Template:BTD6 zone: Difference between revisions
mNo edit summary |
damage modifier support |
||
| Line 1: | Line 1: | ||
<table class="stats"><!-- | <table class="stats"><!-- | ||
--><tr><th>{{{name|Zone}}}</tr></th><!-- | --><tr><th class="head">{{{name|Zone}}}</tr></th><!-- | ||
--><tr><td><table class="stats-sub" style="width:100%"><!-- | --><tr><td><table class="stats-sub" style="width:100%"><!-- | ||
-->{{#if:{{{radius|}}}{{{radius after|}}}|<tr><th>Radius</th><td>{{#ifexpr:{{{radius|0}}} <= 99999|{{formatnum:{{{radius|0}}}}}|∞}} units {{#if:{{{radius after|}}}|→ {{#ifexpr:{{{radius after|0}}} <= 99999|{{formatnum:{{{radius after|0}}}}}|∞}} units}}</td></tr>}}<!-- | -->{{#if:{{{radius|}}}{{{radius after|}}}|<tr><th>Radius</th><td>{{#ifexpr:{{{radius|0}}} <= 99999|{{formatnum:{{{radius|0}}}}}|∞}} units {{#if:{{{radius after|}}}|→ {{#ifexpr:{{{radius after|0}}} <= 99999|{{formatnum:{{{radius after|0}}}}}|∞}} units}}</td></tr>}}<!-- | ||
| Line 10: | Line 10: | ||
-->{{#if:{{{ddtMultiplier|}}}{{{ddtMultiplier after|}}}|<tr><th>DDT multiplier</th><td>×{{{ddtMultiplier|0}}} {{#if:{{{ddtMultiplier after|}}}|→ ×{{{ddtMultiplier after|}}}}}</td></tr>}}<!-- | -->{{#if:{{{ddtMultiplier|}}}{{{ddtMultiplier after|}}}|<tr><th>DDT multiplier</th><td>×{{{ddtMultiplier|0}}} {{#if:{{{ddtMultiplier after|}}}|→ ×{{{ddtMultiplier after|}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{chance|}}}{{{chance after|}}}|<tr><th>Chance</th><td>{{#expr:{{{chance|0}}} * 100}}% {{#if:{{{chance after|}}}|→ {{#expr:{{{chance after|}}} * 100}}%}}</td></tr>}}<!-- | -->{{#if:{{{chance|}}}{{{chance after|}}}|<tr><th>Chance</th><td>{{#expr:{{{chance|0}}} * 100}}% {{#if:{{{chance after|}}}|→ {{#expr:{{{chance after|}}} * 100}}%}}</td></tr>}}<!-- | ||
-->{{#if:{{{damage|}}}{{{damage after|}}}|<tr><th>[[Damage]]</th><td>{{formatnum:{{{damage|0}}}}} {{#if:{{{damage after|}}}|→ {{formatnum:{{{damage after|}}}}}}}</td></tr>}}<!-- | |||
-->{{# | DAMAGE | ||
-->{{#if:{{{ | |||
-->{{#if:{{{ | -->{{#if:{{{damage|}}}{{{damage after|}}}|<tr><th>[[Damage]]</th><td>{{#if:{{{damageModifierUnstableConcoction|}}}|Depends on Bloon affected|{{formatnum:{{{damage|0}}}}}}} {{#if:{{{damage after|}}}|→ {{formatnum:{{{damage after|}}}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{ | -->{{#ifexpr:{{{maxDamage|0}}} > 0 or {{{maxDamage after|0}}} > 0|<tr><th>Max damage</th><td>{{{maxDamage|1}}} {{#if:{{{maxDamage after|}}}|→ {{{maxDamage after|}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{ | -->{{#if:{{{damageModifierForLead|}}}{{{damageModifierForLead after|}}}|<tr><th>Damage to Lead</th><td>+{{formatnum:{{{damageModifierForLead|0}}}}} {{#if:{{{damageModifierForLead after|}}}|→ +{{formatnum:{{{damageModifierForLead after|}}}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{ | -->{{#if:{{{damageModifierForLeadOrDdt|}}}{{{damageModifierForLeadOrDdt after|}}}|<tr><th>Damage to Lead or DDTs</th><td>+{{formatnum:{{{damageModifierForLeadOrDdt|0}}}}} {{#if:{{{damageModifierForLeadOrDdt after|}}}|→ +{{formatnum:{{{damageModifierForLeadOrDdt after|}}}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{ | -->{{#if:{{{damageModifierForCeramic|}}}{{{damageModifierForCeramic after|}}}|<tr><th>Damage to Ceramic</th><td>+{{formatnum:{{{damageModifierForCeramic|0}}}}} {{#if:{{{damageModifierForCeramic after|}}}|→ +{{formatnum:{{{damageModifierForCeramic after|}}}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{ | -->{{#if:{{{damageModifierForCeramicExceptCAS|}}}{{{damageModifierForCeramicExceptCAS after|}}}|<tr><th>Damage to Ceramic<br><small>(excl. [[Dreadbloon (BTD6)|Ceramic Armor Shell]])</small></th><td>+{{formatnum:{{{damageModifierForCeramicExceptCAS|0}}}}} {{#if:{{{damageModifierForCeramicExceptCAS after|}}}|→ +{{formatnum:{{{damageModifierForCeramicExceptCAS after|}}}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{ | -->{{#if:{{{damageModifierForBad|}}}{{{damageModifierForBad after|}}}|<tr><th>Damage to BADs</th><td>+{{formatnum:{{{damageModifierForBad|0}}}}} {{#if:{{{damageModifierForBad after|}}}|→ +{{formatnum:{{{damageModifierForBad after|}}}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{ | -->{{#if:{{{damageModifierForMoabs|}}}{{{damageModifierForMoabs after|}}}|<tr><th>Damage to MOAB-Class</th><td>+{{formatnum:{{{damageModifierForMoabs|0}}}}} {{#if:{{{damageModifierForMoabs after|}}}|→ +{{formatnum:{{{damageModifierForMoabs after|}}}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{ | -->{{#if:{{{damageModifierForBoss|}}}{{{damageModifierForBoss after|}}}|<tr><th>Damage to bosses</th><td>+{{formatnum:{{{damageModifierForBoss|0}}}}} {{#if:{{{damageModifierForBoss after|}}}|→ +{{formatnum:{{{damageModifierForBoss after|}}}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{ | -->{{#if:{{{damageModifierForCamo|}}}{{{damageModifierForCamo after|}}}|<tr><th>Damage to Camo</th><td>+{{formatnum:{{{damageModifierForCamo|0}}}}} {{#if:{{{damageModifierForCamo after|}}}|→ +{{formatnum:{{{damageModifierForCamo after|}}}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{ | -->{{#if:{{{damageModifierForFortified|}}}{{{damageModifierForFortified after|}}}|<tr><th>Damage to Fortified</th><td>+{{formatnum:{{{damageModifierForFortified|0}}}}} {{#if:{{{damageModifierForFortified after|}}}|→ +{{formatnum:{{{damageModifierForFortified after|}}}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{ | -->{{#if:{{{damageModifierForFortifiedMoabs|}}}{{{damageModifierForFortifiedMoabs after|}}}|<tr><th>Damage to Fortified MOAB-Class</th><td>+{{formatnum:{{{damageModifierForFortifiedMoabs|0}}}}} {{#if:{{{damageModifierForFortifiedMoabs after|}}}|→ +{{formatnum:{{{damageModifierForFortifiedMoabs after|}}}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{ | -->{{#if:{{{damageModifierForStun|}}}{{{damageModifierForStun after|}}}|<tr><th>Damage to stunned</th><td>+{{formatnum:{{{damageModifierForStun|0}}}}} {{#if:{{{damageModifierForStun after|}}}|→ +{{formatnum:{{{damageModifierForStun after|}}}}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{damageModifierForStunMoabs|}}}{{{damageModifierForStunMoabs after|}}}|<tr><th>Damage to stunned MOAB-Class</th><td>+{{formatnum:{{{damageModifierForStunMoabs|0}}}}} {{#if:{{{damageModifierForStunMoabs after|}}}|→ +{{formatnum:{{{damageModifierForStunMoabs after|}}}}}}}</td></tr>}}<!-- | |||
-->{{#if:{{{damageModifierForShocked1|}}}{{{damageModifierForShocked1 after|}}}|<tr><th>Damage to shocked (lv. 1)</th><td>+{{formatnum:{{{damageModifierForShocked1|0}}}}} {{#if:{{{damageModifierForShocked1 after|}}}|→ +{{formatnum:{{{damageModifierForShocked1 after|}}}}}}}</td></tr>}}<!-- | |||
-->{{#if:{{{damageModifierForShocked2|}}}{{{damageModifierForShocked2 after|}}}|<tr><th>Damage to shocked (lv. 2)</th><td>+{{formatnum:{{{damageModifierForShocked2|0}}}}} {{#if:{{{damageModifierForShocked2 after|}}}|→ +{{formatnum:{{{damageModifierForShocked2 after|}}}}}}}</td></tr>}}<!-- | |||
-->{{#if:{{{damageModifierForShocked3|}}}{{{damageModifierForShocked3 after|}}}|<tr><th>Damage to shocked (lv. 3)</th><td>+{{formatnum:{{{damageModifierForShocked3|0}}}}} {{#if:{{{damageModifierForShocked3 after|}}}|→ +{{formatnum:{{{damageModifierForShocked3 after|}}}}}}}</td></tr>}}<!-- | |||
-->{{#if:{{{damageModifierForShocked4|}}}{{{damageModifierForShocked4 after|}}}|<tr><th>Damage to shocked (lv. 4)</th><td>+{{formatnum:{{{damageModifierForShocked4|0}}}}} {{#if:{{{damageModifierForShocked4 after|}}}|→ +{{formatnum:{{{damageModifierForShocked4 after|}}}}}}}</td></tr>}}<!-- | |||
-->{{#if:{{{damageModifierForStickied|}}}{{{damageModifierForStickied after|}}}|<tr><th>Damage to stickied</th><td>+{{formatnum:{{{damageModifierForStickied|0}}}}} {{#if:{{{damageModifierForStickied after|}}}|→ +{{formatnum:{{{damageModifierForStickied after|}}}}}}}</td></tr>}}<!-- | |||
DAMAGE TYPE | |||
-->{{#if:{{{immuneBloonProperties|}}}{{{immuneBloonProperties after|}}}|<tr><th>[[Damage type]]</th><td>{{#switch:{{{immuneBloonProperties}}} | -->{{#if:{{{immuneBloonProperties|}}}{{{immuneBloonProperties after|}}}|<tr><th>[[Damage type]]</th><td>{{#switch:{{{immuneBloonProperties}}} | ||
|0=<abbr class="explain" title="Can pop any Bloon type">Normal (or Acid)</abbr> | |0=<abbr class="explain" title="Can pop any Bloon type">Normal (or Acid)</abbr> | ||
| Line 34: | Line 43: | ||
|8=<abbr class="explain" title="Cannot pop Purple">Plasma (or Fire)</abbr> | |8=<abbr class="explain" title="Cannot pop Purple">Plasma (or Fire)</abbr> | ||
|9=<abbr class="explain" title="Cannot pop Lead or Purple">Energy</abbr> | |9=<abbr class="explain" title="Cannot pop Lead or Purple">Energy</abbr> | ||
|12=<abbr class="explain" title="Cannot pop White or Purple">Frigid</abbr> | |||
|17=<abbr class="explain" title="Cannot pop Lead or frozen">Sharp</abbr> | |17=<abbr class="explain" title="Cannot pop Lead or frozen">Sharp</abbr> | ||
|???}} {{#if:{{{immuneBloonProperties after|}}}|→ {{#switch:{{{immuneBloonProperties after}}} | |???}} {{#if:{{{immuneBloonProperties after|}}}|→ {{#switch:{{{immuneBloonProperties after}}} | ||
| Line 43: | Line 53: | ||
|8=<abbr class="explain" title="Cannot pop Purple">Plasma (or Fire)</abbr> | |8=<abbr class="explain" title="Cannot pop Purple">Plasma (or Fire)</abbr> | ||
|9=<abbr class="explain" title="Cannot pop Lead or Purple">Energy</abbr> | |9=<abbr class="explain" title="Cannot pop Lead or Purple">Energy</abbr> | ||
|12=<abbr class="explain" title="Cannot pop White or Purple">Frigid</abbr> | |||
|17=<abbr class="explain" title="Cannot pop Lead or frozen">Sharp</abbr> | |17=<abbr class="explain" title="Cannot pop Lead or frozen">Sharp</abbr> | ||
|???}}}}</td></tr>}}<!-- | |???}}}}</td></tr>}}<!-- | ||
-->{{#if:{{{interval|}}}{{{interval after|}}}|<tr><th>Interval</th><td>{{{interval|0}}}s {{#if:{{{interval after|}}}|→ {{{interval after|}}}s}}</td></tr>}}</table><!-- | -->{{#if:{{{interval|}}}{{{interval after|}}}|<tr><th>Interval</th><td>{{{interval|0}}}s {{#if:{{{interval after|}}}|→ {{{interval after|}}}s}}</td></tr>}}</table><!-- | ||
--></td></tr></table><noinclude>[[Category:Stat templates]][[Category:BTD6 templates]]</noinclude> | --></td></tr></table><noinclude>[[Category:Stat templates]][[Category:BTD6 templates]]</noinclude> | ||