Diamondback: Difference between revisions
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{{Research|Needs more specifics on the Rattle Tail mechanics}} | |||
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'''Diamondback''', titled '''The Village Devourer''', is a [[Boss Bloon]] in [[Bloons TD 6|''Bloons TD 6'']], introduced in {{BTD6 version|52.0}}. It is the third original boss in ''BTD6'' after [[Lych]] and [[Phayze]] and is currently exclusive to the ''[[Frontier Legends]]'' DLC, but it is planned to be added as a regular Boss in a future update in 2026.<ref name=":0">{{Cite|author=Ninja Kiwi|date=2025-11-28|url=https://www.reddit.com/r/btd6/comments/1p8kde6/bloons_td_6_v520_update_preview/|title=Bloons TD 6 v52.0 - Update Preview!|publisher=Reddit|retrieved=2025-11-28|quote=Diamondback, the new and terrifying multi-segment Boss Bloon<br>* This boss will be exclusive to Frontier at launch, but we will be adapting it for inclusion in the base game next year<br>* We’re sure players will work out all there is to know but we will share that it is a conglomerate boss inspired by Bloons Super Monkey 2<br>* Core mechanics revolve around Pierce and deliberate attacks that cause the boss to debuff itself}}</ref> In ''Frontier Legends'', Diamondback serves as the main antagonist to the story, where it destroyed the [[Sheriff]]'s home and now threatens the entire Frontier. | '''Diamondback''', titled '''The Village Devourer''', is a [[Boss Bloon]] in [[Bloons TD 6|''Bloons TD 6'']], introduced in {{BTD6 version|52.0}}. It is the third original boss in ''BTD6'' after [[Lych]] and [[Phayze]] and is currently exclusive to the ''[[Frontier Legends]]'' DLC, but it is planned to be added as a regular Boss in a future update in 2026.<ref name=":0">{{Cite|author=Ninja Kiwi|date=2025-11-28|url=https://www.reddit.com/r/btd6/comments/1p8kde6/bloons_td_6_v520_update_preview/|title=Bloons TD 6 v52.0 - Update Preview!|publisher=Reddit|retrieved=2025-11-28|quote=Diamondback, the new and terrifying multi-segment Boss Bloon<br>* This boss will be exclusive to Frontier at launch, but we will be adapting it for inclusion in the base game next year<br>* We’re sure players will work out all there is to know but we will share that it is a conglomerate boss inspired by Bloons Super Monkey 2<br>* Core mechanics revolve around Pierce and deliberate attacks that cause the boss to debuff itself}}</ref> In ''Frontier Legends'', Diamondback serves as the main antagonist to the story, where it destroyed the [[Sheriff]]'s home and now threatens the entire Frontier.<ref>{{Cite|author=Ninja Kiwi|date=2025-11-28|url=https://www.youtube.com/watch?v=gVaNbCIr2mY|title=Ice Paragon & Frontier Legends {{!}} Coming Soon to Bloons TD 6!|publisher=YouTube|retrieved=2025-11-28}}</ref> | ||
This boss is composed of multiple segments | This boss is composed of multiple segments, with a head that blocks all [[pierce|piercing]] attacks and a shielded tail that, if targeted enough, can stun and debuff the Boss. It is able to spawn large numbers of supplementary Bloons as it loses health. Every time it reaches a skull threshold, Diamondback will shed one body segment in order to spawn an especially large wave of more powerful Bloons, and regrow the shield protecting its tail. | ||
Diamondback's | == Mechanics == | ||
=== General === | |||
Diamondback is a segmented boss consisting of a head segment, a tail segment, and 5 body segments, increased to 7 body segments for Elite Diamondback. Each segment is counted as an separate Bloon and can be independently damaged, but all of them contribute to Diamondback's total health. | |||
Attacks that hit Diamondback's head segment will have their pierce reduced to 0. | |||
=== Rattle Tail === | |||
Diamondback's tail segment is protected by a shield with [[Fortified Bloon (BTD6)|Fortified]] properties, represented by a secondary brown bar beneath its health bar. The health of the shield is always equal to 12.5% of Diamondback's maximum health for the current tier, including the extra health from [[Co-op (BTD6)|co-op]]. When the Rattle Tail shield is destroyed, Diamondback will be stunned for 12 seconds, during which all segments take 1 more damage from all attacks. While the Rattle Tail shield is disabled, the zig-zagging lines on Diamondback's health bar will turn dull, and the tail's health bar will turn bright blue and display "Vulnerable" text. | |||
The Rattle Tail shield regenerates 60 seconds after being destroyed. | |||
=== Scattered Bloons === | |||
For every 1% of health Diamondback loses, its head and each of its body segments will spawn a certain type of Bloon all over the track depending on its type and tier. Upon spawning, these Bloons are briefly immune to damage. | |||
=== Skulls === | |||
When a skull is reached, Diamondback loses one of its body segments, fully regenerates the Rattle Tail's shield, and spawns more difficult waves of Bloons all over the track from its head and body segments, which always include a number of [[Diamond Bloon|Diamond Bloons]]. Diamondback cannot be targeted by attacks for 3 seconds after reaching a skull. | |||
=== List of Scattered and Skull Bloons === | |||
Bloons are simultaneously spawned by every existing body segment and the head segment, effectively multiplying the numbers listed by 5-7 depending on Diamondback's remaining segments. As Diamondback loses body segments with skulls, the number of Bloons spawned will subsequently diminish. | |||
{| class="wikitable" | |||
!Type | |||
!Tier | |||
!Bloons Spawned at Each Skull | |||
!Bloons Scattered per 1% HP | |||
|- | |||
| rowspan="5" |Normal | |||
|1 | |||
|[[Diamond Bloon]] x1, [[Zebra Bloon (BTD6)|Zebra Bloon]] x1 | |||
|[[Zebra Bloon (BTD6)|Zebra Bloon]] x1, [[Yellow Bloon (BTD6)|Yellow Bloon]] x3, [[Blue Bloon (BTD6)|Blue Bloon]] x6 | |||
|- | |||
|2 | |||
|[[Diamond Bloon]] x1, [[Fortified Bloon (BTD6)|Fortified]] [[Ceramic Bloon (BTD6)|Ceramic Bloon]] x4 | |||
|[[Fortified Bloon (BTD6)|Fortified]] [[Ceramic Bloon (BTD6)|Ceramic Bloon]] x1, [[Yellow Bloon (BTD6)|Yellow Bloon]] x6, [[Blue Bloon (BTD6)|Blue Bloon]] x12 | |||
|- | |||
|3 | |||
|[[Diamond Bloon]] x2, [[Fortified Bloon (BTD6)|Fortified]] [[Ceramic Bloon (BTD6)|Ceramic Bloon]] x15 | |||
|[[Fortified Bloon (BTD6)|Fortified]] [[Ceramic Bloon (BTD6)|Ceramic Bloon]] x3, [[Yellow Bloon (BTD6)|Yellow Bloon]] x9, [[Blue Bloon (BTD6)|Blue Bloon]] x24 | |||
|- | |||
|4 | |||
|[[Diamond Bloon]] x3, [[Fortified Bloon (BTD6)|Fortified]] [[MOAB (BTD6)|MOAB]] x12 | |||
|[[Fortified Bloon (BTD6)|Fortified]] [[Ceramic Bloon (BTD6)|Ceramic Bloon]] x10, [[Yellow Bloon (BTD6)|Yellow Bloon]] x12, [[Blue Bloon (BTD6)|Blue Bloon]] x30 | |||
|- | |||
|5 | |||
|[[Diamond Bloon]] x8, [[Fortified Bloon (BTD6)|Fortified]] [[BFB (BTD6)|BFB]] x6 | |||
|[[Fortified Bloon (BTD6)|Fortified]] [[Ceramic Bloon (BTD6)|Ceramic Bloon]] x30, [[Yellow Bloon (BTD6)|Yellow Bloon]] x15, [[Blue Bloon (BTD6)|Blue Bloon]] x36 | |||
|- | |||
| rowspan="5" |Elite | |||
|1 | |||
|[[Diamond Bloon]] x5, [[Fortified Bloon (BTD6)|Fortified]] [[Ceramic Bloon (BTD6)|Ceramic Bloon]] x8 | |||
|[[Rainbow Bloon (BTD6)|Rainbow Bloon]] x1, [[Yellow Bloon (BTD6)|Yellow Bloon]] x3, [[Blue Bloon (BTD6)|Blue Bloon]] x9 | |||
|- | |||
|2 | |||
|[[Diamond Bloon]] x10, [[Fortified Bloon (BTD6)|Fortified]] [[MOAB (BTD6)|MOAB]] x4 | |||
|[[Fortified Bloon (BTD6)|Fortified]] [[Ceramic Bloon (BTD6)|Ceramic Bloon]] x1, [[Yellow Bloon (BTD6)|Yellow Bloon]] x6, [[Blue Bloon (BTD6)|Blue Bloon]] x12 | |||
|- | |||
|3 | |||
|[[Diamond Bloon]] x15, [[Fortified Bloon (BTD6)|Fortified]] [[MOAB (BTD6)|MOAB]] x8 | |||
|[[Fortified Bloon (BTD6)|Fortified]] [[MOAB (BTD6)|MOAB]] x1, [[Fortified Bloon (BTD6)|Fortified]] [[Ceramic Bloon (BTD6)|Ceramic Bloon]] x3, [[Yellow Bloon (BTD6)|Yellow Bloon]] x9 | |||
|- | |||
|4 | |||
|[[Diamond Bloon]] x20, [[Fortified Bloon (BTD6)|Fortified]] [[BFB (BTD6)|BFB]] x6 | |||
|[[Fortified Bloon (BTD6)|Fortified]] [[MOAB (BTD6)|MOAB]] x3, [[Fortified Bloon (BTD6)|Fortified]] [[Ceramic Bloon (BTD6)|Ceramic Bloon]] x12, [[Yellow Bloon (BTD6)|Yellow Bloon]] x12 | |||
|- | |||
|5 | |||
|[[Diamond Bloon]] x25, [[Fortified Bloon (BTD6)|Fortified]] [[BFB (BTD6)|BFB]] x12 | |||
|[[Fortified Bloon (BTD6)|Fortified]] [[MOAB (BTD6)|MOAB]] x9, [[Fortified Bloon (BTD6)|Fortified]] [[Ceramic Bloon (BTD6)|Ceramic Bloon]] x24, [[Yellow Bloon (BTD6)|Yellow Bloon]] x15 | |||
|} | |||
== Stats == | |||
=== Normal === | |||
{{BTD6 boss bloon health|20000|95000|444000|900000|3800000}}{{BTD6 boss bloon health|2500|11875|55500|112500|475000|label=Rattle Tail shield health}}{{BTD6 boss bloon speed|2|2|2|2|2}} | |||
=== Elite === | |||
{{BTD6 boss bloon health|95000|550000|4000000|15000000|65000000}}{{BTD6 boss bloon health|11875|68750|500000|1875000|8125000|label=Rattle Tail shield health}}{{BTD6 boss bloon speed|2|2|2|2|2}} | |||
==Gallery== | ==Gallery== | ||
| Line 28: | Line 104: | ||
BTD6 frontier legends diamondback preview.png | BTD6 frontier legends diamondback preview.png | ||
</gallery> | </gallery> | ||
== Trivia == | |||
* Diamondback's name is likely a reference to [[wikipedia:Western diamondback rattlesnake|diamondback rattlesnakes]] and is visually inspired by the [[wikipedia:Feathered Serpent|feathered serpent]] deities from Mesoamerican religions, with its head closely resembling the stone carved heads located at the [[wikipedia:Temple of the Feathered Serpent, Teotihuacan|Temple of the Feathered Serpent]] in the archeological site of Teotihuacan in Mexico. | |||
* Ninja Kiwi has stated that the boss is inspired by an enemy from [[Bloons Supermonkey 2]].<ref name=":0" /> Although not officially stated, this enemy is highly likely to be the [[Rock Snake Bloon]]. | |||
== References == | == References == | ||
Revision as of 10:40, 6 December 2025
| This article is a stub. You can help out by expanding it. The editor who added this notice did not specify a reason. |
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Needs more specifics on the Rattle Tail mechanics |
| Diamondback The Village Devourer | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||
Diamondback, titled The Village Devourer, is a Boss Bloon in Bloons TD 6, introduced in version 52.0. It is the third original boss in BTD6 after Lych and Phayze and is currently exclusive to the Frontier Legends DLC, but it is planned to be added as a regular Boss in a future update in 2026.[1] In Frontier Legends, Diamondback serves as the main antagonist to the story, where it destroyed the Sheriff's home and now threatens the entire Frontier.[2]
This boss is composed of multiple segments, with a head that blocks all piercing attacks and a shielded tail that, if targeted enough, can stun and debuff the Boss. It is able to spawn large numbers of supplementary Bloons as it loses health. Every time it reaches a skull threshold, Diamondback will shed one body segment in order to spawn an especially large wave of more powerful Bloons, and regrow the shield protecting its tail.
Mechanics
General
Diamondback is a segmented boss consisting of a head segment, a tail segment, and 5 body segments, increased to 7 body segments for Elite Diamondback. Each segment is counted as an separate Bloon and can be independently damaged, but all of them contribute to Diamondback's total health.
Attacks that hit Diamondback's head segment will have their pierce reduced to 0.
Rattle Tail
Diamondback's tail segment is protected by a shield with Fortified properties, represented by a secondary brown bar beneath its health bar. The health of the shield is always equal to 12.5% of Diamondback's maximum health for the current tier, including the extra health from co-op. When the Rattle Tail shield is destroyed, Diamondback will be stunned for 12 seconds, during which all segments take 1 more damage from all attacks. While the Rattle Tail shield is disabled, the zig-zagging lines on Diamondback's health bar will turn dull, and the tail's health bar will turn bright blue and display "Vulnerable" text.
The Rattle Tail shield regenerates 60 seconds after being destroyed.
Scattered Bloons
For every 1% of health Diamondback loses, its head and each of its body segments will spawn a certain type of Bloon all over the track depending on its type and tier. Upon spawning, these Bloons are briefly immune to damage.
Skulls
When a skull is reached, Diamondback loses one of its body segments, fully regenerates the Rattle Tail's shield, and spawns more difficult waves of Bloons all over the track from its head and body segments, which always include a number of Diamond Bloons. Diamondback cannot be targeted by attacks for 3 seconds after reaching a skull.
List of Scattered and Skull Bloons
Bloons are simultaneously spawned by every existing body segment and the head segment, effectively multiplying the numbers listed by 5-7 depending on Diamondback's remaining segments. As Diamondback loses body segments with skulls, the number of Bloons spawned will subsequently diminish.
Stats
Normal
| Tier | 1-player | 2-player | 3-player | 4-player |
|---|---|---|---|---|
| 1 | 20,000 | 24,000 | 28,000 | 32,000 |
| 2 | 95,000 | 114,000 | 133,000 | 152,000 |
| 3 | 444,000 | 532,800 | 621,600 | 710,400 |
| 4 | 900,000 | 1,080,000 | 1,260,000 | 1,440,000 |
| 5 | 3,800,000 | 4,560,000 | 5,320,000 | 6,080,000 |
| Tier | 1-player | 2-player | 3-player | 4-player |
|---|---|---|---|---|
| 1 | 2,500 | 3,000 | 3,500 | 4,000 |
| 2 | 11,875 | 14,250 | 16,625 | 19,000 |
| 3 | 55,500 | 66,600 | 77,700 | 88,800 |
| 4 | 112,500 | 135,000 | 157,500 | 180,000 |
| 5 | 475,000 | 570,000 | 665,000 | 760,000 |
| Tier | Base speed | Red Bloon speed |
|---|---|---|
| 1 | 2 | 0.08× |
| 2 | 2 | 0.08× |
| 3 | 2 | 0.08× |
| 4 | 2 | 0.08× |
| 5 | 2 | 0.08× |
Elite
| Tier | 1-player | 2-player | 3-player | 4-player |
|---|---|---|---|---|
| 1 | 95,000 | 114,000 | 133,000 | 152,000 |
| 2 | 550,000 | 660,000 | 770,000 | 880,000 |
| 3 | 4,000,000 | 4,800,000 | 5,600,000 | 6,400,000 |
| 4 | 15,000,000 | 18,000,000 | 21,000,000 | 24,000,000 |
| 5 | 65,000,000 | 78,000,000 | 91,000,000 | 104,000,000 |
| Tier | 1-player | 2-player | 3-player | 4-player |
|---|---|---|---|---|
| 1 | 11,875 | 14,250 | 16,625 | 19,000 |
| 2 | 68,750 | 82,500 | 96,250 | 110,000 |
| 3 | 500,000 | 600,000 | 700,000 | 800,000 |
| 4 | 1,875,000 | 2,250,000 | 2,625,000 | 3,000,000 |
| 5 | 8,125,000 | 9,750,000 | 11,375,000 | 13,000,000 |
| Tier | Base speed | Red Bloon speed |
|---|---|---|
| 1 | 2 | 0.08× |
| 2 | 2 | 0.08× |
| 3 | 2 | 0.08× |
| 4 | 2 | 0.08× |
| 5 | 2 | 0.08× |
Gallery
Trivia
- Diamondback's name is likely a reference to diamondback rattlesnakes and is visually inspired by the feathered serpent deities from Mesoamerican religions, with its head closely resembling the stone carved heads located at the Temple of the Feathered Serpent in the archeological site of Teotihuacan in Mexico.
- Ninja Kiwi has stated that the boss is inspired by an enemy from Bloons Supermonkey 2.[1] Although not officially stated, this enemy is highly likely to be the Rock Snake Bloon.
References
- ↑ 1.0 1.1 "Diamondback, the new and terrifying multi-segment Boss Bloon
* This boss will be exclusive to Frontier at launch, but we will be adapting it for inclusion in the base game next year
* We’re sure players will work out all there is to know but we will share that it is a conglomerate boss inspired by Bloons Super Monkey 2
* Core mechanics revolve around Pierce and deliberate attacks that cause the boss to debuff itself" – Ninja Kiwi (Fri, 28 Nov 2025). "Bloons TD 6 v52.0 - Update Preview!". Reddit. Retrieved Fri, 28 Nov 2025. - ↑ Ninja Kiwi (Fri, 28 Nov 2025). "Ice Paragon & Frontier Legends | Coming Soon to Bloons TD 6!". YouTube. Retrieved Fri, 28 Nov 2025.
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