User:Polavux/Strategy:Gwendolin (BTD6): Difference between revisions
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|<section begin="M.O.A.R Glaives"/> | |<section begin="M.O.A.R Glaives"/> | ||
*Heat It Up is one of many damage buffs that allows 4-2-0 M.O.A.R Glaives spam to continue having serviceable DPS in the lategame despite Super Ceramics, and also provides Lead-popping for DDTs. | *Heat It Up is one of many damage buffs that allows 4-2-0 M.O.A.R Glaives spam to continue having serviceable DPS in the lategame despite Super Ceramics, and also provides Lead-popping for DDTs. | ||
*Outside of Lead-popping, HIU doesn't matter for M.O.A.R Glaives that much until Gwen reaches level 17. M.O.A.R Glaives doesn't benefit much from flat pierce buffs, and HIU doesn't provide damage buffs until level 17. M.O.A.R Glaives spam | *Outside of Lead-popping, HIU doesn't matter for M.O.A.R Glaives that much until Gwen reaches level 17. M.O.A.R Glaives doesn't benefit much from flat pierce buffs, and HIU doesn't provide damage buffs until level 17. M.O.A.R Glaives spam can carry the midgame without much help, but depending on the map difficulty and Monkey Knowledge, there may be several rounds after Super Ceramics start spawning before Gwen reaches level 17, so mixing this strategy with other towers that can handle Super Ceramics well, or towers that benefit a lot from pre-level 17 HIU and Berserker Brew, can help bridge this gap. | ||
*Both Gwen and M.O.A.R Glaives depend on external Camo detection and benefit a lot from attack speed buffs, so a 2-2-0 [[Monkey Village (BTD6)|Monkey Village]] (or a 2-0-2 Village and a 0-2-2 Village) has even more value in this strategy with Gwen than without.<section end="M.O.A.R Glaives"/> | *Both Gwen and M.O.A.R Glaives depend on external Camo detection and benefit a lot from attack speed buffs, so a 2-2-0 [[Monkey Village (BTD6)|Monkey Village]] (or a 2-0-2 Village and a 0-2-2 Village) has even more value in this strategy with Gwen than without.<section end="M.O.A.R Glaives"/> | ||
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