Monkey Lab: Difference between revisions
Planterror (talk | contribs) →List of Monkey Lab upgrades: tables done |
Pymonkibot (talk | contribs) m Text replacement - "{{Mobile version of|Bloons TD 5}}" to "{{multiplat version of|Bloons TD 5}}" |
||
| (11 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
{{ | {{Lede image|BTD5M Monkey lab.png|size=200px}}{{Quote|Lab upgrades provide a boost in the battlefield every time you play! To fund your research, you need Tokens which you gain by beating tracks and Special Missions. The lab displays how many Tokens are required for the next upgrade. Tap each upgrade to learn its benefits.|In game description}} | ||
The '''Monkey Lab''' is a feature in the {{ | The '''Monkey Lab''' is a feature in the {{multiplat version of|Bloons TD 5}} and {{Console version of|Bloons TD 5}}. It allows the player to convert [[Token (BTD5)|Token]]s to obtain permanent stat bonuses. Each stat bonus can be upgraded up to 13 times total, with the first 8 being accessible at the start of the game and the last 5 upgrades requiring progressive unlocks of [[Mastery Mode]] up to the [[Extreme]] difficulty for the 13th upgrade. | ||
These bonuses can be toggled on and off, but only if the player has reached the current limit of upgrade, which is dependant on what Mastery | These bonuses can be toggled on and off, but only if the player has reached the current limit of upgrade, which is dependant on what Mastery difficulties they have unlocked. For example, if a player has not unlocked any Mastery Mode maps, the cap is set to level 8 and the upgrade button is replaced with a toggle button until the player unlocks Beginner Mastery. | ||
==Categories== | |||
{|class="wikitable" | |||
!Icon | |||
!Text | |||
!Notes | |||
|- | |||
|[[File:BTD5M lab popping power.png|50px]] | |||
|'''Popping Power'''<br>Grants a <amount>% increase to the popping power of every offensive tower and agent you deploy. | |||
|Actually determines the chance for projectiles to have double pierce. | |||
|- | |||
|[[File:BTD5M lab faster cooldown.png|50px]] | |||
|'''Attack Speed'''<br>Grants a <amount>% increase to the attack speed of every offensive tower and agent you deploy. | |||
|Actually reduces the attack cooldown by the specified amount. Has no effect on "fire delay", meaning it is less effective on towers with a lot of fire delay (e.g. [[Mortar Tower (BTD5)|Mortar Tower]]s), unlike most attack speed buffs, which affect both cooldown and fire delay. | |||
|- | |||
|[[File:BTD5M lab starting cash.png|50px]] | |||
|'''Starting Cash'''<br>Grants a bonus $<amount> starting cash in every regular game you play. | |||
|Does not apply in [[Deflation (BTD5)|Deflation]] mode. | |||
|- | |||
|[[File:BTD5M lab starting lives.png|50px]] | |||
|'''Starting Lives'''<br>Grants a bonus <amount> starting lives in every regular game you play. | |||
|Does not apply in [[Impoppable (BTD5)|Impoppable]] mode. | |||
|- | |||
|[[File:BTD5M lab sell price.png|50px]] | |||
|'''Sell Price'''<br>Increases the amount of cash redeemed by selling towers to <amount>% of amount spent. | |||
|— | |||
|- | |||
|[[File:BTD5M lab big bloon sabotage.png|50px]] | |||
|'''Big Bloon Sabotage'''<br>Reduces by <amount>% the number of hit points of every MOAB, BFB, and ZOMG. | |||
|Due to an [[list of errors in BTD5 and BMC (mobile)#Big Bloon Sabotage bug|error]], having any level of Big Bloon Sabotage disables the [[MOAB-Class Bloon]] health increase on Impoppable mode. | |||
|- | |||
|[[File:BTD5M lab faster cooldown.png|50px]] | |||
|'''Ability Cooldown'''<br>Reduces by <amount>% the cool down time of your Activated Abilities. | |||
|— | |||
|} | |||
==List of Monkey Lab upgrades== | ==List of Monkey Lab upgrades== | ||
It takes 2228 tokens total to max out the Monkey Lab. | |||
{|class="wikitable inline" | {|class="wikitable inline" | ||
|+Popping Power | |+Popping Power [[File:BTD5M lab popping power.png|x25px]] | ||
!Level | !Level | ||
!Chance to double pierce | !Chance to double pierce | ||
| Line 65: | Line 101: | ||
{|class="wikitable inline" | {|class="wikitable inline" | ||
|+Attack Speed | |+Attack Speed [[File:BTD5M lab faster firing.png|x25px]] | ||
!Level | !Level | ||
!Attack speed increase | !Attack speed increase | ||
| Line 96: | Line 132: | ||
|7 | |7 | ||
|12% | |12% | ||
| | |18 | ||
|- | |- | ||
|8 | |8 | ||
| Line 125: | Line 161: | ||
{|class="wikitable inline" | {|class="wikitable inline" | ||
|+Starting Cash | |+Starting Cash [[File:BTD5M lab starting cash.png|x25px]] | ||
!Level | !Level | ||
!Starting Cash increase | !Starting Cash increase | ||
| Line 184: | Line 220: | ||
{|class="wikitable inline" | {|class="wikitable inline" | ||
|+Starting Lives | |+Starting Lives [[File:BTD5M lab starting lives.png|x25px]] | ||
!Level | !Level | ||
!Starting Lives increase | !Starting Lives increase | ||
| Line 238: | Line 274: | ||
|- | |- | ||
|13 | |13 | ||
| | |400 | ||
|60 | |60 | ||
|} | |} | ||
<br> | <br> | ||
{|class="wikitable inline" | {|class="wikitable inline" | ||
|+Sell Price | |+Sell Price [[File:BTD5M lab sell price.png|x25px]] | ||
!Level | !Level | ||
!Sell price increase | !Sell price increase | ||
| Line 302: | Line 338: | ||
{|class="wikitable inline" | {|class="wikitable inline" | ||
|+Big Bloon Sabotage | |+Big Bloon Sabotage [[File:BTD5M lab big bloon sabotage.png|x25px]] | ||
!Level | !Level | ||
!MOAB Health penalty | !MOAB Health penalty | ||
| Line 361: | Line 397: | ||
{|class="wikitable inline" | {|class="wikitable inline" | ||
|+Ability Cooldown | |+Ability Cooldown [[File:BTD5M lab faster cooldown.png|x25px]] | ||
!Level | !Level | ||
!Ability Cooldown time | !Ability Cooldown time | ||
| Line 418: | Line 454: | ||
|70 | |70 | ||
|} | |} | ||
==Navigation== | ==Navigation== | ||
{{BTD5 nav}} | {{BTD5 nav}} | ||
[[Category:Game mechanics in BTD5]] | |||
Latest revision as of 03:32, 8 June 2026

— In game description
The Monkey Lab is a feature in the multiplatform version of Bloons TD 5 and console version of Bloons TD 5. It allows the player to convert Tokens to obtain permanent stat bonuses. Each stat bonus can be upgraded up to 13 times total, with the first 8 being accessible at the start of the game and the last 5 upgrades requiring progressive unlocks of Mastery Mode up to the Extreme difficulty for the 13th upgrade.
These bonuses can be toggled on and off, but only if the player has reached the current limit of upgrade, which is dependant on what Mastery difficulties they have unlocked. For example, if a player has not unlocked any Mastery Mode maps, the cap is set to level 8 and the upgrade button is replaced with a toggle button until the player unlocks Beginner Mastery.
Categories
[edit | edit source]| Icon | Text | Notes |
|---|---|---|
| Popping Power Grants a <amount>% increase to the popping power of every offensive tower and agent you deploy. |
Actually determines the chance for projectiles to have double pierce. | |
| Attack Speed Grants a <amount>% increase to the attack speed of every offensive tower and agent you deploy. |
Actually reduces the attack cooldown by the specified amount. Has no effect on "fire delay", meaning it is less effective on towers with a lot of fire delay (e.g. Mortar Towers), unlike most attack speed buffs, which affect both cooldown and fire delay. | |
| Starting Cash Grants a bonus $<amount> starting cash in every regular game you play. |
Does not apply in Deflation mode. | |
| Starting Lives Grants a bonus <amount> starting lives in every regular game you play. |
Does not apply in Impoppable mode. | |
| Sell Price Increases the amount of cash redeemed by selling towers to <amount>% of amount spent. |
— | |
| Big Bloon Sabotage Reduces by <amount>% the number of hit points of every MOAB, BFB, and ZOMG. |
Due to an error, having any level of Big Bloon Sabotage disables the MOAB-Class Bloon health increase on Impoppable mode. | |
| Ability Cooldown Reduces by <amount>% the cool down time of your Activated Abilities. |
— |
List of Monkey Lab upgrades
[edit | edit source]It takes 2228 tokens total to max out the Monkey Lab.
| Level | Chance to double pierce | Token Price |
|---|---|---|
| 1 | 2% | 2 |
| 2 | 4% | 3 |
| 3 | 8% | 4 |
| 4 | 10% | 7 |
| 5 | 12% | 8 |
| 6 | 15% | 10 |
| 7 | 15% | 16 |
| 8 | 20% | 28 |
| 9 | 24% | 35 |
| 10 | 28% | 40 |
| 11 | 32% | 45 |
| 12 | 36% | 50 |
| 13 | 40% | 60 |
| Level | Attack speed increase | Token Price |
|---|---|---|
| 1 | 2% | 2 |
| 2 | 3% | 3 |
| 3 | 4% | 4 |
| 4 | 5% | 5 |
| 5 | 7% | 10 |
| 6 | 9% | 12 |
| 7 | 12% | 18 |
| 8 | 15% | 25 |
| 9 | 18% | 32 |
| 10 | 20% | 40 |
| 11 | 22% | 45 |
| 12 | 24% | 50 |
| 13 | 26% | 60 |
| Level | Starting Cash increase | Token Price |
|---|---|---|
| 1 | $10 | 1 |
| 2 | $20 | 2 |
| 3 | $40 | 4 |
| 4 | $60 | 6 |
| 5 | $90 | 10 |
| 6 | $120 | 12 |
| 7 | $160 | 20 |
| 8 | $200 | 25 |
| 9 | $240 | 32 |
| 10 | $280 | 40 |
| 11 | $320 | 45 |
| 12 | $360 | 50 |
| 13 | $400 | 60 |
| Level | Starting Lives increase | Token Price |
|---|---|---|
| 1 | 10 | 1 |
| 2 | 20 | 2 |
| 3 | 40 | 4 |
| 4 | 60 | 6 |
| 5 | 90 | 10 |
| 6 | 120 | 12 |
| 7 | 160 | 20 |
| 8 | 200 | 25 |
| 9 | 240 | 32 |
| 10 | 280 | 40 |
| 11 | 320 | 45 |
| 12 | 360 | 50 |
| 13 | 400 | 60 |
| Level | Sell price increase | Token Price |
|---|---|---|
| 1 | 2% | 2 |
| 2 | 3% | 2 |
| 3 | 5% | 5 |
| 4 | 7% | 6 |
| 5 | 9% | 8 |
| 6 | 11% | 12 |
| 7 | 13% | 20 |
| 8 | 15% | 25 |
| 9 | 16% | 32 |
| 10 | 17% | 40 |
| 11 | 18% | 45 |
| 12 | 18.5% | 50 |
| 13 | 19% | 60 |
| Level | MOAB Health penalty | Token Price |
|---|---|---|
| 1 | 98% | 2 |
| 2 | 96% | 3 |
| 3 | 94% | 4 |
| 4 | 92% | 5 |
| 5 | 90% | 7 |
| 6 | 88% | 10 |
| 7 | 85% | 17 |
| 8 | 80% | 35 |
| 9 | 78% | 40 |
| 10 | 76% | 45 |
| 11 | 74% | 50 |
| 12 | 72% | 60 |
| 13 | 70% | 70 |
| Level | Ability Cooldown time | Token Price |
|---|---|---|
| 1 | 98% | 1 |
| 2 | 96% | 2 |
| 3 | 94% | 3 |
| 4 | 92% | 5 |
| 5 | 90% | 7 |
| 6 | 88% | 10 |
| 7 | 85% | 17 |
| 8 | 80% | 35 |
| 9 | 78% | 40 |
| 10 | 76% | 45 |
| 11 | 74% | 50 |
| 12 | 72% | 60 |
| 13 | 70% | 70 |
Navigation
[edit | edit source]| Bloons TD 5 | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||
| Gallery (Flash • Deluxe • multiplatform) • Strategies • Update history (Flash • Deluxe • multiplatform) | ||||||||||||||