User:Polavux/Strategy:Gwendolin (BTD6): Difference between revisions
→Towers to support: at some point i'd like some pros to look over this guide and give feedback, though i'm kind of scared of sharing it because of how toxic and elitist those kinds of communities on discord can be |
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==Towers to support== | ==Towers to support== | ||
Towers with high projectile counts, low base pierce, low damage, and a weakness to DDTs benefit the most from Heat It Up. Unsurprisingly, most of the towers she synergizes with also benefit a lot from [[Berserker Brew (BTD6)|Berserker Brew]] and [[Glue Strike (BTD6)|Glue Strike]]. Gwen also passively buffs some towers with Pyrotechnics Expert, but it's very situational because most of the towers it benefits are ones that don't benefit much from HIU, and its stat buffs are very minor until level 18. | Towers with high projectile counts, low base pierce, low damage, and a weakness to DDTs benefit the most from Heat It Up. Unsurprisingly, most of the towers she synergizes with also benefit a lot from [[Berserker Brew (BTD6)|Berserker Brew]] and [[Glue Strike (BTD6)|Glue Strike]]. Gwen also passively buffs some towers with Pyrotechnics Expert, but it's very situational because most of the towers it benefits are ones that don't benefit much from HIU, and its stat buffs are very minor until level 18. | ||
Just like Gwen, many of these towers benefit a lot from attack speed buffs and need support to deal with Camo Bloons, so rounding out the defense with a 2-2-0 [[Monkey Village (BTD6)|Monkey Village]] (or a 2-0-2 Village and a 0-2-2 Village if the space allows for it) is recommended. | |||
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|<section begin="M.O.A.R Glaives"/> | |<section begin="M.O.A.R Glaives"/> | ||
*Heat It Up is one of many damage buffs that allows 4-2-0 M.O.A.R Glaives spam to continue having serviceable DPS in the lategame against Super Ceramics, and also provides Lead-popping for DDTs. | *Heat It Up is one of many damage buffs that allows 4-2-0 M.O.A.R Glaives spam to continue having serviceable DPS in the lategame against Super Ceramics, and also provides Lead-popping for DDTs. | ||
*Outside of Lead-popping, HIU doesn't really help M.O.A.R Glaives until it unlocks its damage buff at level 17, since M.O.A.R Glaives doesn't benefit much from its pierce buff. M.O.A.R Glaives spam can carry the midgame without much help, but depending on the map difficulty and Monkey Knowledge, there may be several rounds after Super Ceramics start spawning before Gwen reaches level 17. Mixing this strategy with towers that can handle or provide support for Super Ceramics, or towers that benefit a lot from both pierce and damage buffs, can help bridge this gap.<section end="M.O.A.R Glaives"/> | *Outside of Lead-popping, HIU doesn't really help M.O.A.R Glaives until it unlocks its damage buff at level 17, since M.O.A.R Glaives doesn't benefit much from its pierce buff. M.O.A.R Glaives spam can carry the midgame without much help, but depending on the map difficulty and Monkey Knowledge, there may be several rounds after Super Ceramics start spawning before Gwen reaches level 17. Mixing this strategy with towers that can handle or provide support for Super Ceramics, or towers that benefit a lot from both pierce and damage buffs, can help bridge this gap.<section end="M.O.A.R Glaives"/> | ||
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|[[Inferno Ring (BTD6)|Inferno Ring]] | |[[Inferno Ring (BTD6)|Inferno Ring]] | ||
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*Inferno Ring is the only tower that benefits a lot from both Heat It Up and Pyrotechnics Expert. The pierce and attack speed buffs mainly benefit the meteor attack, and the radius | *Inferno Ring is the only tower that benefits a lot from both Heat It Up and Pyrotechnics Expert. The pierce and attack speed buffs mainly benefit the meteor attack, and the radius buff allows its main attack and meteor explosions to cover more ground. | ||
*Position Berserker Brew so it prioritizes buffing Inferno Ring over Gwen if needed. | *Position Berserker Brew so it prioritizes buffing Inferno Ring over Gwen if needed. | ||
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