Update history:Bloons TD Battles (multiplatform)/Version 6.23: Difference between revisions

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|build=12106
|build=12106
|prev=6.22
|prev=6.22
|next=6.24
}}
}}
'''Version 6.23''' is the second major update to the {{multiplat version of|Bloons TD Battles}} of 2025. It introduced the [[map]] [[Circuit Board]] and balance changes.
'''Version 6.23''' is the second major update to the {{multiplat version of|Bloons TD Battles}} of 2025. It introduced the [[map]] [[Circuit Board]] and balance changes.
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|version=6.23
|version=6.23
|changes 1 tiers=x4
|changes 1 tiers=x4
|changes 1=*{{nerf|Ability: max towers affected reduced|10|7}}
|changes 1=*{{nerf|name=Ability|Max towers affected reduced|10|7}}
*{{change|Description changed|"Ability: up to 10 nearby dart monkeys go Super for 11 seconds."|"Ability: up to 7 nearby dart monkeys go Super for 15 seconds."}}
*{{change|Description changed}}
{{compare text|before=Ability: up to 10 nearby dart monkeys go Super for 11 seconds.|after=Ability: up to 7 nearby dart monkeys go Super for 15 seconds.}}
}}
}}


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|version=6.23
|version=6.23
|changes 1 tiers=x4
|changes 1 tiers=x4
|changes 1=*{{nerf|Ability: Bloon speed modifier reduced|-50%|-40%}}
|changes 1=*{{nerf|name=Ability|Bloon speed modifier reduced|-50%|-40%}}
}}
}}


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|path 1 tier 3 cost after=2000
|path 1 tier 3 cost after=2000
|changes 1 tiers=x3;x4
|changes 1 tiers=x3;x4
|changes 1=*{{buff|Dragon's Breath: pierce increased|4|5}}
|changes 1=*{{buff|name=Dragon's Breath|Pierce increased|4|5}}
}}
}}


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|changes 1=*{{nerf|No longer targets BFBs (but can still hit them indirectly)|bug=y}}
|changes 1=*{{nerf|No longer targets BFBs (but can still hit them indirectly)|bug=y}}
|changes 2 tiers=x4
|changes 2 tiers=x4
|changes 2=*{{nerf|Ability: cooldown increased|45s|55s}}
|changes 2=*{{nerf|name=Ability|Cooldown increased|45s|55s}}
}}
}}


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|path 2 tier 4 cost after=20000
|path 2 tier 4 cost after=20000
|changes 1 tiers=00;1x;x1;x2
|changes 1 tiers=00;1x;x1;x2
|changes 1=*{{nerf|Attack cooldown increased|0.058s|0.068s}}
|changes 1=*{{rate change|0.058|0.068}}
|changes 2 tiers=2x;3x
|changes 2 tiers=2x;3x
|changes 2=*{{nerf|Attack cooldown increased|0.029s|0.034s}}
|changes 2=*{{rate change|0.029|0.034}}
|changes 3 tiers=x3
|changes 3 tiers=x3
|changes 3=*{{nerf|Attack cooldown increased|0.04s|0.06s}}
|changes 3=*{{rate change|0.04|0.06}}
|changes 4 tiers=x4
|changes 4 tiers=x4
|changes 4=*{{nerf|Attack cooldown increased|0.012s|0.017s|note=Effectively reduces attack cooldown from 2 frames to 3 frames, but 2-4 crosspath remains 2 frames}}
|changes 4=*{{rate change|0.012|0.017|note=Effectively reduces attack cooldown from 2 frames to 3 frames, but 2-4 crosspath remains 2 frames}}
|changes 5 tiers=4x
|changes 5 tiers=4x
|changes 5=*{{nerf|Main attack cooldown increased|0.058s|0.068s}}
|changes 5=*{{rate change|name=Main attack|0.058|0.068}}
|changes 6 tiers=23
|changes 6 tiers=23
|changes 6=*{{nerf|Attack cooldown increased|0.011s|0.026s}}
|changes 6=*{{rate change|0.011|0.026}}
}}
}}


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===Bloons===
===Bloons===
{{BTDBM changes|version=6.23
{{BTDBM changes|version=6.23
|changes 1 names=ZOMG|changes 1=*{{neutral|ZOMGs can now only be slowed to a minimum of 50% its initial speed (factoring in freeplay), including from [[Artillery Battery (Battles)|Artillery Battery]]'s Pop and Awe stun, but not [[Cripple MOAB (Battles)|Cripple MOAB]] or [[Bloon Snipe]]}}
|changes 1 names=ZOMG|changes 1=*{{buff|ZOMGs can now only be slowed to a minimum of 50% its initial speed (factoring in freeplay), including from [[Artillery Battery (Battles)|Artillery Battery]]'s Pop and Awe stun, but not [[Cripple MOAB (Battles)|Cripple MOAB]] or [[Bloon Snipe]]}}
|changes 2 names=Bloon send|changes 2=*{{neutral|Spaced Lead: interval reduced|1.5s|1.35s}}
|changes 2 names=Bloon send|changes 2=*{{neutral|name=Spaced Lead|Interval reduced|1.5s|1.35s}}
*{{neutral|Spaced Zebra: interval reduced|0.6s|0.54s}}
*{{neutral|name=Spaced Zebra|Interval reduced|0.6s|0.54s}}
}}
}}


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===Bloons===
===Bloons===
{{BTDBM changes|version=6.23.1
{{BTDBM changes|version=6.23.1
|name=ZOMG|changes=*{{neutral|Pop and Awe fully stuns ZOMGs again|fix=y}}
|name=ZOMG|changes=*{{neutral|name=Ability|Fully stuns ZOMGs again|fix=y}}
}}
}}