Star Captain Jericho (Battles 2): Difference between revisions
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{{ | {{agent jericho hat}} | ||
{{BTDB2 hero info | {{BTDB2 hero info | ||
|id=StarCaptainJericho | |id=StarCaptainJericho | ||
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==Differences from Agent Jericho== | ==Differences from Agent Jericho== | ||
{{cleanup|See [[Ocean Obyn (Battles 2)]] for an example of how this should be formatted | {{cleanup|See [[Ocean Obyn (Battles 2)]] for an example of how this should be formatted}} | ||
{{incomplete|Redoing this section}} | |||
* | ;Main attack | ||
{|class="wikitable" | |||
!Levels | |||
* | !Changes | ||
|- | |||
!1+ | |||
| | |||
*{{buff|Now applies DoT}} | |||
|- | |||
!1-5 | |||
| | |||
*{{rate change|0.9|0.54}} | |||
|- | |||
!1-18 | |||
| | |||
*{{neutral|Damage type changed|{{BTDB2 dt|Sharp}}|{{BTDB2 dt|Plasma}}}} | |||
|- | |||
!19+ | |||
| | |||
*{{buff|Damage type changed|{{BTDB2 dt|Sharp}}|{{BTDB2 dt|Unstoppable}}}} | |||
|} | |||
;First ability | |||
{{incomplete}} | |||
;Second ability | |||
{{incomplete}} | |||
;Sent Bloon modifier buffs | |||
{{incomplete}} | |||
==Mechanics== | ==Mechanics== | ||
===Blaster=== | ===Blaster=== | ||
Jericho fires a shot with his | Jericho fires a shot with his blaster every 0.54 seconds that deals 1 [[Damage type|plasma-type]] [[damage]] and inflicts a [[damage over time]] effect that deals 1 energy-type damage after 1 second. If the target is already inflicted with this effect, his shots deal +1 damage and reset both the duration and time until the damage tick. He cannot apply this effect to [[DDT (Battles 2)|DDT]]s even while buffed by a [[Monkey Intelligence Bureau (Battles 2)|Monkey Intelligence Bureau]]. The effect does not deal extra damage to Bloons inflicted with [[Laser Shock (Battles 2)|Laser Shock]] from [[Dartling Gunner (Battles 2)|Dartling Gunner]]s and vice versa. Each shot collides with the target instantly without any travel time and can only hit one Bloon. Its [[pierce]] cannot be buffed. | ||
{|class="wikitable" | {|class="wikitable" | ||
|+Levels | |+Levels | ||
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{{#lst:Agent Jericho (Battles 2)|bloon-adjustment}} | {{#lst:Agent Jericho (Battles 2)|bloon-adjustment}} | ||
===Bloon Mod buffs=== | ===Bloon Mod buffs=== | ||
Jericho buffs the player's [[Bloon send]]s that have [[Bloon Mod]]s. Each buff | Jericho buffs the player's [[Bloon send]]s that have [[Bloon Mod]]s. Each buff unlocks at a different level. | ||
*Level 4: reduces the time it takes for sent [[Regrow Bloon (Battles 2)|Regrow Bloon]]s to regenerate layers from 2.5 seconds to 2.2 seconds. | *Level 4: reduces the time it takes for sent [[Regrow Bloon (Battles 2)|Regrow Bloon]]s to regenerate layers from 2.5 seconds to 2.2 seconds. | ||
*Level 7: increases the speed of sent [[Camo Bloon (Battles 2)|Camo Bloon]]s by 15%, including [[DDT (Battles 2)|DDT]]s, which is lost if the Camo is removed. | *Level 7: increases the speed of sent [[Camo Bloon (Battles 2)|Camo Bloon]]s by 15%, including [[DDT (Battles 2)|DDT]]s, which is lost if the Camo is removed. | ||
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===In It For The Money=== | ===In It For The Money=== | ||
[[File:BTDB2 star captain jericho in it for the money aa.png|50px|right]] | [[File:BTDB2 star captain jericho in it for the money aa.png|50px|right]] | ||
'''In It For The Money''' | '''In It For The Money''' unlocks at level 3. It causes up to 25 non-[[MOAB-Class Bloon|MOAB-Class]] Bloons sent by the player over the next 6 seconds to gain a "booby trap" effect that lasts until the outer layer is popped. If the opponent pops the outer layer of an affected Bloon, it gives the player $7 of [[cash]] and the opponent $7 of [[debt]]. The cash the player gains from this ability is stored and given out in 1-second intervals. It has a 70-second cooldown and starts with a 28-second cooldown. | ||
{|class="wikitable" | {|class="wikitable" | ||
|+Levels | |+Levels | ||
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|- | |- | ||
!9 | !9 | ||
|Affected MOAB-Class Bloons are now worth $600. | |Affected MOAB-Class Bloons are now worth $600. Steal bonus increases for higher-tier blimps: | ||
*BFB: 1.3× | |||
*ZOMG/DDT: 2× | |||
*BAD: 3× | |||
|- | |- | ||
!11 | !11 | ||
|Affected MOAB-Class Bloons are now worth $1,300. | |Affected MOAB-Class Bloons are now worth $1,100, maxing at $3,300 from sending a BAD. | ||
|- | |- | ||
!14 | !14 | ||
|Affected MOAB-Class Bloons are now worth $ | |Affected MOAB-Class Bloons are now worth $2,200, maxing at $6,600 from sending a BAD. | ||
|- | |- | ||
!18 | !18 | ||
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===Smuggler's Run=== | ===Smuggler's Run=== | ||
[[File:BTDB2 star captain jericho samugglers run aa.png|50px|right|Smuggler's Run icon]] | [[File:BTDB2 star captain jericho samugglers run aa.png|50px|right|Smuggler's Run icon]] | ||
'''Smuggler's Run''' | '''Smuggler's Run''' unlocks at level 10. It causes [[Bloon send]]s sent by the player over the next 8 seconds to be stored in his starship instead of being sent to the opponent. The starship cannot store [[BAD (Battles 2)|BAD]]s until level 20, and it can store up to $5,500 worth of Bloon sends; if a BAD is sent or a Bloon send is sent that would exceed the remaining capacity, it is sent to the opponent normally instead. When the duration ends, Jericho's starship appears on the opponent's side 25% of the distance down the path for player-sent Bloons and deploys all its stored Bloon sends almost simultaneously. It has an 80-second cooldown and no initial cooldown. | ||
{|class="wikitable" | {|class="wikitable" | ||
|+Levels | |+Levels | ||
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|- | |- | ||
!20 | !20 | ||
|Capacity increases to $ | |Capacity increases to $27,000. Cooldown reduces to 40 seconds. Can now store BADs. | ||
|} | |} | ||
==Levels== | ==Levels== | ||
{{BTDB2 last updated|4.9|section=y}} | |||
{|class="wikitable" | {|class="wikitable" | ||
!Level | !Level | ||
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!1 | !1 | ||
|Star Captain Jericho never misses with his high energy blaster. | |Star Captain Jericho never misses with his high energy blaster. | ||
|- | |- | ||
!2 | !2 | ||
|Bloon Adjustment - Periodically enhance a single natural bloon on the opponent's side with an extra layer. | |Bloon Adjustment - Periodically enhance a single natural bloon on the opponent's side with an extra layer. | ||
|- | |- | ||
!3 | !3 | ||
|In It For The Money: Up to 25 bloons sent to your opponent in the next 6 seconds are rigged with a high tech booby trap. Popping them earns you $7 and puts your opponent into debt. | |In It For The Money: Up to 25 bloons sent to your opponent in the next 6 seconds are rigged with a high tech booby trap. Popping them earns you $7 and puts your opponent into debt. | ||
|- | |- | ||
!4 | !4 | ||
|Regrow bloons sent to your opponent regenerate faster than normal. | |Regrow bloons sent to your opponent regenerate faster than normal. | ||
|- | |- | ||
!5 | !5 | ||
|Adjusted bloons will now also have the camo, regrow, or fortified property. | |Adjusted bloons will now also have the camo, regrow, phayze, or fortified property. | ||
|- | |- | ||
!6 | !6 | ||
|Jericho dual wields his blasters, doubling his attack speed. Stronger bloons sent with In It For The Money are worth more cash when popped. | |Jericho dual wields his blasters, doubling his attack speed. Stronger bloons sent with In It For The Money are worth more cash when popped. | ||
|- | |- | ||
!7 | !7 | ||
|Jericho's damage and range increases and he can detect camo bloons. Camo bloons sent to your opponent move faster than normal. | |Jericho's damage and range increases and he can detect camo bloons. Camo bloons sent to your opponent move faster than normal. | ||
|- | |- | ||
!8 | !8 | ||
|In It For The Money lasts longer and can now affect 1 MOAB class bloon send which is worth $300 when popped. Bloon adjustment happens more regularly. | |In It For The Money lasts longer and can now affect 1 MOAB class bloon send which is worth $300 when popped. Bloon adjustment happens more regularly. | ||
|- | |- | ||
!9 | !9 | ||
|MOAB class bloons sent with In It For The Money are worth $600 when popped. Fortified bloons sent to your opponent are more durable than normal (except BADs). | |MOAB class bloons sent with In It For The Money are worth $600 when popped. Fortified bloons sent to your opponent are more durable than normal (except BADs). | ||
|- | |- | ||
!10 | !10 | ||
|Smuggler's Run: Up to $5,500 worth of bloons sent in the next 8s are loaded into Jericho's spaceship to be dropped off part way down the opponent's track. | |Smuggler's Run: Up to $5,500 worth of bloons sent in the next 8s are loaded into Jericho's spaceship to be dropped off part way down the opponent's track. | ||
|- | |- | ||
!11 | !11 | ||
|MOAB class bloons sent with In It For The Money are worth $1,300 when popped. | |MOAB class bloons sent with In It For The Money are worth $1,300 when popped. | ||
|- | |- | ||
!12 | !12 | ||
|Adds a second particle emitter to each of Jericho's blasters, allowing him to fire twice each time he attacks with one of them. Smuggler's Run can load $8,000 worth of bloons into Jericho's spaceship. | |Adds a second particle emitter to each of Jericho's blasters, allowing him to fire twice each time he attacks with one of them. Smuggler's Run can load $8,000 worth of bloons into Jericho's spaceship. | ||
|- | |- | ||
!13 | !13 | ||
|Bloon adjustment applies more modifiers to each enhanced bloon. | |Bloon adjustment applies more modifiers to each enhanced bloon. | ||
|- | |- | ||
!14 | !14 | ||
|MOAB class bloons sent with In It For The Money are worth $3,000 when popped. | |MOAB class bloons sent with In It For The Money are worth $3,000 when popped. | ||
|- | |- | ||
!15 | !15 | ||
|Bloon adjustment now affects sent bloons in addition to natural bloons. Smuggler's Run can load $13,000 worth of bloons into Jericho's spaceship. | |Bloon adjustment now affects sent bloons in addition to natural bloons. Smuggler's Run can load $13,000 worth of bloons into Jericho's spaceship. | ||
|- | |- | ||
!16 | !16 | ||
|Jericho's blasters are upgraded with high-energy capacitors, allowing him to fire each one 3 times per attack. | |Jericho's blasters are upgraded with high-energy capacitors, allowing him to fire each one 3 times per attack. | ||
|- | |- | ||
!17 | !17 | ||
|Smuggler's Run can load $20,000 worth of bloons into Jericho's spaceship (excluding BADs). | |Smuggler's Run can load $20,000 worth of bloons into Jericho's spaceship (excluding BADs). | ||
|- | |- | ||
!18 | !18 | ||
|In It For The Money cooldown reduced. | |In It For The Money cooldown reduced. | ||
|- | |- | ||
!19 | !19 | ||
|Jericho's blaster attacks deal significantly more damage and pop purple bloons. | |Jericho's blaster attacks deal significantly more damage and pop purple bloons. | ||
|- | |- | ||
!20 | !20 | ||
|Smuggler's Run can load $ | |Smuggler's Run can load $27,000 worth of bloons into Jericho's spaceship, including BADs. Its cooldown is also reduced. Sent fortified BADs are now more durable than normal. | ||
|} | |} | ||
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{{BTDB2 popular loadout list by hero|Star Captain Jericho}} | {{BTDB2 popular loadout list by hero|Star Captain Jericho}} | ||
{{strategy needed}} | {{strategy needed}} | ||
{{BTDB2 last updated|4.13|section=y}} | |||
Star Captain Jericho is an alternative aggressive Hero that specializes in improving Bloon properties, mainly increased Regrow speed. His income generation is a little worse than [[Agent Jericho (Battles 2)|Agent Jericho]] early on but can essentially be guaranteed money steal if all Bloons are booby-trapped. Although possible to leak the booby-trapped Bloons to avoid the steal, this tactic is not viable even with [[Beetienne (Battles 2)|Beetienne]]'s life regeneration. Spaceship excels the most on specific maps due to its capability to layer rushes effectively if timed correctly, as well as giving a headstart for most rushes. | |||
===Tips=== | |||
*Make sure to turn on sound when playing against Star Captain Jericho. There's no way to tell if he used his Spaceship ability without it, just a SFX and a corresponding voiceline. | |||
*Star Captain Jericho with a greedy strategy can be used to be aggressive in Bananza to fight off purely passive [[Bananza (Battles 2)|Bananza]] combos like Super-Ice-Village, with the wincon stop working after Round 16. If that doesn't work, surrendering is the only viable option, but allows for quicker games and farming Event Theatre stars. | |||
==Update history== | ==Update history== | ||
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|l10 ability 2=BTDB2 jericho star captain ability smugglers run 02.ogg | |l10 ability 2=BTDB2 jericho star captain ability smugglers run 02.ogg | ||
|l10 ability 1 caption="That's it, just fly | |l10 ability 1 caption="That's it, just fly cash." | ||
|l10 ability 2 caption="Get ready to make the jump." | |l10 ability 2 caption="Get ready to make the jump." | ||
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|upgrade 4 caption="Stellar!" | |upgrade 4 caption="Stellar!" | ||
|upgrade 5 caption="I make this look good!" | |upgrade 5 caption="I make this look good!" | ||
|upgrade 6 caption=" | |upgrade 6 caption="Mayday." | ||
|upgrade max=BTDB2 jericho star captain upgrade max.ogg | |upgrade max=BTDB2 jericho star captain upgrade max.ogg | ||
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|de =Sternenkapitän Jericho | |de =Sternenkapitän Jericho | ||
|es =Capitán estelar Jericó | |es =Capitán estelar Jericó | ||
|fi = | |fi =Tähtikapteeni Jericho | ||
|fr =Capitaine des étoiles Jericho | |fr =Capitaine des étoiles Jericho | ||
|it =Capitano stellare Jericho | |it =Capitano stellare Jericho | ||
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|de =Sternenkapitän Jericho ist ein Weltraumschmuggler, der immer einen Trick im Ärmel hat. | |de =Sternenkapitän Jericho ist ein Weltraumschmuggler, der immer einen Trick im Ärmel hat. | ||
|es =El capitán estelar Jericó es un contrabandista espacial que siempre tiene un truco bajo la manga. | |es =El capitán estelar Jericó es un contrabandista espacial que siempre tiene un truco bajo la manga. | ||
|fi = | |fi =Tähtikapteeni Jericho on avaruussalakuljettaja, jolla on aina kikkoja takataskussa. | ||
|fr =Le capitaine des étoiles Jericho est un contrebandier de l’espace qui a toujours un tour dans son sac. | |fr =Le capitaine des étoiles Jericho est un contrebandier de l’espace qui a toujours un tour dans son sac. | ||
|it =Il capitano stellare Jericho è un trafficante che viaggia nello spazio e che ha sempre un asso nella manica. | |it =Il capitano stellare Jericho è un trafficante che viaggia nello spazio e che ha sempre un asso nella manica. | ||
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==Navigation== | ==Navigation== | ||
{{BTDB2 tower nav}} | {{BTDB2 tower nav}} | ||