Admiral Brickell (BTD6): Difference between revisions

filled out the mechanics section and rewrote the ability descriptions with a lot more detail
m removed unneeded inline comments
 
(29 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{for|Admiral Brickell in general|Admiral Brickell}}
{{admiral brickell hat}}
{{BTD6 hero info
{{BTD6 hero info
|id=AdmiralBrickell
| id = AdmiralBrickell
|order=10
| numeric id = 10
 
| name = Admiral Brickell
|name       =Admiral Brickell
| title = Naval Commander
|title     =Naval Commander
| image = BTD6 AdmiralBrickellPortrait.png
|image     =BTD6 AdmiralBrickellPortrait.png
|icon=BTD6 round HeroIconAdmiralBrickell.png
|description=Command all your water-based Monkeys to decisive victory. Requires water to place.
| description = Command all your water-based Monkeys to decisive victory. Requires water to place.
 
| cost = 900
|cost       =900
| xp scale = 1.425
|xp scale   =1.425
| cost C =  
|cost C     =
| xp scale C =  
|xp scale C =
| introduced = 18.0
 
| introduced C =  
|introduced =18.0
| rl tower 1 = MonkeySub
|introduced C=
| rl tower 1 upgrades = 101
 
| rl tower 2 = MonkeyBuccaneer
|rl tower 1=MonkeySub
| rl tower 2 upgrades = 021
|rl tower 1 upgrades=101
| rl artifact = Portability
|rl tower 2=MonkeyBuccaneer
|rl artifact rarity=Common
|rl tower 2 upgrades=021
| fl cost = 5430
|rl artifact=[[Portability]] Common
| fl level = 3
| fl trait 1 = Nullifier
| fl trait 2 = Kickin'
| fl trait 3 = Longshot
}}
}}
'''Admiral Brickell''' is a [[Hero]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|18.0}}. She can be unlocked for {{BTD6 mm|5000}} starting at [[level]] 35.
'''Admiral Brickell''' is a [[Hero]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|18.0}}. She can be unlocked for {{BTD6 mm|5000}} starting at [[level]] 35.


Brickell is the first purely-water based hero in the game ([[Pat Fusty (BTD6)|Pat Fusty]] can be placed on both water and land). She drops sea mines into the water, which will home in on Bloons near them. She also has a revolver that pops one Bloon at a time.
Brickell is the first purely water-based hero in the game ([[Pat Fusty (BTD6)|Pat Fusty]] can be placed on both water and land). She drops sea mines into the water, which will home in on Bloons near them. She also has a high-damage revolver that pops up to three Bloons at a time, hitting targets that meet the centerpoint of the shot.


Starting at Level 8, she can passively buff nearby water towers, granting +1 pierce.
*Starting at level 7, she gains [[Camo detection]].
*Starting at level 8, she passively buffs nearby water towers, granting +1 pierce.
*Starting at level 15, her sea mines can pop [[Black Bloon (BTD6)|Black Bloon]] properties and strip [[Camo Bloon (BTD6)|Camo]] properties.
*She has three [[Activated Ability|Activated Abilities]]:
**'''Naval Tactics''' (level 3) — [[Monkey Sub (BTD6)|Monkey Subs]], [[Monkey Buccaneer (BTD6)|Monkey Buccaneers]] and herself, temporarily gain double attack speed. Additionally, it grants extra pierce and [[Damage type|Normal-type damage]] starting from level 5, and Camo detection starting from level 8. The effect becomes global starting at level 19.
**'''Blast Chain''' (level 7) — Sea mines trigger and move much faster after deployment.
**'''Mega Mine''' (level 10) — Creates a massive mine in the water, dealing immense damage to the first [[MOAB-Class Bloon]] that it detects. The mine lasts multiple rounds and ignores line of sight.


==Mechanics==
==Mechanics==
===Pistol===
===Pistol===
Admiral Brickell's pistol attack fires a shot at a target Bloon within her range every 0.8 seconds, which deals 3 [[damage type|sharp-type]] [[damage]]. Each shot collides with the target instantly (without any travel time) and can only hit one Bloon. Its [[pierce]] cannot be buffed.
Admiral Brickell's pistol attack fires a shot at a target Bloon within her range every 0.8 seconds. Each shot collides with the target instantly, bypassing travel time, and produces a 0-radius area-of-effect (hitting targets that meet its centerpoint) that hits up to 3 Bloons at a time and dealing 3 [[damage type|Sharp-type]] [[damage]].
{|class="wikitable"
{|class="wikitable"
|+Levels
|+Levels
Line 62: Line 71:
Admiral Brickell's sea mine attack passively deploys mines on the water within her range every 3 seconds. The placement of the mines is random, but they are always deployed within 39 units of the track if possible. They cannot be deployed on top of other towers unless there is not enough space, and they cannot be deployed on top of Admiral Brickell herself. Once deployed, a mine lasts for up to 120 seconds and can carry over one round, and it disappears if Brickell is [[sell|sold]].
Admiral Brickell's sea mine attack passively deploys mines on the water within her range every 3 seconds. The placement of the mines is random, but they are always deployed within 39 units of the track if possible. They cannot be deployed on top of other towers unless there is not enough space, and they cannot be deployed on top of Admiral Brickell herself. Once deployed, a mine lasts for up to 120 seconds and can carry over one round, and it disappears if Brickell is [[sell|sold]].


A mine activates and homes in on a Bloon if it comes within 40 units of it. On contact, it deals 1 normal-type damage to the target Bloon and generates an explosion that deals 1 explosion-type damage to up to 20 Bloons in a 20-unit radius. Its pierce is affected by {{BTD6 mk|More 'Splody}}. It also explodes in place if it starts seeking a Bloon but fails to hit the target after 0.3 seconds, but it will not explode if it expires on its own or Brickell is sold. If a mine activates, other mines cannot activate for 0.4 seconds afterwards; this is not affected by attack speed buffs.
A mine activates and homes in on a Bloon if it comes within 40 units of it. On contact, it deals 1 normal-type damage to the target Bloon and generates an explosion that deals 1 explosion-type damage to up to 20 Bloons in a 20-unit radius, including the initial target. Its pierce is affected by {{BTD6 mk|More 'Splody}}. It also explodes in place if it starts seeking a Bloon but fails to hit the target after 0.3 seconds, but it will not explode if it expires on its own or Brickell is sold. If a mine activates, other mines cannot activate for 0.4 seconds afterwards; this is not affected by attack speed buffs.
{|class="wikitable"
{|class="wikitable"
|+Levels
|+Levels
Line 105: Line 114:
===Naval Tactics===
===Naval Tactics===
[[File:BTD6 AdmiralBrickell NavalTacticsAA.png|50px|right]]
[[File:BTD6 AdmiralBrickell NavalTacticsAA.png|50px|right]]
'''Naval Tactics''' is unlocked at level 3. It grants all towers placed on water within Brickell's range (including herself) double [[attack speed]] for 8 seconds. It has a 50-second cooldown.
'''Naval Tactics''' is unlocked at level 3. It grants Monkey Subs and Monkey Buccaneers within Brickell's range (including herself) double [[attack speed]] for 8 seconds. It has a 50-second cooldown.
{| class="wikitable"
{| class="wikitable"
|+Levels
|+Levels
Line 121: Line 130:
|-
|-
!19
!19
|Now affects all towers placed on water on-screen, not just within Brickell's range.
|Now affects all eligible towers placed on water on-screen, not just within Brickell's range.
|}
|}


===Blast Chain===
===Blast Chain===
[[File:BTD6 AdmiralBrickell BlastChainAA.png|50px|right]]
[[File:BTD6 AdmiralBrickell BlastChainAA.png|50px|right]]
'''Blast Chain''' is unlocked at level 7. When activated, Brickell's sea mines have a 0.2-second delay between activations instead of a 0.4-second delay, and their movement speed while seeking Bloons is doubled, for 10 seconds. It does not affect Mega Mines. It has a 45-second cooldown.
'''Blast Chain''' is unlocked at level 7. When activated, Brickell's sea mines have a 0.1-second delay between activations instead of a 0.4-second delay, and their movement speed while seeking Bloons is doubled, for 15 seconds. It does not affect Mega Mines. It has a 45-second cooldown.


===Mega Mine===
===Mega Mine===
[[File:BTD6 AdmiralBrickell MegamineAA.png|50px|right]]
[[File:BTD6 AdmiralBrickell MegamineAA.png|50px|right]]
'''Mega Mine''' is unlocked at level 10. It allows the player to deploy a massive mine anywhere on water on the map. The mine lasts for up to 150 seconds or 4 rounds, whichever comes first, and it disappears if Brickell is [[sell|sold]]. It activates and homes in on the first [[MOAB-Class Bloon]] that comes within 40 units of it, ignoring regular Bloons. It can target and hit [[Camo Bloon (BTD6)|Camo Bloon]]s. On contact, it generates an explosion that deals 4,000 normal-type damage to up to 100 Bloons (affected by {{BTD6 mk|More 'Splody}}) in a 120-unit radius, which does not soak through layers, and it stuns any Bloons that did not have any layers popped by the explosion for 5 seconds. The explosion can hit Bloons behind [[line of sight]] blockers. It also explodes in place if it starts seeking a Bloon but fails to hit the target after 0.2 seconds, but it will not explode if it expires on its own or Brickell is sold. The ability has a 60-second cooldown.
'''Mega Mine''' is unlocked at level 10. It allows the player to deploy a massive mine anywhere on water on the map, including [[Lord of the Abyss]]' ink platform. The mine lasts for up to 150 seconds or 4 rounds, whichever comes first, and it disappears if Brickell is [[sell|sold]]. It activates and homes in on the first [[MOAB-Class Bloon]] that comes within 40 units of it, ignoring regular Bloons. It can target and hit [[Camo Bloon (BTD6)|Camo Bloon]]s. On contact, it generates an explosion that deals 4,000 normal-type damage to up to 100 Bloons (affected by {{BTD6 mk|More 'Splody}}), with MOAB-class consuming +1 pierce, in a 120-unit radius, which does not soak through layers, and it stuns any Bloons that did not have any layers popped by the explosion for 5 seconds. The explosion can hit Bloons behind [[line of sight]] blockers. It also explodes in place if it starts seeking a Bloon but fails to hit the target after 0.2 seconds, but it will not explode if it expires on its own or Brickell is sold. The ability has a 60-second cooldown.


Despite being placed like a tower and displaying a range circle while being placed, the mine is not treated as a [[sub-tower]]. It has no [[footprint]] and it is unaffected by buffs from being in range of other towers (such as [[Monkey Village (BTD6)|Monkey Village]]s). If a [[Tech Bot (BTD6)|Tech Bot]] is linked to Admiral Brickell, she automatically deploys Mega Mines wherever the player last deployed one manually; she will not deploy them if the player has not deployed at least one manually.
Despite being placed like a tower and displaying a range circle while being placed, the mine is not treated as a [[sub-tower]]. It has no [[footprint]] and it is unaffected by buffs from being in range of other towers (such as [[Monkey Village (BTD6)|Monkey Village]]s). If a [[Tech Bot (BTD6)|Tech Bot]] is linked to Admiral Brickell, she automatically deploys Mega Mines wherever the player last deployed one manually; she will not deploy them if the player has not deployed at least one manually.
Line 160: Line 169:
|-
|-
!3
!3
|Naval Tactics: greatly increases attack speed of Brickell and nearby water-based Monkeys for a short time.
|Naval Tactics: greatly increases attack speed of Brickell and nearby Monkey Subs and Monkey Buccaneers for a short time.
|-
|-
!4
!4
Line 212: Line 221:
!20
!20
|Mega Mine does massively increased damage and longer stun.
|Mega Mine does massively increased damage and longer stun.
|-
| colspan="2" |''This list was last updated for: {{BTD6 version|54.0}}''
|}
|}


Line 218: Line 229:


==Strategy==
==Strategy==
{{outdated|Brickell v54.0 mega mine pierce consumption may affect efficiency at blimp demolition}}
{{main strategy}}
{{main strategy}}
{{strategy needed|this section should contain some basic pointers, details should be saved for the strategy article}}
{{BTD6 last updated|52.2|section=y}}
Brickell's optimal strategy revolves around her abilities: Naval Tactics to boost other water towers and Mega Mines to take out many MOAB-class bloons. She works well with a water-focused defense. Her buffs from Naval Tactics and her level 8+ pierce passive are effective for [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]] and [[Monkey Sub (BTD6)|Monkey Sub]] strategies, which generally have low pierce but rapid-fire projectiles. Middle-path [[Ice Monkey (BTD6)|Ice Monkey]]s are also recommended, as her best strategies often involve stalling, such as with [[Arctic Wind (BTD6)|Arctic Wind]].
 
Naval Tactics works well as burst damage to get through difficult rounds. It benefits fast attacking towers such as [[Destroyer (BTD6)|Destroyer]], [[Monkey Pirates (BTD6)|Monkey Pirates]], and [[Airburst Darts (BTD6)|Airburst Darts]], along with all of their upgrades. The level 5+ benefits also help them counter DDTs and dense rounds if timed well.
 
As Mega Mines will explode on the first blimp that gets near, strategic placement and stalling can be used to maximize the impact of each explosion. It's better to have the mine explode when many MOABs are nearby instead of quickly at the start of the round, and mines can be spaced out to avoid wasting multiple mines on one use. In particular, round 99 can be stalled to build up 4-5 mines to take out the round 100 BAD.
 
Blast Chain is not very useful, although it improves consistency of attack bursts and works early-game for Leads.
 
[[Energizer (BTD6)|Energizer]] pairs especially well with Brickell as it helps her level faster and reduces cooldowns of her abilities. The level 20 mega mines are noticeably stronger than those of previous levels.


==Update history==
==Update history==
{{BTD6 change list by name|Admiral Brickell}}
===General===
{{BTD6 change list by name|Admiral Brickell|header level=4}}
 
===''Rogue Legends''===
{{BTD6 change list by name|Admiral Brickell (Rogue Legends)|hide header=y|header level=4}}
 
===''Frontier Legends''===
{{BTD6 change list by name|Admiral Brickell (Frontier Legends)|hide header=y|header level=4}}


==Cosmetic items==
==Cosmetic items==
Line 229: Line 257:


===[[Trophy Store]] items===
===[[Trophy Store]] items===
{{BTD6 cosmetic item list by id|HeroesAdmiralBrickellPlacementAerialDeployment}}
{{BTD6 cosmetic item list by id|HeroesAdmiralBrickellPetParrot|HeroesAdmiralBrickellPlacementAerialDeployment}}


==Gallery==
==Gallery==
Line 235: Line 263:


===Screenshots===
===Screenshots===
{{screenshot needed}}
{{screenshot needed|section=y}}


===Assets===
===Assets===
Line 386: Line 414:
{{BTD6 hero nav}}
{{BTD6 hero nav}}
{{BTD6 tower nav}}
{{BTD6 tower nav}}
{{admiral brickell nav}}