Flaming Hot Punch-A-Rang: Difference between revisions
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{{BTD6 effect|name=Knockback|multiplier=-2.0|multiplierForLead=-1.0|multiplierForMoabs=1.0|lifespan=0.1}}{{BTD6 effect|name=Damage over time - Common|layers=9999999|lifespan=4.6|damage=3|immuneBloonProperties=8|interval=1.5|chance=0.2}}{{BTD6 effect|name=Damage over time - Rare|damage=3|damage after=6}}{{BTD6 effect|name=Damage over time - Legendary|damage=6|damage after=12}} | {{BTD6 effect|name=Knockback|multiplier=-2.0|multiplierForLead=-1.0|multiplierForMoabs=1.0|lifespan=0.1}}{{BTD6 effect|name=Damage over time - Common|layers=9999999|lifespan=4.6|damage=3|immuneBloonProperties=8|interval=1.5|chance=0.2}}{{BTD6 effect|name=Damage over time - Rare|damage=3|damage after=6}}{{BTD6 effect|name=Damage over time - Legendary|damage=6|damage after=12}} | ||
== | ==Tips== | ||
{{cleanup|Restructure into a bullet point list per the [[Blooncyclopedia:Strategy guidelines|strategy guidelines]]}} | |||
{{BTD6 last updated|51.2|section=1}} | {{BTD6 last updated|51.2|section=1}} | ||
This upgrade brings the stalling effects of [[MOAB Press (BTD6)|MOAB Press]] and [[MOAB Domination (BTD6)|MOAB Domination]] down into the bottom path making the Boomerang Monkeys a much more powerful option in the early game as it now affects smaller Bloons and it keeps the synergy even if the player goes for one of the other paths, as they can also spread the effect consistently using the pierce and seeking of the glaives on the top path or the sheer [[attack speed]] of the middle path, but caution is advised as [[Camo Bloon (BTD6)|Camo Bloons]] remains as a problem for Boomerang Monkeys. Artifacts such as [[Pops Fired]] or any other that increases the attack speed of the Boomerang Monkeys or towers like [[Alluring Melody]] provide great synergy with this Artifact. | This upgrade brings the stalling effects of [[MOAB Press (BTD6)|MOAB Press]] and [[MOAB Domination (BTD6)|MOAB Domination]] down into the bottom path making the Boomerang Monkeys a much more powerful option in the early game as it now affects smaller Bloons and it keeps the synergy even if the player goes for one of the other paths, as they can also spread the effect consistently using the pierce and seeking of the glaives on the top path or the sheer [[attack speed]] of the middle path, but caution is advised as [[Camo Bloon (BTD6)|Camo Bloons]] remains as a problem for Boomerang Monkeys. Artifacts such as [[Pops Fired]] or any other that increases the attack speed of the Boomerang Monkeys or towers like [[Alluring Melody]] provide great synergy with this Artifact. | ||
Latest revision as of 14:37, 16 April 2026
| Common | Red Hot Rangs knock back Bloons and have a 20% chance to set them on fire for 3 damage per 1.5s over 4.5s. Adds a 0-1-1 Boomerang Monkey to your Party | |
|---|---|---|
| Rare | Red Hot Rangs knock back Bloons and have a 20% chance to set them on fire for 6 damage per 1.5s over 4.5s. Adds a 0-1-2 Boomerang Monkey to your Party | |
| Legendary | Red Hot Rangs knock back Bloons and have a 20% chance to set them on fire for 12 damage per 1.5s over 4.5s. Adds a 0-0-2 Boomerang Monkey to your Party | |
| Hero parties | Gwendolin (Legendary) | |
| Introduced | Version 47.0 | |
Flaming Hot Punch-A-Rang is a type of Artifact in the Rogue Legends DLC for Bloons TD 6. It provides two additional effects to the attacks of Boomerang Monkeys that have the Red Hot Rangs upgrade:
- Attacks gain a knockback effect against small Bloons which is less effective against Lead and Ceramic Bloons. It doesn't affect MOAB-Class Bloons.
- Attacks have a 20% chance of setting Bloons on fire which damages them over time. Purple Bloons are unaffected, as it inflicts Fire damage over time.
Higher rarity versions of the Artifact increase the amount of damage over time inflicted on each tick. It also adds a 0-1-1 / 0-1-2 / 0-0-2 Boomerang Monkey to the party.
Stats
[edit | edit source]| Knockback | ||||||||
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| Damage over time - Common | ||||||||||||
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| Damage over time - Rare | ||
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| Damage over time - Legendary | ||
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Tips
[edit | edit source]| This article or section needs cleanup to improve the way it presents information and/or comply with the style guide. You can help out by editing this article. The editor who added this notice elaborates: Restructure into a bullet point list per the strategy guidelines |
This upgrade brings the stalling effects of MOAB Press and MOAB Domination down into the bottom path making the Boomerang Monkeys a much more powerful option in the early game as it now affects smaller Bloons and it keeps the synergy even if the player goes for one of the other paths, as they can also spread the effect consistently using the pierce and seeking of the glaives on the top path or the sheer attack speed of the middle path, but caution is advised as Camo Bloons remains as a problem for Boomerang Monkeys. Artifacts such as Pops Fired or any other that increases the attack speed of the Boomerang Monkeys or towers like Alluring Melody provide great synergy with this Artifact.
Update history
[edit | edit source]| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
Common: Damage per tick over time increased ― 2 → 3
Rare: Damage per tick over time increased ― 5 → 6
Rare: Knockback multiplier increased ― 1× → 2×
Legendary: Damage over time increased ― 10 → 12
Legendary: Knockback multiplier increased ― 2× → 3×
- Note: Descriptions of all rarities changed accordingly
- Removed the pierce penalty in exchange of setting Bloon on fire less often
Pierce penalty removed in all rarities ― −50% → 0%
Chances of setting Bloons on fire reduced in all rarities ― 30% → 20%
- Description changed ― Red Hot Rangs have reduced pierce, but knock back Bloons and have a 30% chance to set them on fire for 3 damage per 1.5s over 4.5s. Adds a 0-1-1 Boomerang Monkey to your Party → Red Hot Rangs knock back Bloons and have a 20% chance to set them on fire for 3 damage per 1.5s over 4.5s. Adds a 0-1-1 Boomerang Monkey to your Party
- Note: Descriptions of other rarities changed accordingly
Flaming Hot Punch-A-Rang should now correctly interact with Pops Fired (bug fix)
In other languages
[edit | edit source]| Language | Text | Notes |
|---|---|---|
| Arabic | ضربات اللكمات الحمراء الملتهبة | — |
| Danish | Flammende varmt slag | — |
| German | Brandheißer Hau-arang | — |
| Spanish | Golpeabumeranes ardiente | — |
| Spanish (Latin America) | Bumerán impactante incendiario | — |
| Finnish | Liekehtivät iskubumerangit | — |
| French | Boompunch embrasé | — |
| Italian | Pugno a boomerang fiammeggiante | — |
| Japanese | 灼熱の衝撃ブーメラン | — |
| Korean | 불꽃펀치 부메랑 | — |
| Dutch | Vlammende boemerang | — |
| Norwegian | Flammende varm slag-o-rang | — |
| Polish | Piekielnie gorące bum-e-rangi | — |
| Portuguese (Brazil) | Bumerangues Ardentes e Flamejantes | — |
| Russian | Раскаленный бумеранг | — |
| Swedish | Brännhet smällerang | — |
| Thai | พันช์-อะ-รัง เพลิงร้อนแรง | — |
| Turkish | Alevli Sıcak Yumruk Halkası | — |
| Chinese (simplified) | 炽热冲天炮 | — |
| Chinese (traditional) | 烈焰迴旋鏢 | — |