Grandmaster Ninja (BTD6): Difference between revisions

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'''Grandmaster Ninja''' is the [[Ninja Monkey (BTD6)|Ninja Monkey]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It allows the Ninja Monkey to throw 8 shurikens at a time instead of 5 (9 with {{BTD6 mk|Deadly Tranquility}}) over a 72° angle. This upgrade also increases the [[damage]] of Ninja Monkey's shuriken attack from 1 to 2, doubles the shurikens' attack speed (from 0.434s to 0.217s), increases Ninja Monkey's range by +10 [[Unit|units]] (from 40 to 50), and slightly elevates the Ninja Monkey's line of sight.
'''Grandmaster Ninja''' is the [[Ninja Monkey (BTD6)|Ninja Monkey]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />Each shot fires 8 shurikens at a time instead of 5 (9 with {{BTD6 mk|Deadly Tranquility}}) over a 72° angle. This upgrade also increases the [[damage]] of Ninja Monkey's shuriken attack from 1 to 2, doubles the shurikens' attack speed (attack cooldown from 0.434 to 0.217 seconds), increases Ninja Monkey's range by +10 [[Unit|units]] (from 40 to 50), and slightly elevates the Ninja Monkey's line of sight.<section end="lede" />


==Stats==
==Stats==
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Grandmaster Ninja without buffs is extremely inefficient for its cost, in fact far more inefficient than multiple [[Bloonjitsu (BTD6)|Bloonjitsu]]s, but this is compensated by allowing the player to focus all buffs on it, saving plenty of space particularly with [[Shinobi Tactics (BTD6)|Shinobi Tactics]] spam providing the majority of its true potential.
Grandmaster Ninja without buffs is extremely inefficient for its cost, in fact far more inefficient than multiple [[Bloonjitsu (BTD6)|Bloonjitsu]]s, but this is compensated by allowing the player to focus all buffs on it, saving plenty of space particularly with [[Shinobi Tactics (BTD6)|Shinobi Tactics]] spam providing the majority of its true potential.


Bottom crosspaths are the best for Grandmaster Ninja, allowing shurikens to maximize pierce, and [[Caltrops (BTD6)|Caltrops]] can do some extra single-target damage. Masses of Shinobis do the role of blowback and decamo far more efficiently, making the middle crosspath Grandmaster mostly redundant.
Bottom crosspaths are the best for Grandmaster Ninja, allowing shurikens to maximize pierce, and [[Caltrops (BTD6)|Caltrops]] can do some extra single-target damage. Masses of Shinobis do the role of blowback and decamo far more efficiently, making the middle crosspath Grandmaster mostly redundant.  


When max buffed with all debuffs active on bloons, the Grandmaster Ninja is one of the highest DPS towers in [[Freeplay]], even outdamaging [[Sun Temple (BTD6)|Temples]] (and the [[Apex Plasma Master|Dart Paragon]], though this is map dependent).
When max buffed with all debuffs active on bloons, the Grandmaster Ninja is one of the highest DPS towers in [[Freeplay]], even outdamaging [[Sun Temple (BTD6)|Temples]] (and the [[Apex Plasma Master|Dart Paragon]], though this is map dependent).