Spa Pits: Difference between revisions
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{{BTD6 map info | {{BTD6 map info | ||
| id = SpaPits | |||
| name = Spa Pits | | name = Spa Pits | ||
| image = BTD6 MapSelectSpaPitsButton.png | | image = BTD6 MapSelectSpaPitsButton.png | ||
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| coop division = 0 | | coop division = 0 | ||
| introduced = 48.0 | | introduced = 48.0 | ||
| entrances | | entrances = 1 | ||
| exits | | exits = 1 | ||
| junctions | | junctions = 0 | ||
| path lengths=48.7 | | path lengths = 48.7 | ||
| path labels = | | path labels = | ||
| water = Yes | | water = Yes | ||
}} | }} | ||
'''Spa Pits''' is a [[Beginner]] [[map]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|48.0}}. It is a | '''Spa Pits''' is a [[Beginner]] [[map]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|48.0}}. It is a rendition of [[Tar Pits]] from ''[[Bloons TD 5]]'' set in a tropical environment with a rocky substrate, hot springs, and plant life. | ||
==Layout== | ==Layout== | ||
This map has a similar layout to Tar Pits, but with several major changes to make it easier: | This map has a similar layout to Tar Pits, but with several major changes to make it easier: | ||
* The five pits of tar are replaced with hot springs that allow water towers to be placed in them. | * The five pits of tar are replaced with hot springs that allow water towers to be placed in them. | ||
*All the loops are joined into a single path, with new sections around the pool in the middle connecting them. The Bloons enter from the upper half of the top-left pool and take a full clockwise loop around the bottom- | *All the loops are joined into a single path, with new sections around the pool in the middle connecting them. The Bloons enter from the upper half of the top-left pool and take a full clockwise loop around the bottom-right pool, then the topmost pool, then the bottom-left pool, then the top-right pool, then exit from the other half of the top-left pool, taking partial anti-clockwise loops around the middle in between each loop. | ||
* The five caves now function as line of sight blockers. Around the edges, the plants block tower placement. However, neither of these changes significantly increase the track's difficulty. | * The five caves now function as line of sight blockers. Around the edges, the plants block tower placement. However, neither of these changes significantly increase the track's difficulty. | ||
* There are still four other entrances/exits | * There are still four other entrances/exits, though these entrances/exits are permanently inactive unless the player activates the secret, and they do not spawn {{BTD6 mk|Pre-game Prep}} spikes. | ||
Spa Pits is the third longest map in ''BTD6'', only behind [[Scrapyard]] and [[Logs]]. | Spa Pits is the third longest map in ''BTD6'', only behind [[Scrapyard]] and [[Logs]]. | ||
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== Strategy == | == Strategy == | ||
===Easy version=== | ===Easy version=== | ||
Spa Pits is considered to be the | {{BTD6 last updated|54.0|section=y}} | ||
Spa Pits is considered to be the 4th easiest map in BTD6, only behind [[Logs]], [[Resort]], and [[Three Mines 'Round]]. It is extremely long, has plenty of overlap, and has a compact layout that allows towers to maximize their pierce and range. However, the somewhat lackluster space for towers prevents it from being optimal for [[Freeplay]]. Water towers excel further on this map, thanks to the central water space. As a result, water-based strategies are highly recommended, though a great variety of strategies work. Save at least one of the spots adjacent to the central pool for a {{BTD6|Monkey Village}}, as {{BTD6|Jungle Drums}} is an extremely versatile upgrade that is pivotal for all strategies. With general guidelines, Spa Pits can be beaten easily. | |||
{{BTD6 basic map strategies}} | {{BTD6 basic map strategies}} | ||
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|[[Carrier Flagship (BTD6)|Carrier Flagship]] | |[[Carrier Flagship (BTD6)|Carrier Flagship]] | ||
|[[File:BTD6 500-MonkeyBuccaneer.png|x50px]] | |[[File:BTD6 500-MonkeyBuccaneer.png|x50px]] | ||
|Flagship transitions smoothly from its two preceding upgrades, {{BTD6|Destroyer}} and {{BTD6|Aircraft Carrier}}. It has incredible damage output for its cost, wiping out the mid-game and early late-game with ease, and on this map covering each region of the map with little trouble. It's recommended to support it with [[Admiral Brickell (BTD6)|Admiral Brickell]], which boosts its DPS and also improves saveup from [[Destroyer (BTD6)|Destroyer]], and use the 5-2-0 crosspath for higher DPS and | |Flagship transitions smoothly from its two preceding upgrades, {{BTD6|Destroyer}} and {{BTD6|Aircraft Carrier}}. It has incredible damage output for its cost, wiping out the mid-game and early late-game with ease, and on this map covering each region of the map with little trouble. It's recommended to support it with [[Admiral Brickell (BTD6)|Admiral Brickell]], which boosts its DPS and also improves saveup from [[Destroyer (BTD6)|Destroyer]], and use the 5-2-0 crosspath for higher DPS and take advantage of its rapid-fire grapes. If using it, spamming Destroyers buffed by {{BTD6|Permanent Brew}} fully guarantees victory in all game modes. | ||
|- | |- | ||
|[[Bloontonium Reactor (BTD6)|Bloontonium Reactor]] | |[[Bloontonium Reactor (BTD6)|Bloontonium Reactor]] | ||
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===Hard version=== | ===Hard version=== | ||
{{BTD6 last updated|54.0|section=y}} | |||
{{strategy needed}} | {{strategy needed}} | ||
The hard version is significantly harder, not only due to the very short lanes, but also still retains Beginner hero leveling (i.e. slowest leveling rate). Early-game is | The hard version is significantly harder, not only due to the very short lanes, but also still retains Beginner hero leveling (i.e. slowest leveling rate). Early-game CHIMPS is impossible due to Mermonkey's price increase in v54.0 and requires extra starting cash. | ||
For CHIMPS, its late-game focuses on [[Admiral Brickell (BTD6)|Admiral Brickell]] with [[Carrier Flagship (BTD6)|Carrier Flagship]], multiple [[Aircraft Carrier (BTD6)|Aircraft Carrier]]s, [[Snowstorm (BTD6)|Snowstorm]], and [[Glue Storm (BTD6)|Glue Storm]]. | For CHIMPS, its late-game focuses on [[Admiral Brickell (BTD6)|Admiral Brickell]] with [[Carrier Flagship (BTD6)|Carrier Flagship]], multiple [[Aircraft Carrier (BTD6)|Aircraft Carrier]]s, [[Snowstorm (BTD6)|Snowstorm]], and [[Glue Storm (BTD6)|Glue Storm]]. | ||
{|class="wikitable center-col-1" | {|class="wikitable center-col-1" | ||
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|[[Carrier Flagship (BTD6)|Carrier Flagship]] | |[[Carrier Flagship (BTD6)|Carrier Flagship]] | ||
|[[File:BTD6 500-MonkeyBuccaneer.png|x50px]] | |[[File:BTD6 500-MonkeyBuccaneer.png|x50px]] | ||
|Similar reasoning and strategies for Spa Pits, with a few differences: it excels at carrying mid-game, and towards the late-game add [[Arctic Wind (BTD6)|Arctic Wind]] to account for the very short lanes against Super Ceramics plus [[Glue Storm (BTD6)|Glue Storm]] to ensure that blimps are killed quicker. | |Similar reasoning and strategies for Spa Pits, with a few differences: it excels at carrying mid-game, and towards the late-game add [[Arctic Wind (BTD6)|Arctic Wind]] to account for the very short lanes against Super Ceramics plus [[Glue Storm (BTD6)|Glue Storm]] to ensure that blimps are killed quicker. Pair with Brickell. | ||
|- | |- | ||
|[[Triple Guns (BTD6)|Triple Guns]] | |[[Triple Guns (BTD6)|Triple Guns]] | ||
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==Related achievements== | ==Related achievements== | ||
{{BTD6 achievement list | {{BTD6 achievement list|exclude others=y|include=Nah, I'd Win}} | ||
== Update history == | == Update history == | ||
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==Gallery== | ==Gallery== | ||
{{screenshot needed|Fixed sub placements}} | {{screenshot needed|section=y|Fixed sub placements}} | ||
<gallery> | <gallery> | ||
BTD6 Spa Pits easter.png|Easter theme | BTD6 Spa Pits easter.png|Easter theme | ||
BTD6 Spa Pits fireworks.png|Fireworks theme | BTD6 Spa Pits fireworks.png|Fireworks theme | ||
BTD6 Spa Pits halloween.png|Halloween theme | |||
BTD6 Spa Pits Holiday.png|Holiday theme | |||
BTD6 Spa Pits island statue.png|Island statue | BTD6 Spa Pits island statue.png|Island statue | ||
File:BTD6 max sub on spa pits.png|Maximum Monkey Sub placements (67) | File:BTD6 max sub on spa pits.png|Maximum Monkey Sub placements (67) | ||