Apex Plasma Master: Difference between revisions
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The Apex Plasma Master's low cost makes it very affordable in [[Boss Rush]] and lower boss tiers in [[Boss Bloon Event]]s. It doesn't help much against higher-tier bosses unless heavily favored by the map and boss matchup, so in least time events, it's usually better to sell it to invest in more farms after clearing the boss tier. While still map-dependent, it does perform better on open maps than in Freeplay if its range can cover a lot of the track and it can bounce its projectiles off of at least a few walls to rehit the boss (such as on [[Winter Park]]). | The Apex Plasma Master's low cost makes it very affordable in [[Boss Rush]] and lower boss tiers in [[Boss Bloon Event]]s. It doesn't help much against higher-tier bosses unless heavily favored by the map and boss matchup, so in least time events, it's usually better to sell it to invest in more farms after clearing the boss tier. While still map-dependent, it does perform better on open maps than in Freeplay if its range can cover a lot of the track and it can bounce its projectiles off of at least a few walls to rehit the boss (such as on [[Winter Park]]). | ||
Its best boss matchup is [[Blastapopoulos (BTD6)|Blastapopoulos]], whose pyroclastic rocks can actually allow its projectiles to bounce into it a lot, even on maps without many walls, though the positions of the rocks can sometimes prevent it from taking advantage of this. Additionally, since it doesn't have an [[Activated Ability]], it doesn't suffer from Blastapopoulos's ability debuffs. It also performs well against [[Bloonarius (BTD6)|Bloonarius]], destroying both it and its spawns very effectively | Its best boss matchup is [[Blastapopoulos (BTD6)|Blastapopoulos]], whose pyroclastic rocks can actually allow its projectiles to bounce into it a lot, even on maps without many walls, though the positions of the rocks can sometimes prevent it from taking advantage of this. Additionally, since it doesn't have an [[Activated Ability]], it doesn't suffer from Blastapopoulos's ability debuffs. It also performs well against [[Bloonarius (BTD6)|Bloonarius]], destroying both it and its spawns very effectively even on maps where it can't bounce projectiles very well, and it can also shred [[Dreadbloon (BTD6)|Dreadbloon]]'s Ceramic Armor Shell relatively quickly due to its extra damage to Ceramics and bosses stacking. Map dependency aside, it has decent matchups against all other bosses thanks to its Normal-type damage and [[Camo detection]]. However, its range makes it very susceptible to {{BTD6|Vortex}}'s stuns at higher tiers; while it's possible to place it far away enough to still reach Vortex while avoiding getting stunned, it may have to give up a position that's better for maximizing its bounces. | ||
In [[Freeplay]], the Apex Plasma Master is similarly very map-dependent. On open maps, it's usually suboptimal and its DPS falls behind non-Paragon towers with the same footprint size (such as [[Bloonjitsu (BTD6)|Bloonjitsu]] in the Freeplay Ninja strategy). Its niche is on maps like [[No Harvest]] [[Cornfield]] where it can outdamage several other Paragons, despite being cheaper than them and having a small footprint. | In [[Freeplay]], the Apex Plasma Master is similarly very map-dependent. On open maps, it's usually suboptimal and its DPS falls behind non-Paragon towers with the same footprint size (such as [[Bloonjitsu (BTD6)|Bloonjitsu]] in the Freeplay Ninja strategy). Its niche is on maps like [[No Harvest]] [[Cornfield]] where it can outdamage several other Paragons, despite being cheaper than them and having a small footprint. | ||