Beast Handler (BTD6): Difference between revisions

Line 74: Line 74:
<math>\text{Damage}=\text{Base Damage} + \lfloor \text{Damage Range} \times \text{percent}\rfloor</math>
<math>\text{Damage}=\text{Base Damage} + \lfloor \text{Damage Range} \times \text{percent}\rfloor</math>


For [[Velociraptor]] and above, bonus stun damage is also affected by merging. The increased value is related to base damage increase from merging:
For [[Velociraptor]] and above, bonus stun damage is also affected by merging. The increased value is based on the base damage increase from merging, and is calculated before the multiplicative bonus:


<math>\text{Bonus Stun Damage}=\text{Base Bonus Stun Damage} + \lfloor\frac{\text{Damage Range} \times \text{percent}}{\text{Stun Bonus Divisor}}\rfloor</math>
<math>\text{Bonus Stun Damage Additive}=\text{Base Bonus Stun Damage} + \lfloor\frac{\text{Damage Range} \times \text{percent}}{\text{Stun Bonus Divisor}}\rfloor</math>


The <math>\text{Stun Bonus Divisor}</math> above is 3.<!--at least, now-->
The <math>\text{Stun Bonus Divisor}</math> above is 3.<!--at least, now-->