Weapon (BATTD): Difference between revisions
mNo edit summary |
mNo edit summary |
||
| (3 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
'''Weapons''' are a type of equippable item in ''[[Bloons Adventure Time TD]]''. There are six weapon types: Swords, Instruments, Wands, Guns, Darts, and Bombs | {{screenshot needed}} | ||
'''Weapons''' are a type of equippable item in ''[[Bloons Adventure Time TD]]''. Each [[character]] can equip one weapon of their preferred weapon type to boost their stats. There are six weapon types: Swords, Instruments, Wands, Guns, Darts, and Bombs. Like [[trinket]]s and [[Ally (BATTD)|allies]], weapons are primarily obtained from [[wish orb]]s and come in different tiers of rarity, though there are no Common weapons. Like trinkets, they can increase the user's [[attack speed]], [[range]], [[damage]], and [[pierce]], and may have special properties. Unlike trinkets, their stat modifiers usually change according to the user's [[star level]]. | |||
==Weapon types== | ==Weapon types== | ||
| Line 13: | Line 14: | ||
|[[File:BATTD reward icon instrument.png|30px|Instrument icon]] Instrument | |[[File:BATTD reward icon instrument.png|30px|Instrument icon]] Instrument | ||
|[[Jake (BATTD)|Jake]], [[Marceline (BATTD)|Marceline]], [[Tuxedo Jake (BATTD)|Tuxedo Jake]] | |[[Jake (BATTD)|Jake]], [[Marceline (BATTD)|Marceline]], [[Tuxedo Jake (BATTD)|Tuxedo Jake]] | ||
|All instruments provide a small buff to all characters in range of the character it is equipped to. These buffs do not stack with multiple characters equipped with the same instrument, but different instruments can stack their buffs, even for the same stat | |All instruments provide a small buff to all characters in range of the character it is equipped to. These buffs do not stack with multiple characters equipped with the same instrument, but different instruments can stack their buffs, even for the same stat. For example, placing a character in range of two [[Devil Monster Bass]] users only applies the damage buff to them once, but placing a character in range of a Devil Monster Bass user and a [[The Lover]] user stacks their damage buffs. | ||
|- | |- | ||
|[[File:BATTD reward icon wand.png|30px|Wand icon]] Wand | |[[File:BATTD reward icon wand.png|30px|Wand icon]] Wand | ||
| Line 33: | Line 34: | ||
==List of weapons== | ==List of weapons== | ||
{{generic cargo list | |||
{{ | |table=battd_weapons | ||
| | |extra col 1=rarity=Rarity | ||
|extra col 2=type=Type | |||
|extra col 3=COALESCE(CONCAT("+", speed_base, "% +", speed_add, " per ", IF(speed_per_stars > 1, CONCAT(speed_per_stars, " stars"), "star")), CONCAT(speed_base, "%"), "—") = Speed | |||
COALESCE(CONCAT("+", speed_base, "% +", speed_add, " per ", IF(speed_per_stars > 1, CONCAT(speed_per_stars, " stars"), "star")), CONCAT(speed_base, "%"), "—") = Speed | |extra col 4=COALESCE(CONCAT("+", range_base, " +", range_add, " per ", IF(range_per_stars > 1, CONCAT(range_per_stars, " stars"), "star")), CONCAT("+", range_base), "—") = Range | ||
COALESCE(CONCAT("+", range_base, " +", range_add, " per ", IF(range_per_stars > 1, CONCAT(range_per_stars, " stars"), "star")), CONCAT("+", range_base), "—") = Range | |extra col 5=COALESCE(CONCAT("+", damage_base, " +", damage_add, " per ", IF(damage_per_stars > 1, CONCAT(damage_per_stars, " stars"), "star")), CONCAT("+", damage_base), "—") = Damage | ||
COALESCE(CONCAT("+", damage_base, " +", damage_add, " per ", IF(damage_per_stars > 1, CONCAT(damage_per_stars, " stars"), "star")), CONCAT("+", damage_base), "—") = Damage | |extra col 6=COALESCE(CONCAT("+", pierce_base, " +", pierce_add, " per ", IF(pierce_per_stars > 1, CONCAT(pierce_per_stars, " stars"), "star")), CONCAT("+", pierce_base), "—") = Pierce, | ||
COALESCE(CONCAT("+", pierce_base, " +", pierce_add, " per ", IF(pierce_per_stars > 1, CONCAT(pierce_per_stars, " stars"), "star")), CONCAT("+", pierce_base), "—") = Pierce, | |extra col 7=COALESCE(special, "No special properties") = Special properties | ||
COALESCE(special, "No special properties") = Special properties | |||
|order by=( | |order by=(CASE rarity WHEN "Common" THEN 0 WHEN "Uncommon" THEN 1 WHEN "Rare" THEN 2 WHEN "Super Rare" THEN 3 WHEN "Epic" THEN 4 WHEN "Legendary" THEN 5 WHEN "Martian" THEN 6 END), type, name | ||
type, name | |||
|format=table | |format=table | ||
|limit =101 | |limit =101 | ||
}} | |class=center-col-3 center-col-4 center-col-5 center-col-6 center-col-7 center-col-8 | ||
|responsive=y | |||
}} | |||
==Navigation== | ==Navigation== | ||