Fishing Spot: Difference between revisions

added fish and rod stats
not really a fan of lead sections that are only two sentences long, and the mechanics section ended up not being that big anyway, so they got merged
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{{screenshot needed}}
{{research|Fish movement mechanics}}
'''Fishing Spots''' are special tiles in the ''[[Frontier Legends]]'' DLC for ''[[Bloons TD 6]]''. They allow the player to play a minigame to catch fish, which convert to [[Bananite]] when caught. The player enters the minigame by choosing a fishing rod to cast in the water, then waiting a short time for a fish to bite.


{{screenshot needed}}
The minigame consists of a vertical box where the fish moves up and down, with the player needing to press or release the Reel In! button to keep a small window on top of the fish. While the fish is on the window, the bar next to the fish fills up, but if the fish goes outside the window, the bar drains. If the player fills the bar, they successfully catch the fish, but if the bar fully empties, the fish escapes and the player earns nothing. Each fish caught has a random weight, which determines its Bananite value. There is also a small chance for a fish to be "SHINY", which increases its Bananite value.
'''Fishing Spots''' are special tiles in the ''[[Frontier Legends]]'' DLC for ''[[Bloons TD 6]]''. They allow the player to play a minigame to catch fish, which convert to [[Bananite]] when caught.


==Mechanics==
There are multiple kinds of fish that can appear. Each type of fish has a different movement pattern in the minigame. There are also trash items, which are functionally identical to fish aside from having very little Bananite value. The player can see their collection of previously captured fish, and the game keeps track of the heaviest one the player caught for each one. The player can also earn a black border for a fish by catching it a certain number of times.
{{research|Fish movement mechanics}}
When the player enters a Fishing Spot, they can choose one of three fishing rods to cast in the water. Once a fish bites, the player enters a minigame consisting of a vertical box where the fish moves up and down, with the player needing to press or release the Reel In! button to keep a small window on top of the fish. While the fish is on the window, the bar next to the fish fills up, but if the fish goes outside the window, the bar empies. If the player fills the bar, they successfully catch the fish and earn Bananite depending on its value, but if the bar fully empties, the fish escapes and the player earns nothing. Each fish caught has a random weight, which determines its Bananite value. There is also a small chance for a fish to be "SHINY", which increases its Bananite value.


There are multiple kinds of fish that can appear. Each type of fish has a different movement pattern in the minigame. There are also trash items, which are functionally identical to fish aside from having very little Bananite value. The types of fish that appear depend on the fishing rod the player uses. The player can unlock more rods by purchasing them from the General Store in [[Sandytown]]. The player can see their collection of previously captured fish, and the game keeps track of the heaviest one the player caught for each one. The player can also earn a black border for a fish by catching it a certain number of times .
== Fishing rods ==
There are 3 types of fishing rods the player can choose from. Higher-tier fishing rods have better chances of capturing higher-tier fish. The Regular Fishing Rod is given to Sheriff during the story, while the Great and Legendary rods must be bought from the General Store in [[Sandytown]].
{| class="wikitable"
!rowspan="2"|Rod
!colspan="4"|Probabilities
|-
!Wood
!Bronze
!Silver
!Gold
|-
|Regular
|35%
|60%
|5%
|0%
|-
|Great
|9.5%
|33.3%
|52.4%
|4.8%
|-
|Legendary
|1%
|14%
|70%
|15%
|}


== Fish rarity ==
== Fish rarity ==
The fish and junk is classified according to a rarity system, indicated by the material of their frame in the Collection menu. These determine some of the fish stats. Bloonchipper, True Sun Cod and Fortified Regrow Red Fish have different shiny chances compared to the rest of Gold-tier fish
The fish and junk is classified according to a rarity system, indicated by the material of their frame in the Collection menu. These determine some of the fish stats.
{| class="wikitable"
{| class="wikitable"
|+Fish rarity tiers
!Tier
!Tier
!Amount required for Black Border
!Amount required for Black Border
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|1%
|1%
|5×
|5×
|}
Bloonchipper, True Sun Cod, and Fortified Regrow Red Fish have different shiny chances compared to the rest of Gold-tier fish.
{| class="wikitable"
!Fish
!Shiny chance
!Shiny value multiplier
|-
|-
|Bloonchipper
|Bloonchipper
|25
|0.1%
|0.1%
|5×
|5×
|-
|-
|True Sun Cod
|True Sun Cod
|25
|0.5%
|0.5%
|5×
|5×
|-
|-
|Fortified Regrow Red Fish  
|Fortified Regrow Red Fish  
|25
|0.01%
|0.01%
|2×
|2×
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|$16,000
|$16,000
| colspan="2" |An ancient type of fish.
| colspan="2" |An ancient type of fish.
|}
== Fishing rods ==
There are 3 types of fishing rods that the player can use, each one with better chances of capturing better fish. The Regular Fishing Rod is given to Sheriff during the story, while the Great and Legendary rods must be bought from the General Store.
{| class="wikitable"
|+Fish rarity chances
!Fishing rod
!Wood
!Bronze
!Silver
!Gold
|-
|Regular
|35%
|60%
|5%
|0%
|-
|Great
|9.5%
|33.3%
|52.4%
|4.8%
|-
|Legendary
|1%
|14%
|70%
|15%
|}
|}


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*Some elements of Fishing Spots seem to be references to other games:
*Some elements of Fishing Spots seem to be references to other games:
**The fishing minigame is very similar to the fishing minigame in ''[[wp:Stardew Valley|Stardew Valley]]''.
**The fishing minigame is very similar to the fishing minigame in ''[[wp:Stardew Valley|Stardew Valley]]''.
**The chance of fish being SHINY seems to be a reference to [[wp:Shiny Pokémon|Shiny Pokémon]] from the ''[[wp:Pokémon|Pokémon]]'' franchise, which similarly has a fishing mechanic.
**The chance of fish being SHINY seems to be a reference to [[wp:Shiny Pokémon|Shiny Pokémon]] from the ''[[wp:Pokémon|Pokémon]]'' franchise, which similarly are obtainable through a fishing mechanic (among other methods).


==Navigation==
==Navigation==
{{BTD6 nav}}
{{BTD6 nav}}
[[Category:Frontier Legends]][[Category:Game mechanics in BTD6]]
[[Category:Frontier Legends]][[Category:Game mechanics in BTD6]][[Category:Locations]]