MOAB Eliminator (BCS): Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "The '''" to "'''" |
Qwertyxp2000 (talk | contribs) Pop 50 primary, 48/50, one game elimmed a moab, then elimmed a dceramic, only 49/50, not 50/50, why that sounds like bug |
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|name =MOAB Eliminator | |name =MOAB Eliminator | ||
|image =BCS MOABEliminator CardArt.png | |image =BCS MOABEliminator CardArt.png | ||
|icon =BCS MOABEliminator Icon.png | |||
|description=<b>On Attack</b>: If target is a Large Bloon, destroy it | |description=<b>On Attack</b>: If target is a Large Bloon, destroy it | ||
|flavor =It does exactly what it says on the tin | |flavor =It does exactly what it says on the tin | ||
| Line 23: | Line 24: | ||
|reload =3 | |reload =3 | ||
}} | }} | ||
'''MOAB Eliminator''' is a [[Primary]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. If it attacks a [[Large Bloon]], | '''MOAB Eliminator''' is a [[Primary]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. If it attacks a [[Large Bloon]], it ignores ATK and instead deals the exact amount of damage required to destroy the target in one attack, factoring in any [[Armor]] and/or [[Shield (BCS)|Shield]] the target has. It does not trigger On Damaged effects of Bloons destroyed this way (e.g. [[Weakening Gas Bloon]] does not decrease its ATK, [[Piñata Bloon]] does not generate [[Gold (BCS)|Gold]] but still reloads it). Due to a bug, destroying Large Bloons with this card doesn't count for [[Quest (BCS)|Quest]] progress for popping Bloons. Only one of this card can be in the Collection. | ||
The card artwork depicts a MOAB Eliminator missile penetrating a [[ZOMG]], with [[Striker Jones]] and [[Gwendolin]] cheering in the background at a hill. | |||
==Tips== | ==Tips== | ||
{{BCS last updated| | {{BCS last updated|6.1|section=y}} | ||
*It has a slow reload, but very effective at getting rid of high-HP Large Bloons such as [[ZOMG (BCS)|ZOMG]]s in one shot. The base damage itself should rarely be used, and only for getting rid of problematic Double Bloons in an emergency. | *It has a slow reload, but very effective at getting rid of high-HP Large Bloons such as [[ZOMG (BCS)|ZOMG]]s in one shot. The base damage itself should rarely be used, and only for getting rid of problematic Double Bloons in an emergency. | ||
*It pairs well with cards that boost its ammo, such as [[Try this!]], as well as [[Striker Jones (BCS)|Striker Jones]]' final passive and several of his exclusive cards, and the [[Extra Shot Bloon (BCS)|Extra Shot Bloon]]; these allow it to affect multiple Large Bloons in a turn. | *It pairs well with cards that boost its ammo, such as [[Try this!]], as well as [[Striker Jones (BCS)|Striker Jones]]' final passive and several of his exclusive cards, and the [[Extra Shot Bloon (BCS)|Extra Shot Bloon]]; these allow it to affect multiple Large Bloons in a turn. | ||
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==Gallery== | ==Gallery== | ||
{{screenshot needed|Needs cropped screenshots of it by itself}} | |||
<gallery> | <gallery> | ||
BCS MOABEliminator Icon.png|Icon | BCS MOABEliminator Icon.png|Icon | ||
BCS BFB Eliminated.png|MOAB Eliminator eliminating a BFB | BCS BFB Eliminated.png|MOAB Eliminator eliminating a BFB | ||
BCS Elim Armor Not Pierced Lead Zeppelin.png|MOAB Eliminator not taking into account Armor (patched on v5.2) | |||
</gallery> | </gallery> | ||