Forum:Guidelines for balance change icons: Difference between revisions

Created page with "{{proposal header|deadline={{subst:#time:j F Y|now + 14 days}}, 23:59 UTC}}<!-- Add your proposal body below this line. You can change the "support" and "oppose" headings to other options, and have more than two options, as long as it follows the proposal guidelines. --> Currently I'm working on guidelines for update pages and update history sections at User:Polavux/Blooncyclopedia:Update history guidelines. The wiki is currently fairly consistent with the formatting..."
 
→Option B: +add: vote
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{{proposal header|deadline=22 February 2026, 23:59 UTC}}<!-- Add your proposal body below this line. You can change the "support" and "oppose" headings to other options, and have more than two options, as long as it follows the proposal guidelines. -->
{{proposal header|deadline=22 February 2026, 23:59 UTC}}<!-- Add your proposal body below this line. You can change the "support" and "oppose" headings to other options, and have more than two options, as long as it follows the proposal guidelines. -->
Currently I'm working on guidelines for update pages and update history sections at [[User:Polavux/Blooncyclopedia:Update history guidelines]]. The wiki is currently fairly consistent with the formatting of changes, and this is just to formally establish those as guidelines and a standard for the ordering of update pages. However, there are two things about the current formatting that bug me:
Currently I'm working on guidelines for update pages and update history sections at [[User:Polavux/Blooncyclopedia:Update history guidelines]]. The wiki is currently fairly consistent with the formatting of changes, and this is just to formally establish those as guidelines and a standard for the ordering of update pages. However, there are two things about the current formatting that bug me:
#This wiki uses buff/nerf icons for features the player does not use or control, but rather is playing against, such as maps, modes, and bosses. Right now most cases of this on the wiki use the buff icon for changes that are beneficial to the player, and the nerf icon for changes that are detrimental to the player, even if this is opposite to how it affects the subject (for example, a boss getting a health buff is a nerf to the player, while a health nerf is a buff to the player, so the former uses the nerf icon and the latter uses the buff icon). This is arguably counter-intuitive and isn't communicated anywhere at all.
#This wiki uses buff/nerf icons for features the player does not use or control, but rather is playing against, such as maps, modes, and bosses. Right now most cases of this on the wiki use the buff icon for changes that are beneficial to the player, and the nerf icon for changes that are detrimental to the player, even if this is opposite to how it affects the subject (for example, a boss getting a health buff is a nerf to the player, while a health nerf is a buff to the player, so the former uses the nerf icon and the latter uses the buff icon). This is arguably counter-intuitive and isn't communicated anywhere at all.
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==Option B==
==Option B==
# I don't play or look into competitive games but I feel like using "buff/nerf" that way makes sense to me. Generally, I like the use of "buff/nerf" relative to the player, not to the feature itself. [[User:Max|Max]] ([[User talk:Max|talk]]) 12:09, 10 February 2026 (UTC)


==Option C==
==Option C==
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==Option E==
==Option E==
# Other choice. [[User:Max|Max]] ([[User talk:Max|talk]]) 12:09, 10 February 2026 (UTC)


==Option F==
==Option F==