Silas (BTD6): Difference between revisions
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Silas is a [[Hero]] in ''[[Bloons TD 6]]'' introduced in {{BTD6 version|50.0}}. He can be unlocked for {{BTD6 mm|5000}} starting at [[level]] 25. | '''Silas''' is a [[Hero]] in ''[[Bloons TD 6]]'' introduced in {{BTD6 version|50.0}}. He can be unlocked for {{BTD6 mm|5000}} starting at [[level]] 25. | ||
Silas attacks by casting ricocheting ice orbs that seek out [[Bloon]]s, which can either cover Bloons in rime that slows them and makes them take more damage from ice attacks, [[freeze]] Bloons that are already rimed, or generate icy blasts from Bloons that are both rimed and frozen. This attack can detect [[Camo Bloon (BTD6)|Camo Bloon]]s, but cannot affect [[White Bloon (BTD6)|White Bloon]]s, [[Zebra Bloon (BTD6)|Zebra Bloon]]s, or [[Purple Bloon (BTD6)|Purple Bloon]]s normally. The rime explosion can damage Purple Bloons, but not [[Lead Bloon (BTD6)|Lead Bloon]]s. Like an [[Ice Monkey (BTD6)|Ice Monkey]], he is placeable on both land and water, allows land towers to be placed on water near him, passively reduces the speed of nearby Bloons, and cannot be frozen on [[Glacial Trail]]. He has a circular [[footprint]] of 6 units, slightly smaller than most Heroes. As he levels up, his rime explosions deal more damage, his slowing aura slows Bloons more, and he unlocks more ways of slowing Bloons, synergizing with Ice Monkeys, and buffing other towers' ice and freezing attacks and the damage they deal to frozen Bloons. | Silas attacks by casting ricocheting ice orbs that seek out [[Bloon]]s, which can either cover Bloons in rime that slows them and makes them take more damage from ice attacks, [[freeze]] Bloons that are already rimed, or generate icy blasts from Bloons that are both rimed and frozen. This attack can detect [[Camo Bloon (BTD6)|Camo Bloon]]s, but cannot affect [[White Bloon (BTD6)|White Bloon]]s, [[Zebra Bloon (BTD6)|Zebra Bloon]]s, or [[Purple Bloon (BTD6)|Purple Bloon]]s normally. The rime explosion can damage Purple Bloons, but not [[Lead Bloon (BTD6)|Lead Bloon]]s. Like an [[Ice Monkey (BTD6)|Ice Monkey]], he is placeable on both land and water, allows land towers to be placed on water near him, passively reduces the speed of nearby Bloons, and cannot be frozen on [[Glacial Trail]]. He has a circular [[footprint]] of 6 units, slightly smaller than most Heroes. As he levels up, his rime explosions deal more damage, his slowing aura slows Bloons more, and he unlocks more ways of slowing Bloons, synergizing with Ice Monkeys, and buffing other towers' ice and freezing attacks and the damage they deal to frozen Bloons. | ||
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== Levels == | == Levels == | ||
{{BTD6 last updated|54.0|section=y}} | |||
{|class="wikitable" | {|class="wikitable" | ||
!Level | !Level | ||
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!20 | !20 | ||
|Frozen Bloons take even more damage during Frostbite. Silas creates Ice Walls more often. Monkeys that freeze Bloons freeze them yet longer again. | |Frozen Bloons take even more damage during Frostbite. Silas creates Ice Walls more often. Monkeys that freeze Bloons freeze them yet longer again. | ||
|} | |} | ||