Forum:Legacy section for reworked topics: Difference between revisions
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In general, my philosophy is that articles should always be written from the perspective of the most up-to-date versions. For things like the reworked Lych and Jungle's Bounty, those still use the old mechanics in the console version, so it makes sense to have a section for the console version's mechanics for those. Not sure about things that aren't in the console version though, like teams. [[User:Polavux|Polavux]] ([[User talk:Polavux|talk]]) 18:57, 5 April 2026 (UTC) | In general, my philosophy is that articles should always be written from the perspective of the most up-to-date versions. For things like the reworked Lych and Jungle's Bounty, those still use the old mechanics in the console version, so it makes sense to have a section for the console version's mechanics for those. Not sure about things that aren't in the console version though, like teams. [[User:Polavux|Polavux]] ([[User talk:Polavux|talk]]) 18:57, 5 April 2026 (UTC) | ||
:I've just updated the [[Lych]] page with an example of what I mean. Since the console version is still technically up-to-date, albeit on its own branch, it makes sense to cover both the old and new mechanics. Presumably the console version will eventually match the PC version, so eventually this section won't be necessary and would probably be deleted unless we allow coverage of topics pre-rework... though I don't want to support this proposal unless we can agree on what makes a rework notable enough to warrant a legacy section. [[User:Polavux|Polavux]] ([[User talk:Polavux|talk]]) 02:41, 9 April 2026 (UTC) | |||