spreading [[Monkey Commerce (BTD6)|Monkey Commerce]] buffs further.
 
2-4-0 is usually the better crosspath due to its large synergy with [[Quickdraw (BTD6)|Quickdraw]]'s speed buffs when attacking far targets, plus better single-target damage via [[Standoff]], compared to 0-4-2 which is more consistent against groups instead.
 
==Update history==
{{BTD6 change list by upgrade|Desperado|2|4}}


==Gallery==
==Gallery==
{{main gallery|Desperado}}
{{main gallery|Desperado}}
===Screenshots===
===Screenshots===
{{screenshot needed}}
{{screenshot needed|Screenshots of the pistol and rifle attacks}}
<gallery>
<gallery>
BTD6 040 desperado sc.png|0-4-0 Desperado
BTD6 040 desperado sc.png|0-4-0 Desperado
BTD6 x4x desperado sc.png|All [[crosspath]]s
BTD6 x4x desperado sc.png|All [[crosspath]]s
BTD6 bounty hunter marking.png|Marking attack being used on a [[Test Bloon]]
BTD6 bounty hunter take aim activation.png|Take Aim being used on {{BTD6|Quincy}}
BTD6 bounty hunter take aim activation.png|Take Aim being used on {{BTD6|Quincy}}
BTD6 bounty hunter take aim spreads.png|Top: 3-2-0 {{BTD6|Monkey Buccaneer}} buffed by 0-4-0 Take Aim with reduced spread<br>Middle: 3-2-0 Monkey Buccaneer with no buffs<br>Bottom: 3-2-0 Monkey Buccaneer buffed by 0-4-2 Take Aim with increased spread
BTD6 bounty hunter marked to pop marking.png|Marked to Pop marking {{BTD6|Yellow Bloon}}s
BTD6 bounty hunter marked to pop executing.png|Marked to Pop executing Yellow Bloons
</gallery>
 
====Pre-49.2 bugs====
<gallery>
BTD6 bounty hunter marking visual bug.png|Marking attack applying the wrong visual effect when crosspathed
BTD6 bounty hunter take aim spreads.png|3-2-0 {{BTD6|Monkey Buccaneer}}s<br>Top: buffed by 0-4-0 Take Aim, reducing spread<br>Middle: no buffs<br>Bottom: buffed by 0-4-2 Take Aim, ''increasing'' spread
BTD6 bounty hunter infinite sub range.png|Bounty Hunter granting infinite range to {{BTD6|Advanced Intel}}
</gallery>
</gallery>


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BTD6 040-DesperadoInsta.png|[[Insta Monkey]] icon
BTD6 040-DesperadoInsta.png|[[Insta Monkey]] icon
</gallery>
</gallery>
==Trivia==
*A [[wp:bounty hunter|bounty hunter]] is a person who is hired to capture fugitives for money.


==In other languages==
==In other languages==