Abyssal Warrior: Difference between revisions
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'''Abyssal Warrior''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. Tridents now slow down all damaged | '''Abyssal Warrior''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. Tridents now slow down all damaged bloons up to [[BFB (BTD6)|BFBs]] (excludes [[DDT (BTD6)|DDTs]]), slowing non-blimp bloons by 40%, and MOABs and BFBs by 28%. Tentacles now deal 12 damage and +6 bonus damage to [[Ceramic Bloon (BTD6)|Ceramic Bloons]], enough to one-shot a standard Ceramic Bloon, pierce is increased from 15 to 25 (20.25 to 33.75 with 4-1-0), attack cooldown reduced from 3 to 2.5 seconds, and radius increased from 8 to 12. All nearby towers now get +20% pierce. This upgrade also increases trident [[damage]] from 4 to 8. | ||
== Stats == | == Stats == | ||
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated|53.2|section=y}} | |||
{{BTD6 last updated|section=y | Abyssal Warrior stands out for assisting Round 40 due to its dual MOAB slow and tentacle one-shots on Ceramics, while continuing to be relevant later on with its lower-tier blimp slowdown and substantial percentage pierce buffs. Its tridents and tentacles do great all-around damage even without the Ceramic one-shot. Its percentage pierce bonus pairs very well with [[Spike Factory (BTD6)|Spike Factory]], especially [[Perma-Spike (BTD6)|Perma-Spike]] which already has high pierce. In [[Race (BTD6)|Race]] conditions, it remains strong with its high damage and pierce, especially if all tentacles can be used. | ||
Abyssal Warrior | |||
Like [[Abyss Dweller]], crosspathing is situational | Like [[Abyss Dweller]], crosspathing is situational. 4-0-2 is preferred in general gameplay, making it buff more towers in range and improve reach of its tentacles, though 4-0-1 is enough if not revolving around a Mermonkey strategy. Additionally, its higher trident damage makes homing tridents worth it. 4-1-0 is preferred in Race conditions. 4-2-0's freeze can double-dip slowdown against Ceramics and below, but can harm strategies that have a Frozen weakness. | ||
==Update history== | ==Update history== | ||