Damage: Difference between revisions
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==Damage types== | ==Damage types== | ||
{{main|Damage type}} | {{main|Damage type}} | ||
Damage types are a property of damage that determines which Bloons the damage can or cannot be dealt to. This concept was introduced in the {{ | Damage types are a property of damage that determines which Bloons the damage can or cannot be dealt to. This concept was introduced in the {{multiplat version of|Bloons TD 5}} and only appears in the {{series|Bloons TD}} and ''[[Bloons Pop!]]'', although similar mechanics exist in prior games. | ||
=== Bloons TD 5 === | === ''Bloons TD 5'' === | ||
{{Empty}} | {{Empty}} | ||
=== Bloons TD 6 === | === ''Bloons TD 6'' === | ||
{| | {{#lst:Damage type|Bloons TD 6}} | ||
=== ''Bloons TD Battles 2'' === | |||
{{empty}} | |||
=== ''Bloons Adventure Time TD'' === | |||
{{empty}} | |||
=== Bloons Pop! === | === ''Bloons Pop!'' === | ||
{{Empty}} | {{Empty}} | ||
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|In ''BTD6'', [[Dartling Gunner (BTD6)|Dartling Gunner]]s only deal extra damage to [[Laser Shock (BTD6)|Laser Shock]]ed Bloons afflicted with the same "tier" of the effect. For example, [[Laser Cannon (BTD6)|Laser Cannon]] only deals extra damage to Bloons shocked by itself and other Laser Cannons, not any lower or higher tier upgrades. | |In ''BTD6'', [[Dartling Gunner (BTD6)|Dartling Gunner]]s only deal extra damage to [[Laser Shock (BTD6)|Laser Shock]]ed Bloons afflicted with the same "tier" of the effect. For example, [[Laser Cannon (BTD6)|Laser Cannon]] only deals extra damage to Bloons shocked by itself and other Laser Cannons, not any lower or higher tier upgrades. | ||
|} | |} | ||
==Resistance== | |||
{{For|the [[Hype Boost Monkey]] upgrade|Resistance}}{{incomplete|section=y|Expand upon "damage resistance"}} | |||
{{research|Is damage capped bloons like BTD6 Golden Bloon and Diamond Bloons count as "damage resistance" or another type of game mechanic?}} | |||
A Bloon with damage resistance will take less damage than normal. If an attack deals less than or equal to a Bloon's damage resistance, the Bloon takes no damage. For instance, Tier 2−5 [[Dreadbloon (BTD6)|Dreadbloon]] in ''BTD6'' takes 1 less damage from all attacks. | |||
== Footnotes == | == Footnotes == | ||
<references group="fn"/> | <references group="fn"/> | ||
== Navigation == | |||
{{Attack_mechanics_nav}} | |||
[[Category:Game mechanics]] | |||
[[Category:Game mechanics in BTD5]] | |||
[[Category:Game mechanics in BTD6]] | |||
[[Category:Game mechanics in Battles]] | |||
[[Category:Game mechanics in BMC]] | |||
[[Category:Game mechanics in BATTD]] | |||
[[Category:Game mechanics in Bloons Pop!]] | |||
[[Category:Game mechanics in Bloons TD (series)]] | |||