One Hero Solution: Difference between revisions
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'''One Hero Solution''' is a [[Quest (BTD6)|Challenge Quest]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|49.0}}. In this quest, players must beat rounds 1-80 of the [[List of rounds in Rogue Legends|''Rogue Legends'' roundset]] on [[Park Path (BTD6)|Park Path]] by using a [[Hero]] as their main attacking tower, due the effects of the [[One Monkey Army]] artifact making all other towers deal zero damage most of their attacks. Sub-towers ( | '''One Hero Solution''' is a [[Quest (BTD6)|Challenge Quest]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|49.0}}. In this quest, players must beat rounds 1-80 of the [[List of rounds in Rogue Legends|''Rogue Legends'' roundset]] on [[Park Path (BTD6)|Park Path]] by using a [[Hero]] as their main attacking tower, due the effects of the [[One Monkey Army]] artifact making all other towers deal zero damage most of their attacks. Sub-towers (e.g. [[Sentry Gun (BTD6)|Sentries]] and the Marine from [[Special Poperations (BTD6)|Special Poperations]]) and damage over time (ex. [[Alchemist (BTD6)|Alchemists]] and top path [[Corrosive Glue (BTD6)|Glue Gunners]]) are not affected by this damage modifier. | ||
Players are also provided a [[Tech Bot (BTD6)|Tech Bot]] and other towers for support like [[Glue Gunner (BTD6)|Glue Gunner]] or [[Monkey Village (BTD6)|Monkey Village]]. Other than some Artifacts being active, no other ''Rogue Legends'' mechanics are present. | Players are also provided a [[Tech Bot (BTD6)|Tech Bot]] and other towers for support like [[Glue Gunner (BTD6)|Glue Gunner]] or [[Monkey Village (BTD6)|Monkey Village]]. Other than some Artifacts being active, no other ''Rogue Legends'' mechanics are present. | ||