Update history:Bloons TD 6/Version 25.0: Difference between revisions
| Line 112: | Line 112: | ||
| tower = Ice Monkey | | tower = Ice Monkey | ||
| changes 1 tiers = x5x | | changes 1 tiers = x5x | ||
| changes 1 = *{{buff| | | changes 1 = *{{buff|name=Ability|Cooldown reduced|30s|20s}} | ||
*{{buff| | *{{buff|name=Ability|Initial cooldown reduced|10s|0s}} | ||
*{{nerf| | *{{nerf|name=Ability|Duration reduced|15s|10s}} | ||
| changes 2 tiers = 5xx | | changes 2 tiers = 5xx | ||
| changes 2 = *{{nerf|No longer applies debuffs to MOAB-Class Bloons|bug=y}} | | changes 2 = *{{nerf|No longer applies debuffs to MOAB-Class Bloons|bug=y}} | ||
| changes 3 tiers = 4xx | | changes 3 tiers = 4xx+ | ||
| changes 3 = *{{nerf|Frozen Bloons cannot be damaged by {{BTD6 dt|Sharp}} attacks|bug=y}} | | changes 3 = *{{nerf|Frozen Bloons cannot be damaged by {{BTD6 dt|Sharp}} attacks|bug=y}} | ||
| changes 4 tiers = xx4 | | changes 4 tiers = xx4+ | ||
| changes 4 = *{{nerf|Icicles | | changes 4 = *{{nerf|name=Icicles|Can no longer damage White or Zebra Bloons with its regular attack (but Icicles can still grow from them)}} | ||
| changes 5 tiers = 3xx | | changes 5 tiers = 3xx+ | ||
| changes 5 = *{{buff|Now applies the Razor Shards effect to White and Zebra Bloons|bug=y|note=Unconfirmed}} | | changes 5 = *{{buff|Now applies the Razor Shards effect to White and Zebra Bloons|bug=y|note=Unconfirmed}} | ||
*{{nerf|Ice Shards requires | *{{nerf|Ice Shards requires Re-Freeze to be able to damage Frozen Bloons, even under the influence of a X-3-X MIB Village|bug=y|note=Unconfirmed}} | ||
| changes 6 tiers = 1xx+ | | changes 6 tiers = 1xx+ | ||
| changes 6 = *{{buff|Now applies the Permafrost effect to White and Zebra Bloons|bug=y|note=Unconfirmed}} | | changes 6 = *{{buff|Now applies the Permafrost effect to White and Zebra Bloons|bug=y|note=Unconfirmed}} | ||
| changes 7 tiers = 04x | | changes 7 tiers = 04x+ | ||
| changes 7 = *{{nerf| | | changes 7 = *{{nerf|name=Ability|No longer affects DDTs unless crosspathed with Metal Freeze|undoc=y|fix=y|note=Unconfirmed}} | ||
| changes 8 tiers = 03x | | changes 8 tiers = 03x+ | ||
| changes 8 = *{{nerf|Arctic | | changes 8 = *{{nerf|name=Arctic Wind|No longer slows Lead Bloons unless crosspathed with Metal Freeze|undoc=y|fix=y|note=Unconfirmed}} | ||
| changes 9 tiers = 0x5 | | changes 9 tiers = 0x5 | ||
| changes 9 = *{{nerf|Main attack | | changes 9 = *{{nerf|name=Main attack|No longer affects DDTs unless crosspathed with Metal Freeze|undoc=y|fix=y|note=Unconfirmed}} | ||
| quote 1 = By buffing Snowstorm to have the same cooldown as Absolute Zero we unintentionally ruined a certain style of player-made challenge based on Absolute Zero timing. We have reworked the buff from v24 in order to keep the same freeze uptime but allow this type of challenge to be possible once again. | | quote 1 = By buffing Snowstorm to have the same cooldown as Absolute Zero we unintentionally ruined a certain style of player-made challenge based on Absolute Zero timing. We have reworked the buff from v24 in order to keep the same freeze uptime but allow this type of challenge to be possible once again. | ||
| quote 1 tiers = x5x | | quote 1 tiers = x5x | ||