Template:BTD6 zone: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
Added multipliers for BAD and Bosses |
||
| (5 intermediate revisions by 3 users not shown) | |||
| Line 9: | Line 9: | ||
-->{{#if:{{{zomgMultiplier|}}}{{{zomgMultiplier after|}}}|<tr><th>ZOMG multiplier</th><td>×{{{zomgMultiplier|0}}} {{#if:{{{zomgMultiplier after|}}}|→ ×{{{zomgMultiplier after|}}}}}</td></tr>}}<!-- | -->{{#if:{{{zomgMultiplier|}}}{{{zomgMultiplier after|}}}|<tr><th>ZOMG multiplier</th><td>×{{{zomgMultiplier|0}}} {{#if:{{{zomgMultiplier after|}}}|→ ×{{{zomgMultiplier after|}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{ddtMultiplier|}}}{{{ddtMultiplier after|}}}|<tr><th>DDT multiplier</th><td>×{{{ddtMultiplier|0}}} {{#if:{{{ddtMultiplier after|}}}|→ ×{{{ddtMultiplier after|}}}}}</td></tr>}}<!-- | -->{{#if:{{{ddtMultiplier|}}}{{{ddtMultiplier after|}}}|<tr><th>DDT multiplier</th><td>×{{{ddtMultiplier|0}}} {{#if:{{{ddtMultiplier after|}}}|→ ×{{{ddtMultiplier after|}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{badMultiplier|}}}{{{badMultiplier after|}}}|<tr><th>BAD multiplier</th><td>×{{{badMultiplier|0}}} {{#if:{{{badMultiplier after|}}}|→ ×{{{badMultiplier after|}}}}}</td></tr>}}<!-- | |||
-->{{#if:{{{bossMultiplier|}}}{{{bossMultiplier after|}}}|<tr><th>Boss multiplier</th><td>×{{{bossMultiplier|0}}} {{#if:{{{bossMultiplier after|}}}|→ ×{{{bossMultiplier after|}}}}}</td></tr>}}<!-- | |||
-->{{#if:{{{chance|}}}{{{chance after|}}}|<tr><th>Chance</th><td>{{#expr:{{{chance|0}}} * 100}}% {{#if:{{{chance after|}}}|→ {{#expr:{{{chance after|}}} * 100}}%}}</td></tr>}}<!-- | -->{{#if:{{{chance|}}}{{{chance after|}}}|<tr><th>Chance</th><td>{{#expr:{{{chance|0}}} * 100}}% {{#if:{{{chance after|}}}|→ {{#expr:{{{chance after|}}} * 100}}%}}</td></tr>}}<!-- | ||
| Line 35: | Line 38: | ||
DAMAGE TYPE | DAMAGE TYPE | ||
-->{{#if:{{{immuneBloonProperties|}}}{{{immuneBloonProperties after|}}}|<tr><th>[[Damage type]]</th><td>{{ | -->{{#if:{{{immuneBloonProperties|}}}{{{immuneBloonProperties after|}}}|<tr><th>[[Damage type]]</th><td>{{BTD6 dt|{{{immuneBloonProperties}}}}} {{#if:{{{immuneBloonProperties after|}}}|→ {{BTD6 dt|{{{immuneBloonProperties after}}}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{multiplier|}}}{{{multiplier after|}}}|<tr><th>Multiplier</th><td>×{{{multiplier|0}}} {{#if:{{{multiplier after|}}}|→ ×{{{multiplier after|}}}}}</td></tr>}}<!-- | -->{{#if:{{{multiplier|}}}{{{multiplier after|}}}|<tr><th>Multiplier</th><td>×{{{multiplier|0}}} {{#if:{{{multiplier after|}}}|→ ×{{{multiplier after|}}}}}</td></tr>}}<!-- | ||
| Line 74: | Line 57: | ||
-->{{#if:{{{filterBloonIfDamageType|}}}|<li>Ignores {{{filterBloonIfDamageType|}}} if its damage type cannot damage it</li>}}<!-- | -->{{#if:{{{filterBloonIfDamageType|}}}|<li>Ignores {{{filterBloonIfDamageType|}}} if its damage type cannot damage it</li>}}<!-- | ||
-->{{#ifeq:{{{filterBloonIfDamageType after|0}}}||<li>{{#if:{{{filterBloonIfDamageType|}}}|Now ignores {{{filterMutatedTarget after|}}} if its damage type cannot damage it|Can now hit Bloons with {{{filterBloonIfDamageType|}}} even if its damage type cannot damage it}}</li>}}<!-- | -->{{#ifeq:{{{filterBloonIfDamageType after|0}}}||<li>{{#if:{{{filterBloonIfDamageType|}}}|Now ignores {{{filterMutatedTarget after|}}} if its damage type cannot damage it|Can now hit Bloons with {{{filterBloonIfDamageType|}}} even if its damage type cannot damage it}}</li>}}<!-- | ||
-->{{#if:{{{filterOutOffscreen|}}}|<li>Cannot | -->{{#if:{{{filterOutOffscreen|}}}|<li>Cannot affect off-screen Bloons</li>}}<!-- | ||
-->{{#ifeq:{{{filterOutOffscreen after|0}}}||<li>Can now | -->{{#ifeq:{{{filterOutOffscreen after|0}}}||<li>Can now affect off-screen Bloons</li>}}<!-- | ||
-->{{#if:{{{filterInBaseTowerId|}}}|<li>Only targets these towers: {{{filterInBaseTowerId|}}}</li>}}<!-- | -->{{#if:{{{filterInBaseTowerId|}}}|<li>Only targets these towers: {{{filterInBaseTowerId|}}}</li>}}<!-- | ||
-->{{#if:{{{filterInBaseTowerId after|}}}|<li>Now only targets these towers: {{{filterInBaseTowerId after|}}}</li>}}<!-- | -->{{#if:{{{filterInBaseTowerId after|}}}|<li>Now only targets these towers: {{{filterInBaseTowerId after|}}}</li>}}<!-- | ||
-->{{#if:{{{filterInSets|}}}|<li>Only targets these categories: {{{filterInSets|}}}</li>}}<!-- | -->{{#if:{{{filterInSets|}}}|<li>Only targets these categories: {{{filterInSets|}}}</li>}}<!-- | ||
-->{{#if:{{{filterInSets after|}}}|<li>Now only targets these categories: {{{filterInSets after|}}}</li>}}<!-- | -->{{#if:{{{filterInSets after|}}}|<li>Now only targets these categories: {{{filterInSets after|}}}</li>}}<!-- | ||
-->{{#if:{{{filterInvisible|}}}|<li>{{#ifeq:{{{filterInvisible after|0}}}||Can now | -->{{#if:{{{filterInvisible|}}}|<li>{{#ifeq:{{{filterInvisible after|0}}}||Can now affect Camo|Cannot affect Camo}}</li>}}<!-- | ||
-->{{#if:{{{filterOutMoabs|}}}|<li>{{#ifeq:{{{filterOutMoabs after|0}}}||Can now | -->{{#if:{{{filterOutMoabs|}}}|<li>{{#ifeq:{{{filterOutMoabs after|0}}}||Can now affect MOAB-Class|Cannot affect MOAB-Class}}</li>}}<!-- | ||
-->{{#if:{{{filterOutCeramic|}}}|<li>{{#ifeq:{{{filterOutCeramic after|0}}}||Can now | -->{{#if:{{{filterOutCeramic|}}}|<li>{{#ifeq:{{{filterOutCeramic after|0}}}||Can now affect Ceramic|Cannot affect Ceramic}}</li>}}<!-- | ||
-->{{#if:{{{filterOutBfb|}}}|<li>Cannot | -->{{#if:{{{filterOutBfb|}}}|<li>Cannot affect BFBs</li>}}<!-- | ||
-->{{#ifeq:{{{filterOutBfb after|0}}}||<li>Can now | -->{{#ifeq:{{{filterOutBfb after|0}}}||<li>Can now affect BFBs</li>}}<!-- | ||
-->{{#if:{{{filterOutZomg|}}}|<li>Cannot | -->{{#if:{{{filterOutZomg|}}}|<li>Cannot affect ZOMGs</li>}}<!-- | ||
-->{{#ifeq:{{{filterOutZomg after|0}}}||<li>Can now | -->{{#ifeq:{{{filterOutZomg after|0}}}||<li>Can now affect ZOMGs</li>}}<!-- | ||
-->{{#if:{{{filterOutDdt|}}}|<li>Cannot | -->{{#if:{{{filterOutDdt|}}}|<li>Cannot affect DDTs</li>}}<!-- | ||
-->{{#ifeq:{{{filterOutDdt after|0}}}||<li>Can now | -->{{#ifeq:{{{filterOutDdt after|0}}}||<li>Can now affect DDTs</li>}}<!-- | ||
-->{{#if:{{{filterOutBad|}}}|<li>Cannot | -->{{#if:{{{filterOutBad|}}}|<li>Cannot affect BADs</li>}}<!-- | ||
-->{{#ifeq:{{{filterOutBad after|0}}}||<li>Can now | -->{{#ifeq:{{{filterOutBad after|0}}}||<li>Can now affect BADs</li>}}<!-- | ||
-->{{#if:{{{filterOutBoss|}}}|<li>Cannot | -->{{#if:{{{filterOutBoss|}}}|<li>Cannot affect bosses</li>}}<!-- | ||
-->{{#ifeq:{{{filterOutBoss after|0}}}||<li>Can now | -->{{#ifeq:{{{filterOutBoss after|0}}}||<li>Can now affect bosses</li>}}<!-- | ||
-->{{#if:{{{filterOutRock|}}}|<li>Cannot | -->{{#if:{{{filterOutRock|}}}|<li>Cannot affect Dreadrock</li>}}<!-- | ||
-->{{#ifeq:{{{filterOutRock after|0}}}||<li>Can now | -->{{#ifeq:{{{filterOutRock after|0}}}||<li>Can now affect Dreadrock</li>}}<!-- | ||
-->{{#if:{{{filterOutMiniboss|}}}|<li>Cannot | -->{{#if:{{{filterOutMiniboss|}}}|<li>Cannot affect Lych-souls</li>}}<!-- | ||
-->{{#ifeq:{{{filterOutMiniboss after|0}}}||<li>Can now | -->{{#ifeq:{{{filterOutMiniboss after|0}}}||<li>Can now affect Lych-souls</li>}}<!-- | ||
-->{{#if:{{{filterOutNonLead|}}}|<li>Can only | -->{{#if:{{{filterOutNonLead|}}}|<li>Can only affect Lead</li>}}<!-- | ||
-->{{#ifeq:{{{filterOutNonLead after|0}}}||<li>Can now | -->{{#ifeq:{{{filterOutNonLead after|0}}}||<li>Can now affect non-Lead</li>}}<!-- | ||
-->{{#if:{{{filterOutNonCamo|}}}|<li>Can only | -->{{#if:{{{filterOutNonCamo|}}}|<li>Can only affect Camo</li>}}<!-- | ||
-->{{#ifeq:{{{filterOutNonCamo after|0}}}||<li>Can now | -->{{#ifeq:{{{filterOutNonCamo after|0}}}||<li>Can now affect non-Camo</li>}}<!-- | ||
-->{{#if:{{{filterOutNonMoabs|}}}|<li>Can only | -->{{#if:{{{filterOutNonMoabs|}}}|<li>Can only affect MOAB-Class</li>}}<!-- | ||
-->{{#ifeq:{{{filterOutNonMoabs after|0}}}||<li>Can now | -->{{#ifeq:{{{filterOutNonMoabs after|0}}}||<li>Can now affect non-MOAB-Class</li>}}<!-- | ||
-->{{#if:{{{filterGlueLevel|}}}{{{filterGlueLevel after|}}}|<li>Ignores Bloons with glue level: {{{filterGlueLevel|}}}+ {{#if:{{{filterGlueLevel after|}}}|→ {{{filterGlueLevel after|}}}+}}</li>}}<!-- | -->{{#if:{{{filterGlueLevel|}}}{{{filterGlueLevel after|}}}|<li>Ignores Bloons with glue level: {{{filterGlueLevel|}}}+ {{#if:{{{filterGlueLevel after|}}}|→ {{{filterGlueLevel after|}}}+}}</li>}}<!-- | ||
-->{{#if:{{{filterMutatedTarget|}}}|<li>Cannot | -->{{#if:{{{filterMutatedTarget|}}}|<li>Cannot affect Bloons with {{{filterMutatedTarget|}}}</li>}}<!-- | ||
-->{{#ifeq:{{{filterMutatedTarget after|0}}}||<li>{{#if:{{{filterMutatedTarget|}}}|Now cannot | -->{{#ifeq:{{{filterMutatedTarget after|0}}}||<li>{{#if:{{{filterMutatedTarget|}}}|Now cannot affect Bloons with {{{filterMutatedTarget after|}}}|Can now affect Bloons with {{{filterMutatedTarget|}}}}}</li>}}<!-- | ||
-->{{#if:{{{filterOutReactorDamage|}}}|<li>Cannot | -->{{#if:{{{filterOutReactorDamage|}}}|<li>Cannot affect Bloons with radiation</li>}}<!-- | ||
-->{{#ifeq:{{{filterOutReactorDamage after|0}}}||<li>Can now | -->{{#ifeq:{{{filterOutReactorDamage after|0}}}||<li>Can now affect Bloons with radiation</li>}}<!-- | ||
-->{{#if:{{{filterOutReactorDamageParagon|}}}|<li>Cannot | -->{{#if:{{{filterOutReactorDamageParagon|}}}|<li>Cannot affect Bloons with Nautic Siege Core radiation</li>}}<!-- | ||
-->{{#ifeq:{{{filterOutReactorDamageParagon after|0}}}||<li>Can now | -->{{#ifeq:{{{filterOutReactorDamageParagon after|0}}}||<li>Can now affect Bloons with Nautic Siege Core radiation</li>}}<!-- | ||
--></ul></td></tr>}}}}</table><!-- | --></ul></td></tr>}}}}</table><!-- | ||
--></td></tr></table><noinclude>[[Category:BTD6 templates]][[Category:Stat templates]]</noinclude> | --></td></tr></table><noinclude>[[Category:BTD6 templates]][[Category:Stat templates]]</noinclude> | ||
Latest revision as of 08:53, 22 February 2026
| Zone |
|---|