Challenge rule: Difference between revisions

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|[[File:BTD6 MaxMonkeysIcon.png|30px]]
|[[File:BTD6 MaxMonkeysIcon.png|30px]]
|Max Monkeys
|Max Monkeys
|Limits the number of [[tower]]s players can have on the map at the same time. "Default" means there is no limit.
|Limits the number of [[tower]]s players can have on the map at the same time. "Default" means there is no limit. In [[Co-op (BTD6)|Co-op]], each player has their own limit.
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|[[File:BTD6_CoinIcon.png|30px]]
|[[File:BTD6_CoinIcon.png|30px]]
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|[[File:BTD6 LeastCashIconSmall.png|30px]]
|[[File:BTD6 LeastCashIconSmall.png|30px]]
|Least Cash
|Least Cash
|The player is required to complete the challenge with a limit on the total amount of cash they can spend.
|The player is required to complete the challenge with a limit on the total amount of cash they can spend. In Co-op, this counts the cash spent by all players.
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|[[File:BTD6 LeastTiersIconSmall.png|30px]]
|[[File:BTD6 LeastTiersIconSmall.png|30px]]
|Least Tiers
|Least Tiers
|The player is required to complete the challenge with a limit on the number of tiers they can purchase. The tier count increases by 1 each time the player places a base tower, upgrades a tower, or levels up a Hero with cash.
|The player is required to complete the challenge with a limit on the number of tiers they can purchase. The tier count increases by 1 each time the player places a base tower, upgrades a tower, or levels up a Hero with cash. In Co-op, this counts purchases made by all players.
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|[[File:BTD6_FasterBloonsIcon.png|30px]]
|[[File:BTD6_FasterBloonsIcon.png|30px]]
|[[File:BTD6_SlowerBloonsIcon.png|30px]]
|[[File:BTD6_SlowerBloonsIcon.png|30px]]
|Bloon speed
|Bloon Speed
|Multiplies the movement speed of non-MOAB-Class Bloons.
|Multiplies the movement speed of non-MOAB-Class Bloons.
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|[[File:BTD6_AbilityCooldownReductionDecreaseIcon.png|30px]]
|[[File:BTD6_AbilityCooldownReductionDecreaseIcon.png|30px]]
|Ability Cooldown Rate
|Ability Cooldown Rate
|Affects the rate that [[Activated Ability|Activated Abilities]] recharge. Calculated by taking the reciprocal of the percentage and multiplying it by the cooldown.
|Affects the rate that [[Activated Ability|Activated Abilities]] recharge, calculated by taking the reciprocal of the percentage and multiplying it by the cooldown.
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|[[File:BTD6_RemovableCostIncreaseIcon.png|30px]]
|[[File:BTD6_RemovableCostIncreaseIcon.png|30px]]
|[[File:BTD6_RemovableCostDecreaseIcon.png|30px]]
|[[File:BTD6_RemovableCostDecreaseIcon.png|30px]]
|Removable Cost Rate
|Removable Cost Rate
|Multiplies the cost of [[removable]]s and [[gizmo]]s, or disables them entirely.
|Multiplies the cost of [[removable]]s and [[gizmo]]s. Disables removables and cost-based gizmos entirely if set to 1,200%.
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|[[File:BTD6 ParagonLimitIcon.png|30px]]
|[[File:BTD6 ParagonLimitIcon.png|30px]]
|Paragon Limit
|Paragon Limit
|Restricts the number of [[Paragon]]s that can be on the map at the same time. Not accessible in the Challenge Editor.
|Restricts the number of [[Paragon]]s that a player can have at a time. In Co-op, each player has their own limit. Not accessible in the Challenge Editor.
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|-
|[[File:BTD6 NoInstaMonkeys.png|30px]]
|[[File:BTD6 NoInstaMonkeys.png|30px]]