Grandmaster Ninja (BTD6): Difference between revisions

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Grandmaster Ninja without buffs is extremely inefficient for its cost, in fact far more inefficient than multiple [[Bloonjitsu (BTD6)|Bloonjitsu]]s, but this is compensated by allowing the player to focus all buffs on it, saving plenty of space particularly with [[Shinobi Tactics (BTD6)|Shinobi Tactics]] spam providing the majority of its true potential.
Grandmaster Ninja without buffs is extremely inefficient for its cost, in fact far more inefficient than multiple [[Bloonjitsu (BTD6)|Bloonjitsu]]s, but this is compensated by allowing the player to focus all buffs on it, saving plenty of space particularly with [[Shinobi Tactics (BTD6)|Shinobi Tactics]] spam providing the majority of its true potential.


Bottom crosspaths are the best for Grandmaster Ninja, allowing shurikens to maximize pierce, and [[Caltrops (BTD6)|Caltrops]] can do some extra single-target damage. Masses of Shinobis do the role of blowback and decamo far more efficiently, making the middle crosspath Grandmaster mostly redundant.
Bottom crosspaths are the best for Grandmaster Ninja, allowing shurikens to maximize pierce, and [[Caltrops (BTD6)|Caltrops]] can do some extra single-target damage. Masses of Shinobis do the role of blowback and decamo far more efficiently, making the middle crosspath Grandmaster mostly redundant.  


When max buffed with all debuffs active on bloons, the Grandmaster Ninja is one of the highest DPS towers in [[Freeplay]], even outdamaging [[Sun Temple (BTD6)|Temples]] (and the [[Apex Plasma Master|Dart Paragon]], though this is map dependent).
When max buffed with all debuffs active on bloons, the Grandmaster Ninja is one of the highest DPS towers in [[Freeplay]], even outdamaging [[Sun Temple (BTD6)|Temples]] (and the [[Apex Plasma Master|Dart Paragon]], though this is map dependent).