Spike Storm (BMC): Difference between revisions

Pymonkibot (talk | contribs)
m Text replacement - "{{Mobile version of|Bloons Monkey City}}" to "{{multiplat version of|Bloons Monkey City}}"
Qwertyxp2000 (talk | contribs)
Correct page this time, but yeah, theres a LOT to cover for BMC Spike Storm
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{{BMC cost list by upgrade|Spike Factory|2|4}}
{{BMC cost list by upgrade|Spike Factory|2|4}}
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==Strategy==
{{Strategy needed|better flash version info}}
Spike Storm is a powerful burst damage to MOAB-class, especially with [[Monkey Knowledge (BMC)|Monkey Knowledge]], being one of the best ways to deal a lot of MOAB-class damage. In [[Contested Territory (BMC)|Contested Territory]], it is one of the many towers that should be placed and supported by buffs.
In the multiplatform version, its capability to hit targets immediately from the spawn location makes it one of the most efficient ways of damaging [[Boss Bloon]]s if it can be afforded. Sell-and-rebuy strategies give the fastest burst of damage and give enough money to sustain it. Once the Boss is out of range of the Boss's hitbox, use a spam Spike Storm strategy supported by 4-1 [[Energy Beacon (BMC)|Energy Beacon]]s plus one Spike Storm that is continuously bought and sold again for the ability, preferrably inside the Boss's hitbox as soon as it's possible again.
Always crosspath with at least [[Bigger Stacks (BMC)|Bigger Stacks]], as this substantial pierce bonus affects the ability as well. [[White Hot Spikes (BMC)|White Hot Spikes]] can be added to pop [[DDT (BMC)|DDT]]s in the Flash version or to ensure [[Lead Bloon (BMC)|Lead Bloon]]s and Frozen Bloons (with Ice-centric strategies)<!--e.g. glueicespac monkeyteams--> don't block its spikes.
==Navigation==
==Navigation==
{{BMC spike factory nav}}
{{BMC spike factory nav}}
{{BMC upgrade nav}}
{{BMC upgrade nav}}