Update history:Bloons TD 6/Version 52.2: Difference between revisions

Frontier Legends: Separating changes so they show in the appropate pages
rewrote to follow the new guidelines, and added details about some changes like the traits for brickell and jiangshi sauda
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| version = 52.2
| version = 52.2
| image = BTD6 52.0 promo.jpg
| image = BTD6 52.0 promo.jpg
| steam date = {{timestamp|10 December 2025 21:09:07 UTC}}<ref>[https://steamdb.info/app/960090/history/?changeid=32722686 SteamDB]</ref>
| steam windows date = {{timestamp|10 December 2025 21:09:06 UTC}}<ref>[https://steamdb.info/depot/960091/history/?changeid=M:5554343365174716895 SteamDB]</ref>
| steam macos date = {{timestamp|10 December 2025 21:09:06 UTC}}<ref>[https://steamdb.info/depot/960093/history/?changeid=M:6590391397692639723 SteamDB]</ref>
| epic games store date = {{date|10 dec 2025}}
| epic games store date = {{date|10 dec 2025}}
| prev = 52.0
| prev = 52.0
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'''Version 52.2''' is the second minor update to {{BTD6 version|52.0}} of ''[[Bloons TD 6]]''. It contains bug fixes and changes for [[Frontier Legends|''Frontier Legends'']].
'''Version 52.2''' is the second minor update to {{BTD6 version|52.0}} of ''[[Bloons TD 6]]''. It contains bug fixes and changes for [[Frontier Legends|''Frontier Legends'']].


== Changes and additions ==
==Additions==
{{BTD6 changes|version=52.2|names=Roaming Bloon|changes=*Blue, Green, BFB, ZOMG, and BAD can now appear as Roaming Bloons}}


==== Ice Monkey ====
== Changes ==
 
=== [[Ice Monkey (BTD6)|Ice Monkey]] ===
{{BTD6 tower changes
{{BTD6 tower changes
|version=52.2
|version=52.2
|tower=Ice Monkey
|tower=Ice Monkey
|changes 1=*{{buff|No longer fail to damage the Round 40 MOAB in Easy mode|fix=y}}
|changes 1=*{{buff|No longer fails to damage the round 40 MOAB in Easy mode|fix=y}}
|changes 1 tiers=104;204;014;024
|changes 1 tiers=104;204;014;024
}}
}}


==== Frontier Legends ====
===[[Super Monkey (BTD6)|Super Monkey]]===
{{BTD6 changes
{{BTD6 tower changes
| version = 52.2
|version=52.2
| changes 1 names = Sheriff
|tower=Super Monkey
| changes 1 = *{{buff|Sheriff: Morale bar is now also displayed on the Tower Placement panel}}
|changes 1=*{{buff|name=Passive ability|Now triggers when ''Frontier Legends''-exclusive Bloons leak|fix=y}}
| changes 2 names = Frontier Legends
|changes 1 tiers=xx5
| changes 2 = *{{buff|Saloon: Now refreshes correctly according to the timer|fix=y}}
}}
*{{buff|Legend of the Night: Portal now works correctly on the exclusive Frontier Bloons|fix=y}}
 
| changes 1 store = *{{buff|Morale bar is now also displayed on the Tower Placement panel}}
===[[Corvus (BTD6)|Corvus]]===
| changes 3 names = Frontier Legends;Admiral Brickell;Sauda;Jiangshi Sauda;Trait
{{BTD6 changes table|version=52.2|names=Corvus
| changes 3 = *{{change|Admiral Brickell & Jiangshi Sauda traits changed|note=Details to be determined}}
|changes 1 label=[[Nourishment]]|changes 1 names=Nourishment|changes 1=*{{nerf|Now disabled in ''Frontier Legends''|undoc=y|fix=y}}}}
| changes 4 names = Trait
 
| changes 4 = *{{buff|Spike Factory cannot longer have the Blowback trait as it caps projectile lifespan|fix=y}}
=== ''Frontier Legends'' ===
| changes 5 = *{{nerf|Nourishment is now disabled in all game modes in Frontier Legends|fix=y|undoc=y}}
{{BTD6 changes|version=52.2
| changes 5 names = Frontier Legends;Nourishment
|changes 1 names=Frontier Legends
| changes 6 names = Stamina
|changes 1=*The Campfire Tracking button is now hidden from the start of the campaign until the player can interact with a Campfire
| changes 6 = *{{buff|name=Stamina|Maximum amount of stamina that can be recovered at a Campfire increased|80%|100%}}
*Banana Cookies no longer erroneously state that they are capped at 80% Stamina
*{{buff|name=Stamina|Should now recover even when the game is not open|fix=y|}}
*"Solved a number of UI issues"
| changes 7 names = Roaming Bloon
*"Resolved some crashes that could occur when losing games in certain locations"
| changes 7 = *{{change|name=Roaming Bloons|Increased the overall number of them}}
*"Deputy Stars should now immediately reflect their addition in the UI when obtained"
*{{change|name=Roaming Bloons|Nighttime now has more and more difficult Bloons than Daytime}}
*"Hero skins should now use their full body portrait in the side-bar in-game menu"
*{{change|name=Roaming Bloons|The following Bloons can now appear: Blue, Green, BFB, ZOMG and BAD}}
*"Corrected cases where currency display in frontier was not applying commas"
*{{nerf|name=Quick Draw|The timing for hitting the Bloon targets is now more strict}}
*"Frontier Stats have been improved though there are still cases where they are broken which we are aware of"
*{{buff|name=Quick Draw|Reduced stamina and cash penalites from failing the mini-game against the lower tier Bloons}}
}}
*{{buff|name=Quick Draw|Adjusted rewards from lower tier Bloons}}
 
| changes 6 store = *{{buff|Maximum amount of stamina that can be recovered at a Campfire increased|80%|100%}}
====[[Sandytown]]====
*{{buff|Should now recover even when the game is not open|fix=y|}}
{{BTD6 changes|version=52.2|names=Sandytown|changes=
*{{change|Towers with large sizes now scale smaller to fit inside buildings}}
*{{change|Saloon refresh timer no longer visually counts down faster than the actual time|fix=y}}
*{{change|"Rosalia and her Tinkerfairy skin should no longer break visuals when appearing in Saloon"|fix=y}}
*{{change|Firing Range now shows "Sandbox" as the title instead of "Side Mission"}}
}}
 
====[[Sheriff (BTD6)|Sheriff]]====
{{BTD6 changes|version=52.2|name=Sheriff|changes=
*{{change|Pressing Sheriff's info button now displays their first time pop-up again}}
*{{change|Morale bar is now also displayed on Sheriff's icon on the tower sidebar}}
}}
 
====[[Stamina]]====
{{BTD6 changes|version=52.2|names=Stamina|changes=
*{{change|Now recovers even when the game is not open, as originally intended|fix=y}}
*{{change|Maximum amount of stamina that can be recovered at a Campfire increased|80%|100%}}
*{{change|Added a pop-up that appears the first time a tower reaches low Stamina}}
}}
 
====[[Trait]]s====
{{BTD6 changes table|version=52.2
|names=Trait
|column 1 name=Trait
|changes 1 label=Twister / Dust-devil
|changes 1=*{{neutral|No longer appears on Spike Factories}}
|changes 2 label=Cloudstride / Skywalker
|changes 2=*{{change|No longer causes the game to crash on [[Underground]]|fix=y}}
}}
 
====[[Hero]] attributes====
{{BTD6 changes table|version=52.2
|column 1 name=Hero
|changes 1 label=[[Admiral Brickell (BTD6)|Admiral Brickell]]
|changes 1 names=Admiral Brickell (Frontier Legends)
|changes 1=*{{neutral|Trait changed|Twister|Kickin'}}
|changes 2 label=[[Jiangshi Sauda]]
|changes 2 names=Jiangshi Sauda
|changes 2=
*{{nerf|Trait changed|Undertaker|Friendly}}
*{{nerf|Trait changed|Longshot|Spotter}}
}}
 
====[[Roaming Bloon]]s====
{{research|section=y|Specific changes to rewards and penalties}}
{{BTD6 changes|version=52.2|names=Roaming Bloon
|changes=
*{{change|Increased the overall number of Roaming Bloons}}
*{{change|The number and stats of Roaming Bloons now change at nighttime}}
*{{change|Revamped the animations of all Roaming Bloons}}
*{{change|No longer causes the game to crash when chasing Sheriff into a Campfire|fix=y}}
*{{change|name=Quick Draw|The timing for hitting the Bloon targets is now more strict}}
*{{change|name=Quick Draw|Reduced stamina and cash penalites from failing the mini-game against the lower tier Bloons}}
*{{change|name=Quick Draw|Adjusted rewards from lower tier Bloons}}
}}
}}


=== Other minor changes and fixes ===
===Miscellaneous===
* Gameplay: Resolved a number of edge case crashes.
*"Blastapopoulos should no longer be able to destroy the Windmill on the main menu"
* Gameplay: Select Tower audio should no longer become progressively louder each game restart.
*"Resolved a number of edge case crashes"
* UI: Solved an issue where the windmill in the home screen disappeared.
*"Select Tower audio should no longer become progressively louder each game restart"
* Frontier Legends: Solved a number of UI issues.
* Frontier Legends:  Sheriff’s info button now brings their first time pop-up back up.
* Frontier Legends: Resolved some crashes that could occur when losing games in certain locations.
* Frontier Legends: Towers with large sizes now scale smaller to fit inside buildings (this change is only visual while inside a building).
* Frontier Legends: Added a pop-up in frontier that appears the first time any tower reach Low Stamina.
* Frontier Legends: The Campfire Tracking button should now be hidden in the introduction until there is actually an available campfire that the player can interact with.
* Frontier Legends: Towers with the Nimbus trait will no longer crash when entering the Underground map.
* Frontier Legends: Stamina Cookies description lists the correct Stamina recovery (Value is unchanged).
* Frontier Legends: Rosalia and her Tinkerfairy skin should no longer break visuals when appearing in Saloon.
* Frontier Legends: Deputy Stars should now immediately reflect their addition in the UI when obtained.
* Frontier Legends: Hero skins should now use their full body portrait in the side-bar in-game menu.
* Frontier Legends: Wild Bloons should no longer crash the game when chasing players into Camfires.
* Frontier Legends: Corrected cases where currency display in frontier was not applying commas.
* Frontier Legends: Frontier Profile Stats have been improved though there are still cases where they are broken.
* Frontier Legends: Firing Range map in Sandytown now shows "Sandbox" as the title instead of "Side Mission"
* Frontier Legends: Adjusted Wild Bloon animations.


== References ==
== References ==
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== External links ==
== External links ==


* [https://www.reddit.com/r/btd6/s/PuiB49iFuF Official patch notes on Reddit]
* [https://www.reddit.com/r/btd6/comments/1pjjgpq/update_bloons_td_6_v522_patch_notes/ Official update notes on Reddit]


== Navigation ==
== Navigation ==
{{BTD6 update nav}}
{{BTD6 update nav}}
[[Category:2025]]