Malevolence: Difference between revisions
Qwertyxp2000 (talk | contribs) https://www.reddit.com/r/btd6/s/9D0yA24OBR "very easy way to use him is to just set him on malevolence until round 80 because he basically functions like a much stronger reactor (no purple/camo tho)" |
Pymonkibot (talk | contribs) m Text replacement - "{{BTD6 hero nav}}" to "{{corvus nav}}" |
||
| (One intermediate revision by one other user not shown) | |||
| Line 1: | Line 1: | ||
{{ | {{stub}} | ||
{{BTD6 spellbook spell info | {{BTD6 spellbook spell info | ||
|id=Malevolence | |id=Malevolence | ||
| Line 20: | Line 20: | ||
==Strategy== | ==Strategy== | ||
{{Strategy needed}} | {{Strategy needed}} | ||
Malevolence is a simple way for Corvus to do a lot of damage within local range, particularly during the mid-game, in exchange for no long-ranged spirit. | Malevolence is a simple way for Corvus to do a lot of damage within local range, particularly during the mid-game, in exchange for no long-ranged spirit. Towards the late-game, it starts to fall off due to its lack of Super Ceramic damage and insufficient damage to bloon groups compared to most combinations of spells. | ||
==Update history== | ==Update history== | ||
| Line 72: | Line 72: | ||
{{clear|right}} | {{clear|right}} | ||
==Navigation== | ==Navigation== | ||
{{ | {{corvus nav}} | ||