Star level: Difference between revisions
→List of star level bonuses by character: dungeon finn |
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'''Star level''' is a game mechanic for [[character]]s in ''[[Bloons Adventure Time TD]]''. By spending [[character resource]]s, characters | {{screenshot needed}} | ||
'''Star level''' is a game mechanic for [[character]]s in ''[[Bloons Adventure Time TD]]''. By spending [[character resource]]s, the player can increase the level of characters to unlock permanent enhancements, access to more [[upgrade]]s, and additional [[trinket]] and [[ally (BATTD)|ally]] slots. All characters start at star level 1 and can level up to star level 10, with the cost increasing as they gain levels. | |||
==Star level bonuses== | ==Star level bonuses== | ||
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==List of star level bonuses by character== | ==List of star level bonuses by character== | ||
===[[C4 Charlie (BATTD)|C4 Charlie]]=== | ===[[C4 Charlie (BATTD)|C4 Charlie]]=== | ||
<section begin="C4 Charlie"/> | <section begin="C4 Charlie"/> | ||
| Line 82: | Line 82: | ||
|- | |- | ||
!6 | !6 | ||
|Range increases by 2 units. | |Range increases by 2 units. Stacks additively with [[Long Range Bombs]]. | ||
|- | |- | ||
!7 | !7 | ||
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|- | |- | ||
!8 | !8 | ||
|Explosion radius (including secondary explosions) increases by 2 units. Has no effect after upgrading to Bigger Bombs. | |Explosion radius (including secondary explosions) increases by 2 units (4 units overall). Has no effect after upgrading to Bigger Bombs. | ||
|- | |- | ||
!9 | !9 | ||
|Attack cooldown reduces by 0.1 seconds, effectively increasing [[attack speed]] by ~7.69%. | |Attack cooldown reduces by 0.1 seconds (0.2 seconds overall), effectively increasing [[attack speed]] by ~7.69%. The Attack Speed upgrade no longer increases attack speed because his base cooldown now matches its set cooldown. | ||
|- | |- | ||
!10 | !10 | ||
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|- | |- | ||
!2 | !2 | ||
|Bomb attack cooldown reduces by 0.1 seconds | |Bomb attack cooldown reduces by 0.1 seconds, effectively increasing its [[attack speed]] by ~7.69%. Applies before [[Privateer]]'s cooldown modifier. | ||
|- | |- | ||
!3 | !3 | ||
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|- | |- | ||
!8 | !8 | ||
|Bomb attack cooldown reduces by 0.2 seconds ( | |Bomb attack cooldown reduces by 0.2 seconds (0.3 seconds overall), effectively increasing its attack speed by ~18.2%. Applies before [[Privateer]]'s cooldown modifier. | ||
|- | |- | ||
!9 | !9 | ||
|Blast radius of bombs and Broadside bombs increases by 2 units. Has no effect after upgrading to Heavy Duty Ammo. | |Blast radius of bombs and Broadside bombs increases by 2 units (4 units overall). Has no effect after upgrading to Heavy Duty Ammo. | ||
|- | |- | ||
!10 | !10 | ||
|Adds two uses of the [[Pirate Crew]] that do not take up an ally slot. | |Adds two uses of the [[Pirate Crew]] that do not take up an ally slot. Pirate Crew allies are free. | ||
|}<section end="Captain Cassie"/> | |}<section end="Captain Cassie"/> | ||
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|- | |- | ||
!8 | !8 | ||
|Main attack pierce increases by 1. | |Main attack pierce increases by 1 (2 overall). | ||
|- | |- | ||
!9 | !9 | ||
|Range increases by 2 units. Stacks additively with Sonar Array and Enhanced Tactical Radar. | |Range increases by 2 units (3 overall). Stacks additively with Sonar Array and Enhanced Tactical Radar. | ||
|- | |- | ||
!10 | !10 | ||
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|- | |- | ||
!8 | !8 | ||
|Sword attack range increases by 3 units. Stacks additively with Skilled Swordsmanship. | |Sword attack range increases by 3 units (5 units overall). Stacks additively with Skilled Swordsmanship. | ||
|- | |- | ||
!9 | !9 | ||
|Sword attack pierce increases by 2. Stacks additively with Savage Strength. | |Sword attack pierce increases by 2 (3 overall). Stacks additively with Savage Strength. | ||
|- | |- | ||
!10 | !10 | ||
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===[[Finn (BATTD)|Finn]]=== | ===[[Finn (BATTD)|Finn]]=== | ||
<section begin="Finn"/> | |||
[[Flying Kick]]'s attack cooldown reduces by 0.1 seconds per star level. | [[Flying Kick]]'s attack cooldown reduces by 0.1 seconds per star level. | ||
{|class="wikitable" | {|class="wikitable" | ||
!Level | !Level | ||
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|- | |- | ||
!2 | !2 | ||
|Sword attack cooldown reduces by 0.1 seconds | |Sword attack cooldown reduces by 0.1 seconds, effectively increasing its [[attack speed]] by ~11.1%. Applies before [[Radder, Faster!]] and [[Raddest, Fastest!]]'s cooldown multipliers. | ||
|- | |- | ||
!3 | !3 | ||
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|- | |- | ||
!4 | !4 | ||
|Sword attack pierce increases by 2. | |Sword attack [[pierce]] increases by 2. | ||
|- | |- | ||
!5 | !5 | ||
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|- | |- | ||
!6 | !6 | ||
|Range increases by 5. | |[[Range]] increases by 5. | ||
|- | |- | ||
!7 | !7 | ||
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|- | |- | ||
!8 | !8 | ||
|Sword attack pierce increases by 2. | |Sword attack pierce increases by 2 (4 overall). | ||
|- | |- | ||
!9 | !9 | ||
|Sword attack cooldown reduces by 0.1 seconds ( | |Sword attack cooldown reduces by 0.1 seconds (0.2 seconds overall), effectively increasing its attack speed by 12.5%. Applies before Radder, Faster! and Raddest, Fastest!'s cooldown multipliers. | ||
|- | |- | ||
!10 | !10 | ||
|Sword attack base damage increases by 1 and damage to [[MOAB-Class Bloon]]s increases by 3 | |Sword attack base damage increases by 1 and damage to [[MOAB-Class Bloon]]s increases by 3. Stacks additively with [[Slicer]] and [[MOAB Ripper]]. | ||
|}<section end="Finn"/> | |}<section end="Finn"/> | ||
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|- | |- | ||
!2 | !2 | ||
|[[Range]] increases by 2 units. Does not affect [[Fire Sword (upgrade)|Fire Sword]], [[ | |[[Range]] increases by 2 units. Does not affect [[Fire Sword (upgrade)|Fire Sword]], [[Flame Thrower (upgrade)|Flame Thrower]] (unless upgraded to [[Heat Ray]]), or [[Elemental Transform]]'s swiping attack. | ||
|- | |- | ||
!3 | !3 | ||
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|- | |- | ||
!4 | !4 | ||
|Range increases by 2 units. | |Range increases by 2 units (4 units overall). Stacks additively with Heat Sense. Does not affect Fire Sword, Flame Thrower (without Heat Ray), or Elemental Transform's swiping attack. | ||
|- | |- | ||
!5 | !5 | ||
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|- | |- | ||
!6 | !6 | ||
|Fireball | |Fireball [[pierce]] increases by 2. Has no effect after upgrading to [[Bigger Blaze]], which always sets the pierce to 8. | ||
|- | |- | ||
!7 | !7 | ||
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|- | |- | ||
!8 | !8 | ||
|Range increases by 2 units. | |Range increases by 2 units (6 units overall). Stacks additively with Heat Sense. Does not affect Fire Sword, Flame Thrower (without Heat Ray), or Elemental Transform's swiping attack. | ||
|- | |- | ||
!9 | !9 | ||
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|- | |- | ||
!10 | !10 | ||
|Fireball attack now shoots two fireballs at a time instead of one, spread 45° apart from each other. | |Fireball attack now shoots two fireballs at a time instead of one, spread 45° apart from each other. Does not apply to Elemental Transform's version of the attack. | ||
|}<section end="Flame Princess"/> | |}<section end="Flame Princess"/> | ||
===[[Hunter Marceline (BATTD)|Hunter Marceline]]=== | |||
<section begin="Hunter Marceline"/> | |||
{|class="wikitable" | |||
!Level | |||
!Effect | |||
|- | |||
!2 | |||
|Stake [[pierce]] increases by 1. Has no effect after upgrading to [[Smart Stakes]], which always sets the pierce to 8. | |||
|- | |||
!3 | |||
|Unlocks [[Straight Flight Path]] and [[Circular Flight Path]]. | |||
|- | |||
!4 | |||
|Stake projectile speed increases by 5%, but lifespan reduces by 5%, so the maximum travel distance remains the same. | |||
|- | |||
!5 | |||
|Unlocks [[Enhanced Bombs]]. | |||
|- | |||
!6 | |||
|Stake turning speed increases by 20%. | |||
|- | |||
!7 | |||
|Unlocks [[Feast of The Damned]]. | |||
|- | |||
!8 | |||
|Stake projectile speed increases by 10% (15% overall), but lifespan reduces by 10% (15% overall). | |||
|- | |||
!9 | |||
|Stake pierce increases by 2 (3 overall). Has no effect after upgrading to Smart Stakes. | |||
|- | |||
!10 | |||
|Stakes spawn four spliter [[projectile]]s, spread 90° apart from each other, each time they hit a Bloon. They have 2 [[pierce]] and deal 1 [[damage type|sharp-type]] [[damage]]. Their pierce and base damage cannot be increased, but other projectile modifiers from [[buff]]s and [[trinket]]s (increased projectile radius, added status effects, damage bonuses against specific Bloons, etc) still apply. They can hit [[Camo Bloon (BATTD)|Camo Bloon]]s even if the main projectiles do not have [[Camo detection]]. | |||
|}<section end="Hunter Marceline"/> | |||
===[[Ice King (BATTD)|Ice King]]=== | ===[[Ice King (BATTD)|Ice King]]=== | ||
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|- | |- | ||
!4 | !4 | ||
|Freeze attack cooldown reduces by 0.1 seconds, effectively increasing its attack speed by ~4.54%. | |Freeze attack cooldown reduces by 0.1 seconds (0.2 seconds overall), effectively increasing its attack speed by ~4.54%. | ||
|- | |- | ||
!5 | !5 | ||
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|- | |- | ||
!8 | !8 | ||
|Freeze attack cooldown reduces by 0.1 seconds, effectively increasing its attack speed by ~4.76%. | |Freeze attack cooldown reduces by 0.1 seconds (0.3 seconds overall), effectively increasing its attack speed by ~4.76%. | ||
|- | |- | ||
!9 | !9 | ||
|Freeze attack cooldown reduces by 0.1 seconds, effectively increasing its attack speed by 5%. | |Freeze attack cooldown reduces by 0.1 seconds (0.4 seconds overall), effectively increasing its attack speed by 5%. | ||
|- | |- | ||
!10 | !10 | ||
|Adds the normal [[damage type]] to all attacks and allows them to target White Bloons and Zebra Bloons (including the | |Adds the normal [[damage type]] to all attacks and allows them to target White Bloons and Zebra Bloons (including the Snow Monsters). | ||
|}<section end="Ice King"/> | |}<section end="Ice King"/> | ||
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{|class="wikitable" | {|class="wikitable" | ||
!Level | !Level | ||
!Effect | !Effect | ||
|- | |- | ||
!2 | !2 | ||
| | |Attack cooldown reduces by 0.1 seconds, effectively increasing his [[attack speed]] by ~9.1%. Applies before [[Jake of All Trades]]'s cooldown multiplier. | ||
|- | |- | ||
!3 | !3 | ||
|Unlocks [[Harmful If Swallowed]]. | |Unlocks [[Harmful If Swallowed]]. | ||
|- | |- | ||
!4 | !4 | ||
| | |Knife hand, slap, [[Mace Hand]], [[Axe Foot]], and [[Butt Push]] [[pierce]] increases by 1. Slap pierce stacks additively with [[Big Jake Slap]]. | ||
|- | |- | ||
!5 | !5 | ||
|Unlocks [[Be Calmed By My Saliva]]. | |Unlocks [[Be Calmed By My Saliva]]. | ||
|- | |- | ||
!6 | !6 | ||
| | |[[Range]] increases by 3 units. Stacks additively with [[Jake of All Trades]]. Has no effect on [[Be Calmed By My Saliva]]'s range. | ||
|- | |- | ||
!7 | !7 | ||
|Unlocks [[Jake Suit]]. | |Unlocks [[Jake Suit]]. | ||
|- | |- | ||
!8 | !8 | ||
| | |Knife hand, slap, Mace Hand, Axe Foot, and Butt Push pierce increases by 1 (2 overall). Slap pierce stacks additively with Big Jake Slap. | ||
|- | |- | ||
!9 | !9 | ||
| | |Attack cooldown reduces by 0.1 seconds (0.2 seconds overall), effectively increasing his [[attack speed]] by 10%. Applies before Jake of All Trades's cooldown multiplier. | ||
|- | |- | ||
!10 | !10 | ||
|Starts with Mace Hand and Axe Foot | |Starts with Mace Hand and Axe Foot for free when placed. | ||
|}<section end="Jake"/> | |}<section end="Jake"/> | ||
===[[Juggernaut Max (BATTD)|Juggernaut Max]]=== | |||
<section begin="Juggernaut Max"/> | |||
{|class="wikitable" | |||
!Level | |||
!Effect | |||
|- | |||
!2 | |||
|Attack cooldown reduces by 0.1 seconds, effectively increasing his [[attack speed]] by ~5.5%. Stacks additively with [[Greased Runners]] and [[Insta-Reload]]. | |||
|- | |||
!3 | |||
|Unlocks [[Double Shot (BATTD)|Double Shot]]. | |||
|- | |||
!4 | |||
|[[Range]] increases by 2 units. | |||
|- | |||
!5 | |||
|Unlocks [[Keep Rolling]]. | |||
|- | |||
!6 | |||
|Projectile speed increases by 15%. Stacks multiplicatively with [[Tightened Springs]] and [[Reinforced Ratchets]]. Does not affect Keep Rolling or Spiky Chaos. | |||
|- | |||
!7 | |||
|Unlocks [[Spiky Chaos]]. | |||
|- | |||
!8 | |||
|Attack cooldown reduces by 0.1 seconds (0.2 seconds overall), effectively increasing his attack speed by ~5.88%. Stacks additively with Greased Runners and Insta-Reload. Does not affect Keep Rolling or Spiky Chaos. | |||
|- | |||
!9 | |||
|Range increases by 2 units (4 units overall). Affects Keep Rolling. | |||
|- | |||
!10 | |||
|Base [[damage]] increases by 1 and damage to [[Fortified Bloon (BATTD)|Fortified Bloon]]s increases by 17. Does not affect Keep Rolling or Spiky Chaos. | |||
|}<section end="Juggernaut Max"/> | |||
===[[Marceline (BATTD)|Marceline]]=== | ===[[Marceline (BATTD)|Marceline]]=== | ||
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{|class="wikitable" | {|class="wikitable" | ||
!Level | !Level | ||
! | !Effect | ||
|- | |- | ||
!2 | !2 | ||
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|- | |- | ||
!7 | !7 | ||
|Unlocks [[ | |Unlocks [[Pyrokinesis]]. | ||
|- | |- | ||
!8 | !8 | ||
|Swiping attack pierce increases by 2. Has no effect when transformed into a bat. | |Swiping attack pierce increases by 2 (4 overall). Has no effect when transformed into a bat. | ||
|- | |- | ||
!9 | !9 | ||
|Amp range increases by 3 units. | |Amp range increases by 3 units (6 units overall). | ||
|- | |- | ||
!10 | !10 | ||
|The amp gains a soundwave area-of-effect [[attack]] that deals 1 [[damage type|normal-type]] [[damage]], has 40 [[pierce]], | |The amp gains a soundwave area-of-effect [[attack]] that deals 1 [[damage type|normal-type]] [[damage]], has 40 [[pierce]], fires every second, and can hit through [[line of sight]] blockers. Its radius scales with the amp's range. | ||
|}<section end="Marceline"/> | |}<section end="Marceline"/> | ||
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{|class="wikitable" | {|class="wikitable" | ||
!Level | !Level | ||
!Effect | !Effect | ||
|- | |- | ||
!2 | !2 | ||
| | |Dart [[pierce]] increases by 1. Stacks additively with [[Sharp Darts]] and [[Sharper Darts (BATTD)|Sharper Darts]]. | ||
| | |||
|- | |- | ||
!3 | !3 | ||
|Unlocks [[Even More Darts]]. | |Unlocks [[Even More Darts]]. | ||
|- | |- | ||
!4 | !4 | ||
| | |[[Range]] increases by 3 units. Stacks additively with [[Long Range (BATTD)|Long Range]] and [[Enhanced Range]]. | ||
| | |||
|- | |- | ||
!5 | !5 | ||
|Unlocks [[Big Bloon Bounty]]. | |Unlocks [[Big Bloon Bounty]]. | ||
|- | |- | ||
!6 | !6 | ||
| | |Dart attack cooldown reduces by 0.3 seconds, effectively increasing its [[attack speed]] by ~42.9%. [[Fast Throw]] always sets his base attack cooldown to the same value, so it no longer affects his attack speed. | ||
|- | |- | ||
!7 | !7 | ||
|Unlocks [[Dartnado]]. | |Unlocks [[Dartnado]]. | ||
|- | |- | ||
!8 | !8 | ||
| | |Dart pierce increases by 1 (2 overall). Affects Dartnado. Stacks additively with Sharp Darts and Sharper Darts. | ||
|- | |- | ||
!9 | !9 | ||
| | |Range increases by 3 units (6 units overall). Stacks additively with Long Range and Enhanced Range. | ||
|- | |- | ||
!10 | !10 | ||
| | |Throws two darts at a time instead of one. Stacks additively with [[More Darts]], [[Even More Darts]], and the [[Stone of Ancient Knowledge]]. | ||
|}<section end="Max"/> | |}<section end="Max"/> | ||
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{|class="wikitable" | {|class="wikitable" | ||
!Level | !Level | ||
!Effect | !Effect | ||
|- | |- | ||
!2 | !2 | ||
| | |Gun attack cooldown reduces by 0.1 seconds, effectively increasing its [[attack speed]] by ~7.14%. Stacks additively with [[Quick Draw (BATTD)|Quick Draw]]. | ||
|- | |- | ||
!3 | !3 | ||
|Unlocks [[To Me]]. | |Unlocks [[To Me]]. | ||
|- | |- | ||
!4 | !4 | ||
| | |[[Range]] increases by 2 units. Has no effect after upgrading to [[Gun Expertise]], which always sets the range to 55 units. | ||
|- | |- | ||
!5 | !5 | ||
|Unlocks [[Royal Decree]]. | |Unlocks [[Royal Decree]]. | ||
|- | |- | ||
!6 | !6 | ||
| | |Gun blast radius increases by 12 [[unit]]s. Applies before [[Gun Familiarity]] and Gun Expertise's radius multipliers. (The in-game description erroneously states that it increases it by only 2 units.) | ||
|- | |- | ||
!7 | !7 | ||
|Unlocks [[Soda and Mints]]. | |Unlocks [[Soda and Mints]]. | ||
|- | |- | ||
!8 | !8 | ||
| | |Gun attack cooldown reduces by 0.1 seconds (0.2 seconds overall), effectively increasing its [[attack speed]] by ~7.69%. Stacks additively with Quick Draw. | ||
|- | |- | ||
!9 | !9 | ||
| | |Range increases by 3 units (5 units overall). Since this causes her base range to match Gun Expertise's set range, Gun Expertise no longer increases range. | ||
|- | |- | ||
!10 | !10 | ||
|Bloons inflicted with bubblegum take 1 [[Damage type|normal-type]] [[damage]] per second. Affects all layers and lasts indefinitely. | |||
|Bloons inflicted with bubblegum take 1 [[Damage type|normal-type]] [[damage]] per second. | |||
|}<section end="Princess Bubblegum"/> | |}<section end="Princess Bubblegum"/> | ||
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{|class="wikitable" | {|class="wikitable" | ||
!Level | !Level | ||
! | !Effect | ||
|- | |- | ||
!2 | !2 | ||
|[[Range]] increases by 2 units. Affects all attacks | |[[Range]] increases by 2 units. Affects all attacks. Stacks additively with [[Longer Range (BATTD)|Longer Range]]. | ||
|- | |- | ||
!3 | !3 | ||
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|- | |- | ||
!8 | !8 | ||
|Main attack pierce increases by 2. Stacks additively with Sharper Shurikens and Super Sharp Shurikens. | |Main attack pierce increases by 2 (3 overall). Stacks additively with Sharper Shurikens and Super Sharp Shurikens. | ||
|- | |- | ||
!9 | !9 | ||
|Range increases by 3 units. Affects all attacks. Stacks additively with Longer Range. | |Range increases by 3 units (5 units overall). Affects all attacks. Stacks additively with Longer Range. | ||
|- | |- | ||
!10 | !10 | ||
|Main attack now deals +1 [[damage]] to Bloons with any [[Bloon Mod|special properties]]. Does not stack for Bloons with multiple special properties. Has no effect on other attacks. | |Main attack now deals +1 [[damage]] to Bloons with any [[Bloon Mod|special properties]]. Does not stack for Bloons with multiple special properties. Has no effect on other attacks. | ||
|}<section end="Sai"/> | |}<section end="Sai"/> | ||
===[[Sam (BATTD)|Sam]]=== | |||
[[Fireball (BATTD)|Fireball]]'s [[pierce]] increases by 5 per star level. | |||
<section begin="Sam"/> | |||
{|class="wikitable" | |||
!Level | |||
!Effect | |||
|- | |||
!2 | |||
|[[Range]] increases by 2 units. Affects all attacks. Stacks additively with [[Magic Reach]] and [[Wizardly Wisdom]]. | |||
|- | |||
!3 | |||
|Unlocks [[Polymorph]]. | |||
|- | |||
!4 | |||
|Base cost reduces by $25. | |||
|- | |||
!5 | |||
|Unlocks [[Mystic Portal]]. | |||
|- | |||
!6 | |||
|Main attack cooldown reduces by 0.1 seconds, effectively increasing her [[attack speed]] by 25%. Stacks additively with [[Intense Beams]] and [[Concentrated Beams]]. Has no effect on Fireball, Polymorph, Mystic Portal, or Forked Lightning. | |||
|- | |||
!7 | |||
|Unlocks [[Meteor Storm]]. | |||
|- | |||
!8 | |||
|Range increases by 3 units (5 units overall). Affects all attacks. Stacks additively with Magic Reach and Wizardly Wisdom. | |||
|- | |||
!9 | |||
|Base cost reduces by $75 ($100 overall). | |||
|- | |||
!10 | |||
|Gains a seeking bolt [[attack]] that has 4 pierce, deals 1 [[damage type|fire-type]] [[damage]], and shoots every 0.75 seconds. Uses Sam's range stat and targeting, and is affected by [[buff]]s and [[trinket]]s. | |||
|}<section end="Sam"/> | |||
===[[Supermonkey (BATTD)|Supermonkey]]=== | ===[[Supermonkey (BATTD)|Supermonkey]]=== | ||
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{|class="wikitable" | {|class="wikitable" | ||
!Level | !Level | ||
! | !Effect | ||
|- | |- | ||
!2 | !2 | ||
|[[Pierce]] increases by 1. | |[[Pierce]] increases by 1. [[Laser Eyes]] always sets his pierce to the same value, so it no longer has any effect, and [[Plasma Eyes]] and further upgrades do not factor in the added pierce. | ||
|- | |- | ||
!3 | !3 | ||
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|- | |- | ||
!8 | !8 | ||
|Pierce increases by 2. | |Pierce increases by 2 (3 overall). Laser Eyes now reduces his pierce by 2, and Plasma Eyes and further upgrades do not factor in the added pierce. | ||
|- | |- | ||
!9 | !9 | ||
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{|class="wikitable" | {|class="wikitable" | ||
!Level | !Level | ||
! | !Effect | ||
|- | |- | ||
!2 | !2 | ||
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|- | |- | ||
!8 | !8 | ||
|Range increases by 3 units. | |Range increases by 3 units (5 units overall). | ||
|- | |- | ||
!9 | !9 | ||
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|- | |- | ||
!8 | !8 | ||
|Sword attack and sub-tower spawning range increases by 3 units. | |Sword attack and sub-tower spawning range increases by 3 units (5 units overall). | ||
|- | |- | ||
!9 | !9 | ||
|Sword attack pierce increases by 2. | |Sword attack pierce increases by 2 (4 overall). | ||
|- | |- | ||
!10 | !10 | ||