Update history:Bloons Card Storm: Difference between revisions

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{{TOC|right}}
This is a list of software updates to ''[[Bloons Card Storm]]''.
This is a list of software updates to ''[[Bloons Card Storm]]''.
{{horizontal TOC}}
{{Clear|right}}
{{Clear|right}}
==Version 1.0==
==Version 1.0==
{{#cargo_query:table=bcs_updates
===Changes from the [[Bloons Card Storm Full Playable test|Full Playable test]]===
|fields=_pageName, version, image, description,
====[[Bloon (BCS)|Bloon]]s====
release_date,
{|class="wikitable"
IF(version LIKE "%.0", "y", "") = major <!-- major if it ends in .0 -->
!Card
|format=template
!Changes
|template=update row
|-
|named args=yes
|[[Black Bloon (BCS)|Black Bloon]]
|order by=(version+0) <!-- weird hack that treats the version number as a number instead of a string, for sorting -->
|{{BCS changes|version=1.0|changes=*{{buff|Now also draws a card if it leaks}}|name=Black Bloon}}
|-
|[[Ceramic Bloon (BCS)|Ceramic Bloon]]
|{{BCS changes|version=1.0|changes=*{{nerf|Charges reduced|3|2}}|name=Ceramic Bloon}}
|-
|[[Double Blue Bloon]]
|{{BCS changes|version=1.0|changes=*{{buff|Health increased|45|60}}|name=Double Blue Bloon}}
|-
|[[Double Red Bloon]]
|{{BCS changes|version=1.0|changes=*{{buff|Health increased|30|40}}|name=Double Red Bloon}}
|-
|[[Golden Bloon (BCS)|Golden Bloon]]
|{{BCS changes|version=1.0|name=Golden Bloon
|changes=*{{change|Description changed}}
:{{compare text|before=On Damaged: Gives 1 gold|after=On Damaged: Gain 1 Gold}}
}}
|-
|[[Nested Green]]
|{{BCS changes|version=1.0|name=Nested Green|changes=
*{{buff|Health increased|90|100}}
}}
}}
{{Clear|right}}
|-
==Version 1.0 changes from the Full Playable test==
|[[Nested Yellow]]
===[[Spike-o-Pult (BCS)|Spike-o-Pult]]===
|{{BCS changes|version=1.0|name=Nested Yellow|changes=
{{BCS changes|version=1.0|name=Spike-o-Pult|changes=
*{{buff|Health increased|130|140}}
*{{buff|Attack Power increased|25|50}}
*{{change|Description changed|"On Pop: Gains 20 Attack Power"|"On Pop: Gain 20 Attack Power"}}
}}
}}
 
|-
===[[Super Monkey Fan Club (BCS)|Super Monkey Fan Club]]===
|[[Steady Growth Bloon]]
{{BCS changes|version=1.0|name=Super Monkey Fan Club|changes=
|{{BCS changes|version=1.0|name=Steady Growth Bloon|changes=
*{{change|Description changed|"During your Turn: All Dart Monkeys gain +10 Attack Power"|"During your Turn: All Dart Monkeys gain 10 Attack Power"}}
*{{change|Description changed}}
:{{compare text|before=On Turn Start: Gains +50 Health|after=On Turn Start: Gains 50 Health}}
}}
}}
|}


===[[Boomerang Monkey (BCS)|Boomerang Monkey]]===
====[[Monkey (BCS)|Monkey]]s====
{{BCS changes|version=1.0|name=Boomerang Monkey|changes=
{|class="wikitable"
*{{change|Name changed|Boomerang|Boomerang Monkey}}
!Card
!Changes
|-
|[[Baby Monkey]]
|{{BCS changes|version=1.0|name=Baby Monkey
|changes=*Now uses [[Shrink]]'s card art instead of placeholder art
}}
}}
 
|-
===[[Glaive Ricochet (BCS)|Glaive Ricochet]]===
|[[Banana Farm (BCS)|Banana Farm]]
{{BCS changes|version=1.0|name=Glaive Ricochet|changes=
|{{BCS changes|version=1.0|name=Banana Farm
*{{buff|Ammo increased|3|4}}
|changes=*{{change|Description changed}}
*{{change|Name changed|Glaive Richochet|Glaive Ricochet}}
:{{compare text|before=Generates 2 Gold at the start of the turn|after=On Turn Start: Gain 2 Gold}}
}}
}}
 
|-
===[[Sniper Monkey (BCS)|Sniper Monkey]]===
|[[Boomerang Monkey (BCS)|Boomerang Monkey]]
{{BCS changes|version=1.0|name=Sniper Monkey|changes=
|{{BCS changes|version=1.0|name=Boomerang Monkey
*{{buff|Attack Power increased|70|75}}
|changes=*{{change|Name changed}}
:{{compare text|before=Boomerang|after=Boomerang Monkey}}
}}
}}
 
|-
===[[Bouncing Bullet (BCS)|Bouncing Bullet]]===
|[[Bouncing Bullet (BCS)|Bouncing Bullet]]
{{BCS changes|version=1.0|name=Bouncing Bullet|changes=
|{{BCS changes|version=1.0|name=Bouncing Bullet
*{{change|Description changed|"On Attack: Deal 30 Damage to a random other Bloon. Then repeat, then repeat"|"On Attack: Deal 30 Damage to a random other Bloon three times"}}
|changes=*{{change|Description changed}}
:{{compare text|before=On Attack: Deal 30 Damage to a random other Bloon. Then repeat, then repeat|after=On Attack: Deal 30 Damage to a random other Bloon three times}}
}}
}}
 
|-
===[[Crippling Sniper]]===
|[[Burny Stuff Mortar]]
{{BCS changes|version=1.0|name=Crippling Sniper|changes=
|{{BCS changes|version=1.0|name=Burny Stuff Mortar
*{{buff|Attack Power increased|120|150}}
|changes=*{{change|Description changed}}
:{{compare text|before=On Turn End: Randomly attacks an enemy Bloon. Sets hit Bloon on fire|after=On Turn End: Randomly attacks an enemy Bloon. Hit Bloon is set on fire}}
}}
}}
 
|-
===[[Burny Stuff Mortar]]===
|[[Crippling Sniper]]
{{BCS changes|version=1.0|name=Burny Stuff Mortar|changes=
|{{BCS changes|version=1.0|name=Crippling Sniper
*{{change|Description changed|"On Turn End: Randomly attacks an enemy Bloon. Sets hit Bloon on fire"|"On Turn End: Randomly attacks an enemy Bloon. Hit Bloon is set on fire"}}
|changes=*{{buff|Attack Power increased|120|150}}
|changes store=*{{buff|ATK increased|120|150}}
}}
}}
 
|-
===[[Elite Defender (BCS)|Elite Defender]]===
|[[Elite Defender (BCS)|Elite Defender]]
{{BCS changes|version=1.0|name=Elite Defender|changes=
|{{BCS changes|version=1.0|name=Elite Defender|changes=
*{{nerf|Rarity increased|Common|Rare}}
*{{nerf|Rarity increased|Common|Rare}}
}}
}}
 
|-
===[[Wizard Monkey (BCS)|Wizard Monkey]]===
|[[Glaive Ricochet (BCS)|Glaive Ricochet]]
{{BCS changes|version=1.0|name=Wizard Monkey|changes=
|{{BCS changes|version=1.0|name=Glaive Ricochet
*{{change|Description changed|"On Turn Start: Gain +5 Attack Power"|"On Turn Start: Gain 5 Attack Power"}}
|changes=*{{buff|Ammo increased|3|4}}
*{{change|Name changed}}
:{{compare text|before=Glaive Richochet{{sic}}|after=Glaive Ricochet}}
}}
|-
|[[Necromancer (BCS)|Necromancer]]
|{{BCS changes|version=1.0|name=Necromancer
|changes=*{{change|Description changed}}
:{{compare text|before=On Turn End: Summon an Undead Bloon. On Turn Start: Heals a random damaged ally Bloon for 25|after=On Turn End: Summon an Undead Bloon.<br>On Turn Start: Heal a random friendly Bloon for 25}}
}}
}}
 
|-
===[[Necromancer (BCS)|Necromancer]]===
|[[Marketplace (BCS)|Marketplace]]
{{BCS changes|version=1.0|name=Necromancer|changes=
|{{BCS changes|version=1.0|name=Marketplace
*{{change|Description changed|"On Turn End: Summon an Undead Bloon. On Turn Start: Heals a random damaged ally Bloon for 25"|"On Turn End: Summon an Undead Bloon.<br>On Turn Start: Heal a random friendly Bloon for 25"}}
|changes=*{{change|Description changed}}
:{{compare text|before=On Turn Start: Gain Gold equal to the number of friendly Monkeys|after=On Turn Start: Gain 1 Gold per friendly Monkey}}
}}
}}
 
|-
===[[Prince of Darkness (BCS)|Prince of Darkness]]===
|[[Monkey Village (BCS)|Monkey Village]]
{{BCS changes|version=1.0|name=Prince of Darkness|changes=
|{{BCS changes|version=1.0|name=Monkey Village|changes=
*{{change|Description changed|"On Play: Summon an Undead MOAB. On Turn Start: Heals all of your Bloons for 30"|"On Play: Summon an Undead MOAB.<br>On Turn Start: Heal your Bloons for 30"}}
*{{buff|Cost reduced|6|4}}
*{{nerf|Rarity increased|Common|Uncommon}}
}}
}}
{{BCS changes|version=1.0|name=Prince of Darkness;Undead MOAB|changes=
|-
|[[Prince of Darkness (BCS)|Prince of Darkness]]
|{{BCS changes|version=1.0
|changes 1 names=Prince of Darkness
|changes 1=*{{change|Description changed}}
:{{compare text|before=On Play: Summon an Undead MOAB. On Turn Start: Heals all of your Bloons for 30|after=On Play: Summon an Undead MOAB.<br>On Turn Start: Heal your Bloons for 30}}
*{{buff|Undead MOAB health increased|400|500}}
*{{buff|Undead MOAB health increased|400|500}}
|changes 2 names=Undead MOAB
|changes 2 store=*{{buff|Health increased|400|500}}
}}
}}
 
|-
===[[Super Monkey (BCS)|Super Monkey]]===
|[[Sniper Monkey (BCS)|Sniper Monkey]]
{{BCS changes|version=1.0|name=Super Monkey|changes=
|{{BCS changes|version=1.0|name=Sniper Monkey
*{{buff|Attack Power increased|75|90}}
|changes=*{{buff|Attack Power increased|70|75}}
}}
|changes store=*{{buff|ATK increased|70|75}}
 
===[[Banana Farm (BCS)|Banana Farm]]===
{{BCS changes|version=1.0|name=Banana Farm|changes=
*{{change|Description changed|"Generates 2 Gold at the start of the turn"|"On Turn Start: Gain 2 Gold"}}
}}
 
===[[Marketplace (BCS)|Marketplace]]===
{{BCS changes|version=1.0|name=Marketplace|changes=
*{{change|Description changed|"On Turn Start: Gain Gold equal to the number of friendly Monkeys"|"On Turn Start: Gain 1 Gold per friendly Monkey"}}
}}
}}
 
|-
===[[Monkey Village (BCS)|Monkey Village]]===
|[[Spike-o-Pult (BCS)|Spike-o-Pult]]
{{BCS changes|version=1.0|name=Monkey Village|changes=
|{{BCS changes|version=1.0|name=Spike-o-Pult
*{{buff|Cost reduced|6|4}}
|changes=*{{buff|Attack Power increased|25|50}}
*{{nerf|Rarity increased|Common|Uncommon}}
*{{change|Description changed}}
:{{compare text|before=On Pop: Gains 20 Attack Power|after=On Pop: Gain 20 Attack Power}}
|changes store=*{{buff|ATK increased|25|50}}
*{{change|Description changed}}
:{{compare text|before=On Pop: Gains 20 Attack Power|after=On Pop: Gain 20 Attack Power}}
}}
}}
 
|-
===[[Baby Monkey]]===
|[[Super Monkey (BCS)|Super Monkey]]
{{BCS changes|version=1.0|name=Baby Monkey|changes=
|{{BCS changes|version=1.0|name=Super Monkey
*{{change|Now uses [[Shrink]]'s card art instead of placeholder art}}
|changes=*{{buff|Attack Power increased|75|90}}
}}
|changes store=*{{buff|ATK increased|75|90}}
 
=== [[Double Red Bloon]] ===
{{BCS changes|version=1.0|changes=*{{buff|Health increased|30|40}}|name=Double Red Bloon}}
 
===[[Golden Bloon (BCS)|Golden Bloon]]===
{{BCS changes|version=1.0|name=Golden Bloon|changes=
*{{change|Description changed|"On Damaged: Gives 1 gold"|"On Damaged: Gain 1 Gold"}}
}}
}}
 
|-
=== [[Nested Green]] ===
|[[Super Monkey Fan Club (BCS)|Super Monkey Fan Club]]
{{BCS changes|version=1.0|name=Nested Green|changes=
|{{BCS changes|version=1.0|name=Super Monkey Fan Club
*{{buff|Health increased|90|100}}
|changes=*{{change|Description changed}}
:{{compare text|before=During your Turn: All Dart Monkeys gain +10 Attack Power|after=During your Turn: All Dart Monkeys gain 10 Attack Power}}
}}
}}
 
|-
===[[Steady Growth Bloon]]===
|[[Triple Shot (BCS)|Triple Shot]]
{{BCS changes|version=1.0|name=Steady Growth Bloon|changes=
|{{BCS changes|version=1.0|name=Triple Shot
*{{change|Description changed|"On Turn Start: Gains +50 Health"|"On Turn Start: Gains 50 Health"}}
|changes=*{{change|"Target" is no longer capitalized in the card description}}
}}
}}
 
|-
===[[Double Blue Bloon]]===
|[[Wizard Monkey (BCS)|Wizard Monkey]]
{{BCS changes|version=1.0|changes=*{{buff|Health increased|45|60}}|name=Double Blue Bloon}}
|{{BCS changes|version=1.0|name=Wizard Monkey
 
|changes=*{{change|Description changed}}
===[[Nested Yellow]]===
:{{compare text|before=On Turn Start: Gain +5 Attack Power|after=On Turn Start: Gain 5 Attack Power}}
{{BCS changes|version=1.0|name=Nested Yellow|changes=
*{{buff|Health increased|130|140}}
}}
}}
|}


=== [[Black Bloon (BCS)|Black Bloon]] ===
====[[Power (BCS)|Power]]s====
{{BCS changes|version=1.0|changes=*{{buff|Now draws a card when damaging the opponent.}}|name=Black Bloon}}
{|class="wikitable"
 
!Card
=== [[Ceramic Bloon (BCS)|Ceramic Bloon]] ===
!Changes
{{BCS changes|version=1.0|changes=*{{nerf|Charges reduced|3|2}}|name=Ceramic Bloon}}
|-
 
|[[Bed Time]]
===[[Bed Time]]===
|{{BCS changes|version=1.0|name=Bed Time
{{BCS changes|version=1.0|name=Bed Time|changes=
|changes=*{{change|Description changed}}
*{{change|Description changed|"Removes Enemy Target Monkey with 30 or less Attack Power"|"Remove target enemy Monkey with 30 or less Attack Power"}}
:{{compare text|before=Removes Enemy Target Monkey with 30 or less Attack Power|after=Remove target enemy Monkey with 30 or less Attack Power}}
}}
}}
 
|-
===[[Bloon Embiggen]]===
|[[Bloon Embiggen]]
{{BCS changes|version=1.0|name=Bloon Embiggen|changes=
|{{BCS changes|version=1.0|name=Bloon Embiggen
*{{change|Description changed|"Grants all your Bloons +25 Health"|"Give all your Bloons +25 Health"}}
|changes=*{{change|Description changed}}
:{{compare text|before=Grants all your Bloons +25 Health|after=Give all your Bloons +25 Health}}
}}
}}
 
|-
===[[Cash Drop (BCS)|Cash Drop]]===
|[[Cash Drop (BCS)|Cash Drop]]
{{BCS changes|version=1.0|name=Cash Drop|changes=
|{{BCS changes|version=1.0|name=Cash Drop|changes=
*{{nerf|Gold gain reduced|2|1}}
*{{nerf|Gold gain reduced|2|1}} (also affects the card description)
}}
}}
 
|-
===[[Ceasefire]]===
|[[Ceasefire]]
{{BCS changes|version=1.0|name=Ceasefire|changes=
|{{BCS changes|version=1.0|name=Ceasefire
*{{change|Description changed|"Enemy Monkeys lose all ammo"|"Enemy Monkeys lose all Ammo"}}
|changes=*{{change|"Ammo" is now capitalized in the card description}}
}}
}}
 
|-
===[[Expert Negotiator]]===
|[[Expert Negotiator]]
{{BCS changes|version=1.0|name=Expert Negotiator|changes=
|{{BCS changes|version=1.0|name=Expert Negotiator
*{{change|Description changed|"Target Monkey joins your team"|"Target enemy Monkey joins your team"}}
|changes=*{{change|Description changed}}
:{{compare text|before=Target Monkey joins your team|after=Target enemy Monkey joins your team}}
}}
}}
 
|-
===[[Firestorm (BCS)|Firestorm]]===
|[[Firestorm]]
{{BCS changes|version=1.0|name=Firestorm|changes=
|{{BCS changes|version=1.0|name=Firestorm
*{{change|Description changed|"Deal 70 damage to enemy Bloons"|"Deal 70 Damage to all enemy Bloons"}}
|changes=*{{change|Description changed}}
:{{compare text|before=Deal 70 damage to enemy Bloons|after=Deal 70 Damage to all enemy Bloons}}
}}
}}
 
|-
===[[Improved Fortification]]===
|[[Improved Fortification]]
{{BCS changes|version=1.0|name=Improved Fortification|changes=
|{{BCS changes|version=1.0|name=Improved Fortification|changes=
*{{buff|Health bonus increased|+100|+150}}
*{{buff|Health bonus increased|+100|+150}}
*{{change|Description changed|"Give target friendly Bloon +100 Health but increases delay by 1"|"Give target friendly Bloon +150 Health but increase its delay by 1"}}
*{{change|Description changed}}
:{{compare text|before=Give target friendly Bloon +100 Health but increases delay by 1|after=Give target friendly Bloon +150 Health but increase its delay by 1}}
}}
}}
 
|-
===[[MOAB Strike]]===
|[[MOAB Strike]]
{{BCS changes|version=1.0|name=MOAB Strike|changes=*{{change|Rarity changed from Rare to Super Rare to match crafting cost|fix=y}}}}
|{{BCS changes|version=1.0|name=MOAB Strike|changes=*{{change|Rarity changed from Rare to Super Rare to match crafting cost|fix=y}}}}
 
|-
===[[Powerful Slowing Totem]]===
|[[Powerful Slowing Totem]]
{{BCS changes|version=1.0|name=Powerful Slowing Totem|changes=
|{{BCS changes|version=1.0|name=Powerful Slowing Totem
*{{change|Description changed|"Increases the delay of all Enemy Bloons by 1"|"Increase the delay of all Enemy Bloons by 1"}}
|changes=*{{change|Description changed}}
:{{compare text|before=Increases the delay of all Enemy Bloons by 1|after=Increase the delay of all Enemy Bloons by 1}}
}}
}}
 
|-
===[[Quick Ready]]===
|[[Quick Ready]]
{{BCS changes|version=1.0|name=Quick Ready|changes=
|{{BCS changes|version=1.0|name=Quick Ready
*{{change|Description changed|"Reduces the delay on target Bloon by 1"|"Reduce the delay on target Bloon by 1"}}
|changes=*{{change|Description changed}}
:{{compare text|before=Reduces the delay on target Bloon by 1|after=Reduce the delay on target Bloon by 1}}
}}
}}
 
|-
===[[Restock]]===
|[[Restock]]
{{BCS changes|version=1.0|name=Restock|changes=
|{{BCS changes|version=1.0|name=Restock|changes=
*{{nerf|Cost increased|4|5}}
*{{nerf|Cost increased|4|5}}
}}
}}
 
|-
===[[Return to Sender]]===
|[[Return to Sender]]
{{BCS changes|version=1.0|name=Return to Sender|changes=
|{{BCS changes|version=1.0|name=Return to Sender
*{{change|Name|Return 2 Sender|Return to Sender}}
|changes=*{{change|Name changed}}
*{{change|Description changed|"Returns a Bloon or Monkey to the owner's hand"|"Return a Bloon or Monkey to the owner's hand"}}
:{{compare text|before=Return 2 Sender|after=Return to Sender}}
*{{change|Description changed}}
:{{compare text|before=Returns a Bloon or Monkey to the owner's hand|after=Return a Bloon or Monkey to the owner's hand}}
}}
}}
 
|-
===[[Shrink]]===
|[[Shrink]]
{{BCS changes|version=1.0|name=Shrink|changes=
|{{BCS changes|version=1.0|name=Shrink|changes=*{{change|Description changed}}
*{{change|Description changed|"Turns target Monkey into a Baby Monkey"|"Turn target Monkey into a Baby Monkey"}}
:{{compare text|before=Turns target Monkey into a Baby Monkey|after=Turn target Monkey into a Baby Monkey}}
}}
}}
 
|-
===[[Storm Of Arrows (BCS)|Storm Of Arrows]]===
|[[Storm Of Arrows]]
{{BCS changes|version=1.0|name=Storm Of Arrows|changes=
|{{BCS changes|version=1.0|name=Storm Of Arrows
*{{change|Description changed|"Deal 150 damage to 2 random opposing Bloons"|"Deal 150 Damage to 2 random opposing Bloons"}}
|changes=*{{change|Description changed}}
:{{compare text|before=Deal 150 damage to 2 random opposing Bloons|after=Deal 150 Damage to 2 random opposing Bloons}}
}}
}}
 
|-
===[[Stunned (card)|Stunned]]===
|[[Stunned (card)|Stunned]]
{{BCS changes|version=1.0|name=Stunned|changes=
|{{BCS changes|version=1.0|name=Stunned|changes=
*{{nerf|Rarity increased|Common|Uncommon|note=Due to an oversight, it still displays the Common badge, though it is treated like an Uncommon by the game}}
*{{nerf|Rarity increased|Common|Uncommon|note=Due to an oversight, it still displays the Common badge, though it is treated like an Uncommon by the game}}
}}
}}
 
|-
===[[Supply Drop (BCS)|Supply Drop]]===
|[[Supply Drop (BCS)|Supply Drop]]
{{BCS changes|version=1.0|name=Supply Drop|changes=
|{{BCS changes|version=1.0|name=Supply Drop|changes=
*{{nerf|Cost increased|2|3}}
*{{nerf|Cost increased|2|3}}
}}
}}
 
|-
===[[Wall Of Trees (BCS)|Wall Of Trees]]===
|[[Wall Of Trees]]
{{BCS changes|version=1.0|name=Wall Of Trees|changes=
|{{BCS changes|version=1.0|name=Wall Of Trees|changes=
*{{buff|Shield amount increased|100|120}}
*{{buff|Shield amount increased|100|120}}
*{{change|Description changed|"Gain a 100HP Shield. When it breaks, get 2 Gold"|"Gain 120 Shield. When it breaks, gain 2 Gold"}}
*{{change|Description changed}}
:{{compare text|before=Gain a 100HP Shield. When it breaks, get 2 Gold|after=Gain 120 Shield. When it breaks, gain 2 Gold}}
}}
}}
|-
|[[Whoops]]
|{{BCS changes|version=1.0|name=Whoops|changes=*{{change|Description changed}}
:{{compare text|before=Target Monkey loses all ammo|after=Target Monkey loses all Ammo}}
}}
|}


===[[Whoops]]===
====[[Map (BCS)|Map]]s====
{{BCS changes|version=1.0|name=Whoops|changes=
{|class="wikitable"
*{{change|Description changed|"Target Monkey loses all ammo"|"Target Monkey loses all Ammo"}}
!Map
!Changes
|-
|Dark Castle
|{{BCS changes|version=1.0|name=Dark Castle
|changes=*{{change|Description changed}}
:{{compare text|before=Bloons gain +5 Health.|after=Bloons gain 5 Health.}}
}}
|-
|Badlands
|{{BCS changes|version=1.0|name=Badlands
|changes=*{{change|Name changed}}
:{{compare text|before=Wasteland|after=Badlands}}
}}
}}
|}


===[[Map (BCS)|Map]]s===
{{#cargo_query:table=bcs_updates
{{BCS changes|version=1.0|name=Dark Castle|changes=*{{change|Dark Castle: description changed|"Bloons gain +5 Health."|"Bloons gain 5 Health."}}|changes store=*{{change|Description changed|"Bloons gain +5 Health."|"Bloons gain 5 Health."}}}}
|fields=_pageName, version, image, description,
{{BCS changes|version=1.0|name=Badlands|changes=*{{change|Wasteland: name changed|Wasteland|Badlands}}|changes store=*{{change|Name changed|Wasteland|Badlands}}}}
release_date,
 
IF(version LIKE "%.0", "y", "") = major <!-- major if it ends in .0 -->
|format=template
|template=update row
|named args=yes
|order by=(version+0) <!-- weird hack that treats the version number as a number instead of a string, for sorting -->
}}
{{Clear|right}}
==Navigation==
==Navigation==
{{BCS update nav}}
{{BCS update nav}}
{{BCS nav}}
{{BCS nav}}
[[Category:BCS updates|*]][[Category:Update histories]]
[[Category:BCS updates|*]][[Category:Update histories]]

Revision as of 17:57, 26 October 2025

This is a list of software updates to Bloons Card Storm.

Version 1.0

Changes from the Full Playable test

Card Changes
Black Bloon
  • Buff Now also draws a card if it leaks
Ceramic Bloon
  • Nerf Charges reduced ― 3 → 2
Double Blue Bloon
  • Buff Health increased ― 45 → 60
Double Red Bloon
  • Buff Health increased ― 30 → 40
Golden Bloon
  • Description changed
Before On Damaged: Gives 1 gold
After On Damaged: Gain 1 Gold
Nested Green
  • Buff Health increased ― 90 → 100
Nested Yellow
  • Buff Health increased ― 130 → 140
Steady Growth Bloon
  • Description changed
Before On Turn Start: Gains +50 Health
After On Turn Start: Gains 50 Health
Card Changes
Baby Monkey
  • Now uses Shrink's card art instead of placeholder art
Banana Farm
  • Description changed
Before Generates 2 Gold at the start of the turn
After On Turn Start: Gain 2 Gold
Boomerang Monkey
  • Name changed
Before Boomerang
After Boomerang Monkey
Bouncing Bullet
  • Description changed
Before On Attack: Deal 30 Damage to a random other Bloon. Then repeat, then repeat
After On Attack: Deal 30 Damage to a random other Bloon three times
Burny Stuff Mortar
  • Description changed
Before On Turn End: Randomly attacks an enemy Bloon. Sets hit Bloon on fire
After On Turn End: Randomly attacks an enemy Bloon. Hit Bloon is set on fire
Crippling Sniper
  • Buff Attack Power increased ― 120 → 150
Elite Defender
  • Nerf Rarity increased ― Common → Rare
Glaive Ricochet
  • Buff Ammo increased ― 3 → 4
  • Name changed
Before Glaive Richochet[sic]
After Glaive Ricochet
Necromancer
  • Description changed
Before On Turn End: Summon an Undead Bloon. On Turn Start: Heals a random damaged ally Bloon for 25
After On Turn End: Summon an Undead Bloon.
On Turn Start: Heal a random friendly Bloon for 25
Marketplace
  • Description changed
Before On Turn Start: Gain Gold equal to the number of friendly Monkeys
After On Turn Start: Gain 1 Gold per friendly Monkey
Monkey Village
  • Buff Cost reduced ― 6 → 4
  • Nerf Rarity increased ― Common → Uncommon
Prince of Darkness
  • Description changed
Before On Play: Summon an Undead MOAB. On Turn Start: Heals all of your Bloons for 30
After On Play: Summon an Undead MOAB.
On Turn Start: Heal your Bloons for 30
  • Buff Undead MOAB health increased ― 400 → 500
Sniper Monkey
  • Buff Attack Power increased ― 70 → 75
Spike-o-Pult
  • Buff Attack Power increased ― 25 → 50
  • Description changed
Before On Pop: Gains 20 Attack Power
After On Pop: Gain 20 Attack Power
Super Monkey
  • Buff Attack Power increased ― 75 → 90
Super Monkey Fan Club
  • Description changed
Before During your Turn: All Dart Monkeys gain +10 Attack Power
After During your Turn: All Dart Monkeys gain 10 Attack Power
Triple Shot
  • "Target" is no longer capitalized in the card description
Wizard Monkey
  • Description changed
Before On Turn Start: Gain +5 Attack Power
After On Turn Start: Gain 5 Attack Power
Card Changes
Bed Time
  • Description changed
Before Removes Enemy Target Monkey with 30 or less Attack Power
After Remove target enemy Monkey with 30 or less Attack Power
Bloon Embiggen
  • Description changed
Before Grants all your Bloons +25 Health
After Give all your Bloons +25 Health
Cash Drop
  • Nerf Gold gain reduced ― 2 → 1 (also affects the card description)
Ceasefire
  • "Ammo" is now capitalized in the card description
Expert Negotiator
  • Description changed
Before Target Monkey joins your team
After Target enemy Monkey joins your team
Firestorm
  • Description changed
Before Deal 70 damage to enemy Bloons
After Deal 70 Damage to all enemy Bloons
Improved Fortification
  • Buff Health bonus increased ― +100 → +150
  • Description changed
Before Give target friendly Bloon +100 Health but increases delay by 1
After Give target friendly Bloon +150 Health but increase its delay by 1
MOAB Strike
  • Rarity changed from Rare to Super Rare to match crafting cost (bug fix)
Powerful Slowing Totem
  • Description changed
Before Increases the delay of all Enemy Bloons by 1
After Increase the delay of all Enemy Bloons by 1
Quick Ready
  • Description changed
Before Reduces the delay on target Bloon by 1
After Reduce the delay on target Bloon by 1
Restock
  • Nerf Cost increased ― 4 → 5
Return to Sender
  • Name changed
Before Return 2 Sender
After Return to Sender
  • Description changed
Before Returns a Bloon or Monkey to the owner's hand
After Return a Bloon or Monkey to the owner's hand
Shrink
  • Description changed
Before Turns target Monkey into a Baby Monkey
After Turn target Monkey into a Baby Monkey
Storm Of Arrows
  • Description changed
Before Deal 150 damage to 2 random opposing Bloons
After Deal 150 Damage to 2 random opposing Bloons
Stunned
  • Nerf Rarity increased ― Common → Uncommon
    • Note: Due to an oversight, it still displays the Common badge, though it is treated like an Uncommon by the game
Supply Drop
  • Nerf Cost increased ― 2 → 3
Wall Of Trees
  • Buff Shield amount increased ― 100 → 120
  • Description changed
Before Gain a 100HP Shield. When it breaks, get 2 Gold
After Gain 120 Shield. When it breaks, gain 2 Gold
Whoops
  • Description changed
Before Target Monkey loses all ammo
After Target Monkey loses all Ammo
Map Changes
Dark Castle
  • Description changed
Before Bloons gain +5 Health.
After Bloons gain 5 Health.
Badlands
  • Name changed
Before Wasteland
After Badlands
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