The Bloon Solver (BTD6): Difference between revisions
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'''The Bloon Solver''' is the [[Glue Gunner (BTD6)|Glue Gunner]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. | '''The Bloon Solver''' is the [[Glue Gunner (BTD6)|Glue Gunner]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>The glue's tick damage of the damage-over-time effect is improved, increasing [[Ceramic damage]] from +3 to +9 and gains +4 [[MOAB-Class damage]]. The acid puddles dropped from affected Bloons deal 15 damage [[damage]] instead of 4. | ||
This upgrade increases Glue Gunner's [[pierce]] from 2 to 4, lets it fire 2 globs of glue per shot instead of 1, | This upgrade increases Glue Gunner's [[pierce]] from 2 to 4, lets it fire 2 globs of glue per shot instead of 1, separated by 10° from the center, and doubles its [[attack speed]], attacking every 0.25 seconds. Each glob now creates a splatter upon impact as if [[Glue Splatter (BTD6)|Glue Splatter]] were purchased instead of going through targets. | ||
With the 5-1-0 crosspath, the puddles gain 1 pierce for a total of 4. With the 5-0-1 crosspath, puddles carry over one round and last 9.1 seconds longer. Glue Splatter improves pierce by +3 and increases splatter radius from 12 to 25.<section end="lede"/> | |||
==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated|55.2|section=y}} | |||
Solver is among the most powerful towers at its price range. It easily clears {{BTD6|Super Ceramic Bloon}}s, while triggering a chain effect with its puddles that deals solid damage to everything else. However, it has a weakness against high-tier blimps, such as {{BTD6|BAD}}s and {{BTD6|ZOMG}}s, especially when no puddles have been triggered. Thus, Solver synergizes very well with [[The Final Harmonic]], as the duo breaks open the BAD extremely quickly due to Harmonic triggering the glue's damage-over-time, and Harmonic's trance provides valuable support against ZOMGs. {{BTD6|Carpet of Spikes}} also works well with Solver, breaking open high-tier blimps and allowing Solver to trigger its puddles, in addition to taking care of {{BTD6|DDT}}s. | Solver is among the most powerful towers at its price range. It easily clears {{BTD6|Super Ceramic Bloon}}s, while triggering a chain effect with its puddles that deals solid damage to everything else. However, it has a weakness against high-tier blimps, such as {{BTD6|BAD}}s and {{BTD6|ZOMG}}s, especially when no puddles have been triggered. Thus, Solver synergizes very well with [[The Final Harmonic]], as the duo breaks open the BAD extremely quickly due to Harmonic triggering the glue's damage-over-time, and Harmonic's trance provides valuable support against ZOMGs. {{BTD6|Carpet of Spikes}} also works well with Solver, breaking open high-tier blimps and allowing Solver to trigger its puddles, in addition to taking care of {{BTD6|DDT}}s. | ||