Update history:Bloons TD 6/Version 32.1: Difference between revisions

Created page with "{{BTD6 update info | version = 32.1 | image = BTD6 PatchNotes 32 ULTRA.jpg | steam date = {{timestamp|10 August 2022 22:39:03 UTC}} | prev = 32.0 | next = 33.0 | next minor = 32.2 }} '''Version 32.1''' is the first minor update to version 32.0. It features bug fixes and crash fixes. == Fixes == * Resolved a number of issues with Contested Territory ticket assignment and generation * Resolved an issue where Teams Roster page was not showing playe..."
 
 
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'''Version 32.1''' is the first minor update to [[Bloons TD 6 v32.0|version 32.0]]. It features bug fixes and crash fixes.
'''Version 32.1''' is the first minor update to [[Update history:Bloons TD 6/Version 32.0|version 32.0]]. It features bug fixes and crash fixes.


== Fixes ==
== Fixes ==


* Resolved a number of issues with Contested Territory ticket assignment and generation
=== [[Contested Territory (BTD6)|Contested Territory]] ===
* Resolved an issue where Teams Roster page was not showing player point earnings
{{BTD6 changes
* Resolved an issue where the Master Builder’s Sentry ability would not snap placement to your next tap on mobile
| version = 32.1
* Resolved an error when attempting to re-capture a tile with no surrounding tiles in CT
| changes = *Resolved a number of issues with Contested Territory ticket assignment and generation
* Updated UI around member removal / promotions on team pages
*Resolved an issue where Teams Roster page was not showing player point earnings
* Resolved a rare crash on rejecting a team invite
*Resolved an error when attempting to re-capture a tile with no surrounding tiles in CT
* Resolved UI alignment issues on certain screen resolutions around CT
*Updated UI around member removal / promotions on team pages
* A number of optimizations & fixes made to team messages
*Resolved a rare crash on rejecting a team invite
* Prevented some team browser errors from popping up multiple times in a row
*Resolved UI alignment issues on certain screen resolutions around CT
* Resolved an issue where Ice towers buffed by the Camo Flogged Relic would not freeze camo bloons
*A number of optimizations & fixes made to team messages
* My Teams button should now read "Teams" if not in a team
*Prevented some team browser errors from popping up multiple times in a row
* Engineer's 032 Cleansing Foam slow no longer stacks on a single target
*My Teams button should now read "Teams" if not in a team
* Resolved an issue where CT Teammate's score was not loaded correctly when restarting/checkpoint loading a point before their score was set
*Resolved an issue where CT Teammate's score was not loaded correctly when restarting/checkpoint loading a point before their score was set
* "Tile Degraded" should no longer show when a teammate sets a better score on a tile in CT
*"Tile Degraded" should no longer show when a teammate sets a better score on a tile in CT
* x5x Ultraboost ability limited to 3 uses per round
*Resolved an issue where "Team mate set better score" would show in the background behind victory screen in CT
* 150 Absolute Zero ability no longer applies an excessively strong permafrost effect
*Resolved an issue with selecting more than 4 relics in CT
* Resolved an issue where "Team mate set better score" would show in the background behind victory screen in CT
*Resolved an issue preventing Quick Join teams from working correctly
* Resolved an issue with Boss checkpoint costs being pulled down causing T5 boss checkpoint to be free
*Resolved a game crash that could occur when exiting from CT
* Resolved art issues with the x3x Druid vine attack
*Resolved an issue where full teams would still display at the top of the team browser list
* Resolved an issue with selecting more than 4 relics in CT
*Closed Teams are now called “invite only teams”
* Resolved a number of incorrect damage type issues
*Resolved some pixel line errors that could occur on team emblems on certain resolutions
* Resolved an issue preventing Quick Join teams from working correctly
*Resolved a number of leaderboard load issues
* Resolved a game crash that could occur when exiting from CT
*Resolved a number of issues with Team Browser filter search results
* Fixed a number of locs issues
| names = Contested Territory
* Resolved an issue where full teams would still display at the top of the team browser list
}}
* Closed Teams are now called “invite only teams”
 
* Resolved some pixel line errors that could occur on team emblems on certain resolutions
=== Misc. ===
* Resolved a number of leaderboard load issues
 
* Resolved a number of issues with Team Browser filter search results
==== [[Ice Monkey (BTD6)|Ice Monkey]] ====
* Resolved a number of edge cases crashes related to UI / HUD updates
{{BTD6 tower changes
* Resolved a number of ‘missing background’ scenarios
| version = 32.1
| tower = Ice Monkey
| changes 1 tiers = 150
| changes 1 = *{{nerf|Absolute Zero ability no longer applies an excessively strong permafrost effect|75%|25%|note=250 unaffected and retain 75% slowdown|fix=y}}
}}
 
==== [[Engineer Monkey (BTD6)|Engineer Monkey]] ====
{{BTD6 tower changes
| version = 32.1
| tower = Engineer Monkey
| changes 1 tiers = 032;042;052
| changes 1 = *{{nerf|Foam slow effect no longer stacks on a single target|fix=y}}
| changes 2 tiers = x5x
| changes 2 = *{{nerf|Ability: now limited to 3 uses per round}}
| paragon changes = *{{change|Resolved an issue where the Master Builder’s Sentry ability would not snap placement to your next tap on mobile|fix=y}}
}}
 
=== [[Relic Knowledge]] ===
{{BTD6 changes
| version = 32.1
| changes = *{{buff|Resolved an issue where Ice towers buffed by the Camo Flogged Relic would not freeze camo bloons|fix=y}}
| names = Camo-flogged
}}
 
=== [[Boss Bloon Event]] ===
{{Research|What damage type changes?}}
{{BTD6 changes
| version = 32.1
| changes = *{{fix|Resolved an issue with Boss checkpoint costs being pulled down causing T5 boss checkpoint to be free}}
| names = Boss Bloon Event
}}
 
* "Resolved a number of incorrect damage type issues"
* "Resolved art issues with the x3x Druid vine attack"
* "Fixed a number of locs issues"
* "Resolved a number of edge cases crashes related to UI / HUD updates"
* "Resolved a number of ‘missing background’ scenarios"
 
==Notes==
*Rohan Spibo (u/rohan_spibo on Reddit) has made a comment on the version 32.1 patch notes on r/btd6 explaining the reasons for the cap on Ultraboost's ability uses.<ref name="rohan-32.1">{{cite|url=https://www.reddit.com/r/btd6/comments/wlbwm2/comment/ijscfe6/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button|title=rohan_spibo (Bloons TD 6 - Update Notes! Version 32.1)<!--the title of the article is the bracketed stuff, but the comment had no title, so...-->|quote=Yes, Ultraboost had to be changed for now in response to exploits. Not a fan of that either and will be looking for a better long term solution, but it was 'the' change that could easily be made with no risk and there are far more important things to put our time into fixing right now.|publisher=Reddit (r/btd6)|date=August 10th 2022|retrieved=4th November 2025}}</ref>
 
==References==
<references />


== External links ==
== External links ==