Trident Swiftness: Difference between revisions

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'''Trident Swiftness''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>It reduces the cooldown of the trident attack by a further 25% (effectively +33.33% [[attack speed]]), for a total of exactly 40% reduced cooldown (effectively +66.67% attack speed) relative to the base tower due to it stacking with [[Trident Efficiency]]. It also increases the projectile speed of its tridents by 50%, but reduces their lifespan, so the maximum distance they can travel before expiring is effectively unchanged.
'''Trident Swiftness''' is the [[Mermonkey (BTD6)|Mermonkey]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>It reduces the cooldown of the trident attack by a further 25% (effectively +33.33% [[attack speed]]), for a total of exactly 40% reduced cooldown (effectively +66.67% attack speed) relative to the base tower due to it stacking with [[Trident Efficiency]]. It also increases the projectile speed of its tridents by 50%, but reduces their lifespan, so the maximum distance they can travel before expiring is effectively unchanged.


Contrary to its description, this upgrade affects other attacks when [[crosspath]]ed, not just tridents.<section end="lede"/>
Contrary to its description, this upgrade affects other attacks when [[crosspath]]ed, not just the trident attack. With [[Alluring Melody]] and above, it reduces the trance attack's cooldown by 10%, for a total of -21% in conjunction with Trident Efficiency (effectively +23.46% attack speed overall). With [[Arctic Knight]] and above, it increases the projectile speed of Ice Jet's ice balls by 50%, without reducing their lifespan.<section end="lede"/>
* [[Alluring Melody]] and above trance cooldown decreased by 10% (+11.11% attack speed), totalling 21% (+23.46% attack speed)<!--1.2345679-->
* [[Arctic Knight]]'s Ice Jet gains no attack speed bonus and gains +50% projectile speed without modifying its projectile lifespan, therefore having +50% projectile distance as well.


==Stats==
==Stats==