Lych: Difference between revisions
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|image normal=BTD6 LychPortrait.png | |image normal=BTD6 LychPortrait.png | ||
|image elite =BTD6 LychPortraitElite.png | |image elite =BTD6 LychPortraitElite.png | ||
|description =• Gravelord Lych drains buffs from your Monkeys | |description =• Gravelord Lych drains buffs from your Monkeys and has regenerative properties.<br/>• Lych regularly summons Bloon Tombs which summon MOAB-class Bloons. Destroy them asap!<br/>• When each skull on its health bar is reached, Lych goes ethereal and Lych souls are summoned.<br/>• While ethereal, Lych cannot be damaged until all Lych souls have been popped.<br/>• Zombie MOAB-class Bloons do not spawn children.<br/>• While Lych is on the map, sellback value of all monkeys is reduced significantly. | ||
|introduced =28.0 | |introduced =28.0 | ||
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|skulls normal=5 | |skulls normal=5 | ||
|skulls elite = | |skulls elite =5 | ||
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'''Lych''', titled '''The Gravelord''', is a [[Boss Bloon]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|28.0}}. It is the second boss introduced to the game and the first one that isn't returning from a previous game in the series. | '''Lych''', titled '''The Gravelord''', is a [[Boss Bloon]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|28.0}}. It is the second boss introduced to the game and the first one that isn't returning from a previous game in the series. | ||
Lych | Lych constantly regenerates health and periodically casts a shockwave that removes certain kinds of [[tower buff|buffs]] from towers, briefly stunning them. It also reduces the sellback of all towers while in play, and constantly spawns Tombstones that summon empowered undead MOAB-class Bloons along the track. Whenever its health reaches a skull, it enters an ethereal and invulnerable state, and spawns multiple [[Lych-soul|Lych-souls]] that must be destroyed in order to render it vulnerable again. | ||
==Mechanics== | ==Mechanics== | ||
=== | === General === | ||
Lych has the [[Regrow Bloon|Regrow]] trait, causing it to heal for 1.5% of its maximum HP every 9 seconds, increased by 0.3% per Skull Lych has lost. Lych's Regrow property can be blocked or removed by any attacks that normally block or remove Regrow. | |||
While on the field, all towers have their sellback rate decreased by 35%. | |||
===Buff absorbing=== | ===Buff absorbing=== | ||
Every 12 seconds, Lych emits an aura that absorbs certain kinds of buffs from towers | Every 12 seconds, Lych emits an aura that absorbs certain kinds of buffs from towers within 100 [[Distance unit|distance units]], then restores its Regrow trait if it was previously removed, with a 3 second delay before it begins healing Lych again. It cannot trigger this ability while in its ethereal state, but the timer continues while it is ethereal, so it will activate immediately upon returning to normal if it's ready. Every tower that has a buff absorbed is stunned for 5 seconds in addition to losing the buff. | ||
For the most part, Lych can only absorb temporary buffs, such as [[Berserker Brew (BTD6)|Berserker Brew]], [[Overclock (BTD6)|Overclock]], and [[Call to Arms (BTD6)|Call to Arms]], while ignoring passive buffs such as [[Jungle Drums (BTD6)|Jungle Drums]], [[Shinobi Tactics (BTD6)|Shinobi Tactics]], and [[Carrier Flagship (BTD6)|Carrier Flagship]]. Additionally, it cannot steal buffs provided by the following: | For the most part, Lych can only absorb temporary buffs, such as [[Berserker Brew (BTD6)|Berserker Brew]], [[Overclock (BTD6)|Overclock]], and [[Call to Arms (BTD6)|Call to Arms]], while ignoring passive buffs such as [[Jungle Drums (BTD6)|Jungle Drums]], [[Shinobi Tactics (BTD6)|Shinobi Tactics]], and [[Carrier Flagship (BTD6)|Carrier Flagship]]. Additionally, it cannot steal buffs provided by the following: | ||
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|} | |} | ||
=== Tombstones === | ===Tombstones=== | ||
10 seconds after appearing and every 18 seconds afterwards, Lych spawns a Tombstone 50 units behind its position. 3 seconds after being created and every 9 seconds afterwards, the Tombstone will spawn 1 undead MOAB-class Bloon based on the current tier. Every time the Tombstone summons Bloons, it will increase the strength of the spawned Bloon; if not destroyed by the time it spawns for the fourth time, it will self destruct and spawn 5 of the highest tier Bloon it has available. In addition, Tombstones reduce the [[pierce]] of attacks that hit them to 0, and have the highest priority bracket for [[Targeting option|strong]] targeting, meaning all towers that target strong will target them before anything else. On Elite, Tombstones will also increase the speed of the Bloons they spawn based on Lych's tier. | |||
Tombstones are considered [[Boss Bloon|Boss Bloons]] for the purpose of damage bonuses and immunities, and are also affected by bonus damage against MOAB-class bloons. | |||
=== Undead MOAB-class bloons === | |||
Undead MOAB-Class Bloons spawned by Lych are visually dull green in appearance (resembling those resurrected by the [[Prince of Darkness (BTD6)|Prince of Darkness]]), and have green chains wrapped around themselves. They have modified HP, usually making them much stronger than their normal versions, but do not spawn children when popped. Lych is able to spawn all MOAB-class Bloons except for [[DDT (BTD6)|DDTs]] and [[BAD (BTD6)|BADs]]. | |||
=== | |||
Lych | |||
===Skulls=== | ===Skulls=== | ||
Every time a skull on its health bar is reached, | {{main|Lych-soul}} | ||
Every time a skull on its health bar is reached, Lych summons a number of Lych-souls evenly spaced on the track, then enters an ethereal state. The Lych-soul is a smaller and faster version of Lych that spawns an Undead MOAB on its position every 9 seconds, and renders Lych ethereal as long as any one is still alive. It has most properties of a [[Boss Bloon]]: it instantly defeats the player if it leaks, it is immune to insta-kill abilities and attacks, and is affected by extra [[Boss damage]] from towers that have it. It is immune to most slowing or stunning effects, but is affected by [[Glaive Dominus]]. The total HP of all active Lych-souls will be displayed by an overlay on Lych's health bar. | |||
The Lych-soul is a smaller and faster version of Lych | |||
While ethereal, Lych cannot be targeted nor take damage, but has its movement speed reduced by 50% and cannot regenerate health. | |||
Normal Lych spawns 3 Lych-souls at 12.5%, 47.5%, and 72.5% along the length of the track, with a random variance of 2.5%. Elite Lych spawns 2 more at 32.5% and 62.5%, for a total of 5. | |||
==Stats== | ==Stats== | ||
===Normal=== | ===Normal=== | ||
{{BTD6 boss bloon health | {{BTD6 boss bloon health | ||
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|2.6 | |2.6 | ||
}} | }} | ||
{|class="wikitable stat" style="text-align:center" | {| class="wikitable stat" style="text-align:center" | ||
|+ | |+Tombstone | ||
!Tier | !Tier | ||
!Health | !Health | ||
!First Spawn | |||
!Second Spawn | |||
!Third Spawn | |||
|- | |||
!1 | |||
|1,120 | |||
|MOAB | |||
|MOAB | |||
|MOAB | |||
|- | |||
!2 | |||
|4,200 | |||
|MOAB | |||
|MOAB | |||
|BFB | |||
|- | |||
!3 | |||
|17,600 | |||
|MOAB | |||
|BFB | |||
|BFB | |||
|- | |||
!4 | |||
|42,000 | |||
|BFB | |||
|ZOMG | |||
|ZOMG | |||
|- | |||
!5 | |||
|168,000 | |||
|BFB | |||
|ZOMG | |||
|ZOMG | |||
|} | |||
{| class="wikitable stat" style="text-align:center" | |||
|+Undead MOAB class bloons | |||
! rowspan="2" |Tier | |||
! colspan="3" |Health | |||
|- | |||
!MOAB | |||
!BFB | |||
!ZOMG | |||
|- | |- | ||
!1 | !1 | ||
| | |100 | ||
|350 | |||
|2,000 | |||
|- | |- | ||
!2 | !2 | ||
| | |200 | ||
|700 | |||
|4,000 | |||
|- | |- | ||
!3 | !3 | ||
| | |400 | ||
|1,400 | |||
|8,000 | |||
|- | |- | ||
!4 | !4 | ||
| | |600 | ||
|2,100 | |||
|12,000 | |||
|- | |- | ||
!5 | !5 | ||
| | |900 | ||
|3,150 | |||
|18,000 | |||
|} | |} | ||
{|class="wikitable stat" style="text-align:center" | {|class="wikitable stat" style="text-align:center" | ||
|+ | |+Lych-soul | ||
!Tier | !Tier | ||
!Health | !Health | ||
|- | |- | ||
!1 | !1 | ||
| | |1,000 | ||
|- | |- | ||
!2 | !2 | ||
| | |2,500 | ||
|- | |- | ||
!3 | !3 | ||
| | |5,000 | ||
|- | |- | ||
!4 | !4 | ||
| | |12,500 | ||
|- | |- | ||
!5 | !5 | ||
| | |45,000 | ||
|} | |} | ||
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}} | }} | ||
{| class="wikitable stat" style="text-align:center" | {| class="wikitable stat" style="text-align:center" | ||
|+ | |+Tombstone | ||
!Tier | !Tier | ||
!Health | !Health | ||
!First Spawn | |||
!Second Spawn | |||
!Third Spawn | |||
!Speed Increase | |||
|- | |- | ||
!1 | !1 | ||
|1,600 | |1,600 | ||
|MOAB | |||
|MOAB | |||
|MOAB | |||
|1.1x | |||
|- | |- | ||
!2 | !2 | ||
|5,600 | |4,500 | ||
|MOAB | |||
|BFB | |||
|BFB | |||
|1.2x | |||
|- | |||
!3 | |||
|10,000 | |||
|MOAB | |||
|BFB | |||
|ZOMG | |||
|1.3x | |||
|- | |||
!4 | |||
|120,000 | |||
|BFB | |||
|ZOMG | |||
|ZOMG | |||
|1.8x | |||
|- | |||
!5 | |||
|500,000 | |||
|ZOMG | |||
|ZOMG | |||
|ZOMG | |||
|2x | |||
|} | |||
{| class="wikitable stat" style="text-align:center" | |||
|+Undead MOAB class bloons | |||
! rowspan="2" |Tier | |||
! colspan="3" |Health | |||
|- | |||
!MOAB | |||
!BFB | |||
!ZOMG | |||
|- | |||
!1 | |||
|300 | |||
|700 | |||
|4,000 | |||
|- | |||
!2 | |||
|600 | |||
|1,500 | |||
|5,000 | |||
|- | |- | ||
!3 | !3 | ||
| | |800 | ||
|3,000 | |||
|12,000 | |||
|- | |- | ||
!4 | !4 | ||
| | |1,500 | ||
|7,500 | |||
|25,000 | |||
|- | |- | ||
!5 | !5 | ||
| | |4,000 | ||
|8,000 | |||
|80,000 | |||
|} | |} | ||
{|class="wikitable stat" style="text-align:center" | {|class="wikitable stat" style="text-align:center" | ||
|+ | |+Lych-soul | ||
!Tier | !Tier | ||
!Health | !Health | ||
|- | |- | ||
!1 | !1 | ||
| | |1,600 | ||
|- | |- | ||
!2 | !2 | ||
| | |5,600 | ||
|- | |- | ||
!3 | !3 | ||
| | |25,000 | ||
|- | |- | ||
!4 | !4 | ||
| | |100,000 | ||
|- | |- | ||
!5 | !5 | ||
| | |485,000 | ||
|} | |} | ||
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==Strategy== | ==Strategy== | ||
{{main strategy}} | {{main strategy}}Lych is a boss that punishes the player from using too many buffs on their towers, but is important to remember that Lych does not steal all the buffs that towers can receive and has limited range of [[Range|100 units]] before tier 5, so by knowing which buffs can or can't be stolen and placing your buffed towers far away from Lych are useful ways to play around its mechanics. | ||
The best tower to defend Tier 1 Lych and providing heavy damage for Tier 2 is the [[Elite Defender (BTD6)|Elite Defender]], it is already a very good option for low tier bosses but it is really amazing against Lych thanks to the Lych-soul lives drain mechanic as it triggers the passive ability to quadruple its attack speed, making quick work from the soul and resurrected MOABs if set to First or Strong targeting and shredding Lych itself with the remaining time. Just make sure to place the Elite Defender far from the track as the passive ability can be stolen. Make sure to sell this tower if it is still on the map for Tier 5. | |||
Other common options for low tier Lych are towers that can deal with the Boss, its soul and the resurrected MOABs at the same time like [[Sticky Bomb (BTD6)|Sticky Bomb]] / [[Master Bomber (BTD6)|Master Bomber]], [[M.A.D (BTD6)|M.A.D]] and [[Carpet of Spikes (BTD6)|Carpet of Spikes]]. Defenses that are more centralized in a single place of the map like [[Overdrive (BTD6)|Overdrive]] or [[Avatar of Wrath (BTD6)|Avatar of Wrath]] are less effective against Lych due its speed and the ethereal phase specially in multi-lane maps. | |||
If additional defense against the resurrected MOABs are needed, the best option is to add towers that can stall them from any position in the map like [[MOAB Shove (BTD6)|MOAB Shove]], and [[Maim MOAB (BTD6)|Maim MOAB]] and let them or other towers deal with them before they leak. Insta-kills like [[Pirate Lord (BTD6)|Pirate Lord]] are also useful in this situation, but be careful of slower ones like [[Ezili (BTD6)|Ezili's]] MOAB Hex, as the bloons might leak before they are defeated. | |||
Tiers 3 to 5 can be handled by [[Paragon|Paragons]] and other expensive towers, those are also likely able to deal with the soul and the resurrected MOABs, provided they are still on range. Players must exercise extreme caution against Tier 4 and 5 Lych because at this point it is able to revive [[DDT (BTD6)|DDTs]] that with their increased health can run past your defenses very easily, because of this, is important to have enough DPS along the track to destroy them, not mattering where they spawn, towers that can quickly stall them and/or have backup towers such as [[Perma-Spike (BTD6)|Perma-Spike]] under a [[Monkey Intelligence Bureau (BTD6)|MIB]] Village. | |||
[[Permanent Brew (BTD6)|Permanent Brew]], [[Call to Arms (BTD6)|Call to Arms]] and [[Homeland Defense (BTD6)|Homeland Defense]] are common towers that are used against Bosses, but they should not be used against Lych as they only provide buffs that Lych will use to restore a lot of health, also be wary of farms that are under [[Overclock (BTD6)|Overclock]] or [[Ultraboost (BTD6)|Ultraboost]] effects. | |||
Currently Lych does not appear in [[Boss Rush]] nor [[Rogue Legends]] mode. | |||
== Update history == | == Update history == | ||