Spooky Bloon: Difference between revisions
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{{BCS bloon info | {{BCS bloon info | ||
|id=SpookyBloon | | id = SpookyBloon | ||
|numeric id=264 | | numeric id = 264 | ||
| name = Spooky Bloon | |||
| image = BCS SpookyBloon CardArt.png | |||
| icon = BCS SpookyBloon Icon.png | |||
| description = Gain +20 Health whenever any of your hero's abilities are triggered | |||
| flavor = And we thought the Bloons couldn't get any scarier! | |||
| pack = Camo Storm | |||
| class = Large | |||
| rarity = Uncommon | |||
| introduced = 6.0 | |||
| cost = 4 | |||
| charges = 1 | |||
| health = 130 | |||
| delay = 3 | |||
}} | |||
'''Spooky Bloon''' is a [[Bloon (BCS)|Large Bloon]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|6.0}}. It gains +20 Health every time the player's Hero triggers any of their abilities. | |||
The card artwork features a Spooky Bloon approaching a neighborhood of monkeys, who are scared. It features an underside view of the Spooky Bloon, which seems to be a [[MOAB]] underneath a ghost cover. | |||
| | ==Tips== | ||
| | {{BCS last updated|6.2|section=y}} | ||
| | *Certain Heroes can take advantage of the Spooky Bloon's Health scaling per Hero ability. [[Ezili (BCS)|Ezili’s]] Bloon Voodoo and [[Quincy (BCS)|Quincy]]’s Perceptive Shot are good at scaling the Spooky Bloon, especially in an Aggro mirror. | ||
| | **When using it with Ezili, playing many cheap Bloons is the best method of scaling it with her. | ||
**Versus Quincy, the opponent should not play too many swarms unless they can afford a backup plan against Spooky. | |||
*[[Gwendolin (BCS)|Gwendolin’s]] Heat It Up triggers Spooky Bloon both immediately when activated and whenever a new monkey is played. It’s not very practical for her, but if she runs it or gets a Spooky Bloon with [[Bloon Redirect]], she can use this to make cards like [[Barrel of Monkeys]] scale the Spooky Bloon. | |||
*[[Return to Sender]] can delay the Spooky Bloon, but will not stop the synergies with its best Heroes. | |||
*Spooky Bloon should not be used on heroes that don’t activate their abilities often, such as [[Obyn Greenfoot (BCS)|Obyn Greenfoot]], [[Amelia the Amazing (BCS)|Amelia]], or [[Zee Jay (BCS)|Zee Jay]]. | |||
==Update history== | |||
{{BCS change list by name|Spooky Bloon}} | |||
== | ==Development== | ||
{{BCS | During the Version 6.2 playtests, the Spooky Bloon got a series of reworks.<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> Initially, it began with a proposed community playtester change that proposed changing the Hero affected and reducing the Health scaling, but initially tested without the reduced Health scaling.<ref name="odyssey-6.2-video" /> After playtests, the Health scaling reduction was implemented because it became too good with Ezili and Quincy.<ref name="odyssey-6.2-video" /> | ||
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==Gallery== | ==Gallery== | ||
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}} | }} | ||
{{clear|right}} | {{clear|right}} | ||
==References== | |||
{{References}} | |||
==Navigation== | ==Navigation== | ||
{{BCS bloon nav}} | {{BCS bloon nav}} | ||