Boss Rush: Difference between revisions

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While the Boss Bloon is active, rounds of naturally spawning bloons will progress continuously, and a new round begins every time the Boss loses a tier. Bloons have a different roundset on Boss Rush compared to standard games. Additionally, Bloons in Boss Rush follow standard cash-per-pop penalties in standard games. Popping a boss tier counts as starting a new round.
While the Boss Bloon is active, rounds of naturally spawning bloons will progress continuously, and a new round begins every time the Boss loses a tier. Bloons have a different roundset on Boss Rush compared to standard games. Additionally, Bloons in Boss Rush follow standard cash-per-pop penalties in standard games. Popping a boss tier counts as starting a new round.


There are four Bosses available in Boss Rush. [[Vortex (BTD6)|Vortex]] and [[Lych (BTD6)|Lych]] do not have Boss Rush variants yet. All of the Bosses have varying properties that may differ from standard gameplay.
All Boss Bloons except [[Vortex (BTD6)|Vortex]] can appear in this event. The game can assign one boss to multiple islands in a single event.
 
<gallery>
BTD6 BloonariusPortrait.png|[[Bloonarius (BTD6)#Boss Rush|Bloonarius]]
BTD6 DreadbloonPortrait.png|[[Dreadbloon (BTD6)#Boss Rush|Dreadbloon]]
BTD6 PhayzePortrait.png|[[Phayze#Boss Rush|Phayze]]
BTD6 BlastapopoulosPortrait.png|[[Blastapopoulos (BTD6)#Boss Rush|Blastapopoulos]]
</gallery><!--okay, let's assume we're gonna just let the boss-specific differences be listed on their boss bloon articles...-->


===Teams===
===Teams===