Double Blue Bloon: Difference between revisions

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'''Double Blue Bloon''' is a [[Bloon (BCS)|Basic Bloon]] [[card]] in ''[[Bloons Card Storm]]''. It [[Double Attack|attacks twice]] if it hits the opposing [[Hero (BCS)|Hero]].
'''Double Blue Bloon''' is a [[Bloon (BCS)|Basic Bloon]] [[card]] in ''[[Bloons Card Storm]]''. It [[Double Attack|attacks twice]] if it hits the opposing [[Hero (BCS)|Hero]].
The card artwork depicts a Double Blue Bloon swiping its left Bloon in a left-hand [[Wikipedia:Hook (boxing)|hook]]. The Bloon is above a meadow on a slightly bright day with a few clouds.


==Tips==
==Tips==
{{BCS last updated|3.4|section=y}}
{{outdated|Possible aggro viability? v6.4 buff}}
*Double Blue does not possess many standout qualities. Most combos involving Double Bloons are more efficient with other types, and an unbuffed Double Blue does less damage than a normal [[Yellow Bloon (BCS)|Yellow Bloon]], while effectively taking twice the damage as a normal bloon would. It's still strong if buffed, such as [[Zee Jay (BCS)|Zee Jay]]'s Passive Awesomeness and [[Booster Bloon]].
{{BCS last updated|6.2|section=y}}
**For [[Improved Fortification]] strategies in aggro, [[Double Red Bloon]] can survive one [[Spike Storm!]] and is 1 gold cheaper. Double Blue can survive two Spike Storms on Dark Castle, however.
*Double Blue does not possess many standout qualities. Most combos involving Double Bloons are more efficient with other types, and an unbuffed Double Blue does less damage than a normal [[Yellow Bloon (BCS)|Yellow Bloon]], while effectively taking twice the damage as a normal bloon would. It can deal decent damage if buffed, such as with [[Zany Juice]] or [[Booster Bloon]].
**For combo decks utilizing [[Quick Ready]], [[Double Yellow Bloon]] costs the same as Double Blue + [[Fortify]] with the same HP,<!--60+50 vs 110--> but grants 2 extra Bloontonium without needing an extra card.
**[[Double Red Bloon]] can survive one [[Spike Storm!]] and is 1 gold cheaper. Double Blue can survive two Spike Storms on Dark Castle, and one shot from [[Bionic Boomerang (BCS)|Bionic Boomerang]], but both Double Bloons are generally poor at surviving versus an even decently prepared opponent.
**For Amelia Double Bloon strategies, two Double Red Bloons or one [[Double Green Bloon]] are less awkward for unlocking her Bloon Shield.
**For combo decks using [[Quick Ready]], [[Double Yellow Bloon]] costs the same as Double Blue + [[Fortify]] with the same HP,<!--60+50 vs 110--> but grants 2 extra Bloontonium without needing an extra card. [[Double Green Bloon]] with [[Eerie Lifeforce]], while costing more, has a much higher amount of potential damage as a finisher due to Eerie’s scaling.
*Double Blue Bloon does stand out in niche cases, besides just extra variety for early-game Double Bloons.
*Double Blue in general is not worth putting in a deck almost ever due to its very low health and subpar damage both in Aggro and in OTK strategies.  
**Double Blue survives versus two unbuffed [[Dart Monkey Twins]] and pairs well with [[Fortify]] as a followup; this stands out on exactly Round 2 for both players.<!--p1_r2: 3, p2_r2:4, p1_r3: 6, p2_r3: 7-->


== Update history ==
== Update history ==
{{BCS change list by name|Double Blue Bloon}}
{{BCS change list by name|Double Blue Bloon}}
==Development==
For Version 6.4, Double Red, Double Blue, Double Green, and Double Ceramic all had their health increased by 10 in order to improve their viability without dependence on health buffs.<ref name="odysseyTOS-6.4">{{cite|url=https://www.youtube.com/watch?v=Y5RCsiqq--s|title=6.4 Tester Commentary - Bloons Card Storm|publisher=YouTube|author=OdysseyTOS}}</ref> Although not stated in the commentary by OdysseyTOS, the Double Blue buff also makes it do more damage than a normal Yellow.


==Gallery==
==Gallery==
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==References==
<references />


==Navigation==
==Navigation==
{{BCS bloon nav}}
{{BCS bloon nav}}