Storm (BCS): Difference between revisions

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The '''Storm''' is a game mechanic in ''[[Bloons Card Storm]]'' that attacks players at the end of some [[turn]]s. It initially attacks a player by spawning [[Bloon (BCS)|Bloon]] cards on the opponent's side (giving the opponent extra Bloons right before their turn starts), while on later turns, it can also use the [[Stunned (card)|Stunned]] card to [[stun]] [[Monkey (BCS)|Monkey]]s on the player's side. It has a turn counter that indicates when it will attack next, and the cards it uses follows a consistent pattern depending on the counter; in [[Ranked]] mode, it has different patterns from the default pattern used in all other modes, and it does not appear at all in [[Boss Battle (BCS)|Boss Battle]]s.
The '''Storm''' is a game mechanic in ''[[Bloons Card Storm]]'' that attacks players at the end of some [[turn]]s. It initially attacks a player by spawning [[Bloon (BCS)|Bloon]] cards on the opponent's side (giving the opponent extra Bloons right before their turn starts), while on later turns, it can also use the [[Stunned (card)|Stunned]] card to [[stun]] [[Monkey (BCS)|Monkey]]s on the player's side. It has a turn counter that indicates when it will attack next, and the cards it uses follows a consistent pattern depending on the counter; in [[Ranked]] mode, it has different patterns from the default pattern used in all other modes, and it does not appear at all in [[Boss Battle (BCS)|Boss Battle]]s.


The Storm is represented by a counter that decrements by one at the end of the turn of the player that went first, or if it is at zero already (represented by the Storm icon displaying no number), it instead attacks the player that went first, either by spawning Bloons on the opponent's side or by stunning one of their Monkeys, then attacks the opponent with the same effect at the end of their next turn. This step occurs at the very end of each turn, right before the "<player name>'s Turn" message appears and the turn counter increments.
The Storm is represented by a counter that decrements by one at the end of the turn of the player that went second, or if it is at zero already (represented by the Storm icon displaying no number), it instead attacks the player that went first, either by spawning Bloons on the other player's side or by stunning one of their Monkeys, then attacks the other player with the same effect at the end of their next turn. This step occurs at the very end of each turn, right before the "<player name>'s Turn" message appears and the turn counter increments.


==Storm effects==
==Storm effects==