Quiet Street: Difference between revisions
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*There was only one path instead of three. The path started in the top-left corner and went right, then went down into the loop in the bottom right, then followed the same path in reverse to the exit. | *There was only one path instead of three. The path started in the top-left corner and went right, then went down into the loop in the bottom right, then followed the same path in reverse to the exit. | ||
*The loop was much smaller, only covered the radius of a 0-2-0 [[Tack Shooter (BTD6)|Tack Shooter]], and didn't have a tree in the middle. | *The loop was much smaller, only covered the radius of a 0-2-0 [[Tack Shooter (BTD6)|Tack Shooter]], and didn't have a tree in the middle. | ||
*The five houses were much smaller, | *The five houses were much smaller, weren't mostly hidden off-screen, and lacked the cars in front of them. | ||
*Instead of two frozen ponds, there was a lake in the bottom right, a river that extended from it to the top of the screen, and a pool near where the path turns into the loop. | *Instead of two frozen ponds, there was a lake in the bottom right, a river that extended from it to the top of the screen, and a pool near where the path turns into the loop. | ||