The Desert Phantom: Difference between revisions

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No longer increases pierce in version 56 (patch notes)
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*Increases the pistol's base damage from 18 to 50 and damage to [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s from +18 to +50, and doubles its [[attack speed]] (without affecting its 0.1-second burst interval).
*Increases the pistol's base damage from 18 to 50 and damage to [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s from +18 to +50, and doubles its [[attack speed]] (without affecting its 0.1-second burst interval).
*Increases the shotgun pellets' damage from 3 to 10, grants them +40 damage to [[MOAB-Class Bloon]]s, and increases their [[knockback]] to -300% speed for regular Bloons and -200% speed for MOAB-Class Bloons.
*Increases the shotgun pellets' damage from 3 to 10, grants them +40 damage to [[MOAB-Class Bloon]]s, and increases their [[knockback]] to -300% speed for regular Bloons and -200% speed for MOAB-Class Bloons.
*Increases the shotgun shrapnel's pierce from 6 to 10, damage from 1 to 3, and grants them [[damage over time]] that deals 10 [[damage type|Fire-type]] damage, and +10 damage to MOAB-Class Bloons, every 1.5 seconds for 9 seconds.<!-- the extra 0.05 is just to guarantee that frame timing weirdness doesn't cause it to miss the last tick of damage --> [[Quickdraw (BTD6)|Quickdraw]] causes the shrapnel to also deal +10 damage to Ceramic Bloons.<section end="lede"/>
*Increases the shotgun shrapnel's damage from 1 to 3, and grants them [[damage over time]] that deals 10 [[damage type|Fire-type]] damage, and +10 damage to MOAB-Class Bloons, every 1.5 seconds for 9 seconds.<!-- the extra 0.05 is just to guarantee that frame timing weirdness doesn't cause it to miss the last tick of damage --> [[Quickdraw (BTD6)|Quickdraw]] causes the shrapnel to also deal +10 damage to Ceramic Bloons.<section end="lede"/>


== Stats ==
== Stats ==